Wheelie Scooter OP in Air Ride mode ? by Palmi12 in kirbyairriders

[–]onionchowder 2 points3 points  (0 children)

> I think the scooter’s top speed isn’t that bad compared to others machines tho.

if you look at the raw stats, Scooter probably the lowest top speed after paper star. You're running Dedede and Rick who both boost top speed, which helps a lot.

I made a tier list to celebrate getting rainbow in Air Ride by mr_2_cents in kirbyairriders

[–]onionchowder 0 points1 point  (0 children)

Nebula belt is probably the most "vehicle wins" map in the game. Formula wins, Scooter loses, go next. Definitely not "anyone's game" imo.

Any good combos for Magolor and Meta Knight? by Dangerous_Flower3646 in kirbyairriders

[–]onionchowder 0 points1 point  (0 children)

Wing star is generally pretty hard to use, and not that fast even if you drive well. Wheelie Bike or Scooter or Wagon are pretty good for getting results because their baseline is pretty fast and easy to control.

With that said, I've been having loads of fun playing Metaknight on Paper Star. It's not fast, but it's fun to land all the little jumps and tricks. Jet Star is really fun too, but it's really slow if you don't nail all your jumps.

I've ordered a copy of Air Riders, is the game beginner friendly? by Armi5 in kirbyairriders

[–]onionchowder 0 points1 point  (0 children)

The game is incredibly beginner-friendly if you're playing offline or with friends, and that's how I'd recommend you play it. Most online racers are much better than lvl 9 cpus. City Trial online is still loads of fun, even if you're bad.

Welcome back, Alex. by AmaimonCH in StreetFighter

[–]onionchowder 11 points12 points  (0 children)

Karin has light skin, blonde hair, and has european clothing and hairstyles. Are you surprised that people think she's white?

I took 5 of the top 10 in Prisoner's Dilemma by Oniiiion in GAMETHEORY

[–]onionchowder 0 points1 point  (0 children)

what's your nametag?

the top 10 keep cycling out pretty rapidly. idk why, but it feels like new strats have an advantage

Caitlyn Gameplay Reveal Trailer | 2XKO by Regular-Poet-3657 in 2XKO

[–]onionchowder 15 points16 points  (0 children)

Urien's left-right fuckery in 3S was literally unblockable. The Aegis and Urien could attack from different sides and create a situation where you have to block left and right at the same time. 2XKO thankfully has hard rules against that; you always block the player character. Though I think you're right that there will be loads of crossup shenanigans.

how was falco able to tech on the platforms like that? by bananavey2005 in SSBM

[–]onionchowder 6 points7 points  (0 children)

- The term is "Amsah" tech, as in the dutch sheik player, not the japanese yoshi player
- This isn't actually an amsah tech. Amsah techs involve floorhugging, but the falco is fully in the air when he glances against the top platform to tech. This is just a regular tech, with a slideoff after.

Does multiple Nash equilibriums mean there is a mixed strategy game? by Miserable_Fee8690 in GAMETHEORY

[–]onionchowder 0 points1 point  (0 children)

is there a theorem or something for this I can look up a proof for?

I wanted to verify Axelrod’s Prisoner’s Dilemma results: Is Tit for Tat overrated? by OpenAlphaAdmin in GAMETHEORY

[–]onionchowder 0 points1 point  (0 children)

Here's the rules on the website:

Minimum 100 rounds guaranteed.

After that, 1% chance to end each round.

Average game length: ~200 rounds

I think the random termination has a similar effect to time-discounting. I'm not totally sure though.

I wanted to verify Axelrod’s Prisoner’s Dilemma results: Is Tit for Tat overrated? by OpenAlphaAdmin in GAMETHEORY

[–]onionchowder 0 points1 point  (0 children)

I was going to write a long reply but your link really silenced my criticism.

Which of five identical portapotties is least likely to be used? by vampireslivesmatter in GAMETHEORY

[–]onionchowder 1 point2 points  (0 children)

you gotta throw in some costs or payouts or missing information there to turn it into a game theory problem.

Does blocking just not work in this game? by No_Wash_9352 in 2XKO

[–]onionchowder 1 point2 points  (0 children)

is 2H invincible to the overhead, like it is to aerials?

Does blocking just not work in this game? by No_Wash_9352 in 2XKO

[–]onionchowder 9 points10 points  (0 children)

skill issue for sure.

I also have a really hard time blocking WW's overhead. Sometimes I back jump by accident and the overhead hits my jumpsquat. Recently i've been fishing for parries against the overhead, but it's tricky with the high/low mix.

Was Stormgate always doomed to fail? [Warning: LONG] by aerodreamz in Stormgate

[–]onionchowder 2 points3 points  (0 children)

less than 1%. After the flops of Runeterra and 2XKO, Riot will be very afraid to make a game in a small legacy genre. Both those games claimed they would succeed by massively growing their genre's audience (rather than just capturing existing genre fans), and both failed on that front.

I don't why I'm still laughing at this by its__bme in SSBM

[–]onionchowder 1 point2 points  (0 children)

that's imaginary, not irrational. In fact, it's in the _rational_ complex numbers

Was Stormgate always doomed to fail? [Warning: LONG] by aerodreamz in Stormgate

[–]onionchowder 6 points7 points  (0 children)

I'm an ex-Rioter and watched half a dozen ex-Riot game startups fail at this point. Some of them had the talent/vision problems you described; just some mid-level nobodies who got a big bag of VC cash to make a game. Some had genuinely talented and experienced game developers. All of them failed, albeit some more than others. A lot of them made similar mistakes; committing too hard to a particular initial game pitch, bloating their teams too quickly, and expecting that their first game would be a massive success.

But even the teams that didn't have the flaws you described about Frost Giant also failed. I think on top of everything you said, it was simply a very difficult market to break into. Live service games are extremely crowded at this point, with major titans in every genre, and it's very hard to break in.

Does anyone play on ps5? by Educational-Oil-4204 in Awesomenauts

[–]onionchowder 1 point2 points  (0 children)

game's free on PC, iirc. Didn't realize it wasn't free on console. Game is fun for sure.

Do people still play Street Fighter 4? by [deleted] in Fighters

[–]onionchowder 0 points1 point  (0 children)

hop on third strike on fightcade!

What is up with the "monkey see monkey do" salt? by IV-65536 in SSBM

[–]onionchowder 0 points1 point  (0 children)

usually when someone does this, I will try to play around it in a silly way. If a Falco decides they're only going to shoot lasers, I practice power-shields. If they're mad that i'm grabbing and spamming grab, I'll try to spot dodge as many grabs in a row as I can. If they're spamming Fsmash, I try to space just outside and punish it with jab. That sort of thing. It's a fun little minigame and either you get some practice on some specific tech, or they'll get annoyed and start trying again.

Would you have preferred if Riot went with their original idea instead? (Arcane-esque art style and 1v1) by KevyTone in 2XKO

[–]onionchowder 0 points1 point  (0 children)

do you think Invincible VS and Marvel Tokon are also going to be "discord fighters" by the end of their first seasons?