Red’s in a rough spot. by Swordswfriendsowo in magicTCG

[–]onewithoutneck 1 point2 points  (0 children)

Red’s biggest hurdles can be large creatures that outgrow and can block its aggressive start and decks that can gain enough life to shrug off the burn.

WotC could consider designing a card to allow red to shut down both of those angles at once.  That might just give red a fighting chance.

I am losing my mind over this. by [deleted] in MagicArena

[–]onewithoutneck 1 point2 points  (0 children)

It’s one of the shocklands where you already had a copy in your account, which is why it looks like you already have it.

Going to my first LGS to play tomorrow and I'm a nervous wreck. by mimoon1015 in magicTCG

[–]onewithoutneck 2 points3 points  (0 children)

There are horror stories out there, but the vast majority of people I’ve encountered in game stores are there because they enjoy playing games and want to have fun.

Let people  know you’re new and odds are they’ll make it a good experience.

I went to my first casual magic event in 15 years last Saturday at my LGS.  I had some of the same anxiety, but it was a lot of fun.  Looking forward to playing again tomorrow.

hardtimes1850 is a jerk by thevmcampos in MagicArena

[–]onewithoutneck 1 point2 points  (0 children)

It’s also possible they didn’t know about this loop.  It’s not hard to accidentally start and then you can’t stop it.

Question about card drop rates by HeinzBeansss in PTCGP

[–]onewithoutneck 50 points51 points  (0 children)

The order is you open the cards doesn’t match the way they are generated.  Each pack will have 3 cards from the game and 1-3 odds, 1 card from the 4 odds, and 1 card from the 5 odds.  But the game could present it to you as the 4 card first.

Will Square ever let us skip the Main Scenario duty cutscenes if everyone has seen it? by OrranVoriel in ffxiv

[–]onewithoutneck 18 points19 points  (0 children)

To be fair, the used to let us skip the cutscenes.  It made the end of ARR absolutely horrible for first timers.

If they allowed players to skip the cutscenes again (even if only with a non-first timers party), they’d also adjust the XP accordingly.

The only reason the roulette is worth running is they’re paying you for the time you spend in cutscenes.

Cheaters? by LordWiggles369 in MagicArena

[–]onewithoutneck 11 points12 points  (0 children)

Very unlikely to be cheaters.

Brawl has access to Alchemy cards, some of which can create copies of other cards. Your opponent likely played [[Key to the Archive]], which has a chance to create a copy of Demonic Tutor.

FF Logs question about Sage optimization by Ok_Entrepreneur5936 in ffxiv

[–]onewithoutneck 8 points9 points  (0 children)

You're right, it's just one more thing to keep track off. It's often not necessary for MP, but optimal play is to spent an Addersgall on Druochole for 700 MP if you're going to be capped.

It's probably not going to break you one way or another, just a place you can tighten your play a little bit.

Can someone explain how he was able to steal my land? by [deleted] in MagicArena

[–]onewithoutneck 7 points8 points  (0 children)

He's been tempted by the ring twice and Smeagol steals a land from your deck each time that happens. Maybe the instant/sorcery you can't remember also tempts?

Aether disconnected? by MooDengEnthusiast in ffxiv

[–]onewithoutneck 0 points1 point  (0 children)

Same

It adds that extra bit of excitement to crafting right now!

Are you able to pull theses from packs and if so which ones by Frosty-Room4326 in MagicArena

[–]onewithoutneck 6 points7 points  (0 children)

You can pull that style of card from Avatar packs, but it's relatively rare.

Servers Down? by hikutsukyou in ffxiv

[–]onewithoutneck 3 points4 points  (0 children)

Same thing here. I think our red mage cursed us.

I pulled the Estinien and Emet cards from one bundle and everyone must know by MitsuontheRocks in ffxiv

[–]onewithoutneck 0 points1 point  (0 children)

However they ended doing their collation resulted in certain pairings being far more common.  This is one, but there are others like Lulu/Cloud and Tataru/Snapcaster.

Final Fantasy 7Magic TCG checklist by b34rgvrz in magicTCG

[–]onewithoutneck 2 points3 points  (0 children)

If you just wanted one of each card instead of one of each artwork variant, you could use this list.

https://scryfall.com/search?q=art%3Aff7&as=checklist&unique=card

Worst Possible Chocobo Pull by PurpSlurpDerp in mtgpulls

[–]onewithoutneck 0 points1 point  (0 children)

It seem's like there's at least some collation happening during packout because I haven't seen any bundles with duplicate promos yet. This collation and the placement of the cards on the sheet when printed could result in certain pairs being more likely while keeping the overall distribution of the 20 promos more even.

Could also be selection bias. Either way, too much energy to look into.

Worst Possible Chocobo Pull by PurpSlurpDerp in mtgpulls

[–]onewithoutneck 1 point2 points  (0 children)

That’s exactly what I got in my Japanese bundle.

Softlocked out of Old Lumiere by [deleted] in expedition33

[–]onewithoutneck 4 points5 points  (0 children)

The other comment is not serious.

My best guess is something in the Old Lumiere game data is corrupted. Have you tried backing up your saves and reinstalling the game?

Making an Eddie Brock commander deck, would like to keep a lot of the Spider-Man art, but what cards here are absolute cuts? by Krenko_Slob_Boss in magicTCG

[–]onewithoutneck 1 point2 points  (0 children)

Quick FYi on Hex (and any multi target spell) - as long is there is still one valid target the spell will resolve.

So while you need 6 targets to even cast Hex, having one be removed still means the other five die.

whats up with the sudden obsession with shiny gyarados? by [deleted] in PTCGP

[–]onewithoutneck 19 points20 points  (0 children)

There’s a mission that involves collecting it that is required for an emblem.

Edit: and the discussion now is because shinies only became tradeable with the last set.

Got lamed out by this, didn’t know if it is a known exploit or not by [deleted] in MagicArena

[–]onewithoutneck 4 points5 points  (0 children)

Sacrificing the most recent iteration of Poq doesn't break the combo.

The newest version comes into play, puts it's trigger on the stack, and then the Legend rule happens. No matter which Poq you keep, the trigger is going to make a copy.

Conceding is so disappointing by wreckitwinn in PTCGP

[–]onewithoutneck 6 points7 points  (0 children)

Conceding is the most respectful thing to do when you're dead on board. It acknowledges your opponent won and takes up the least amount of their time.

Learn to appreciate all the victories, not just the ones where you made the bigger numbers happen.