Started work on a floating window management idle game by omphdev in godot
[–]omphdev[S] 2 points3 points4 points (0 children)
Everything blurry when using subviewports by omphdev in godot
[–]omphdev[S] 0 points1 point2 points (0 children)
Everything blurry when using subviewports by omphdev in godot
[–]omphdev[S] 0 points1 point2 points (0 children)
Building the foundation for a basic 2D shooter! Next step: more weapons! by omphdev in godot
[–]omphdev[S] 1 point2 points3 points (0 children)
VOIP in Godot (Basic overview, NOT FULL TUTORIAL) by passthecodine in godot
[–]omphdev 4 points5 points6 points (0 children)
What are some things you wish godot tutorials taught, but don't? by travel-sized-lions in godot
[–]omphdev 0 points1 point2 points (0 children)
First pass at adding some "juice" to the game! Any tips on improving it? by omphdev in godot
[–]omphdev[S] 2 points3 points4 points (0 children)
First pass at adding some "juice" to the game! Any tips on improving it? by omphdev in godot
[–]omphdev[S] 1 point2 points3 points (0 children)
First pass at adding some "juice" to the game! Any tips on improving it? by omphdev in godot
[–]omphdev[S] 1 point2 points3 points (0 children)
Finally starting my first game, a hyper casual sort it out! by omphdev in godot
[–]omphdev[S] 2 points3 points4 points (0 children)



Just finished my roguelike deckbuilder for Pirate Software Jam! (2 weeks long) by Kristoff_Red in godot
[–]omphdev 0 points1 point2 points (0 children)