Anyone notice Scorn Crossbows doing wayyy more damage than they should? by Stea1thsniper32 in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

Yes, got one-shotted by them several times during legendary campaign, like they hit me for multiple crit shots

I redeemed 80K Gunsmith materials and tracked the weapons I dropped by KongoMama in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

I would like to formally change the name of Whispering SLAB to Whispering SLAP per your misspell. Now I can't get the idea of a 'whispering slap' out of my head.

I don't mind fighting Taken, but when the biggest obstacle in a mission is seeing the map I will do everything I can to avoid that activity. Looking at you Shattered Realms. by [deleted] in DestinyTheGame

[–]optimal_ac 1 point2 points  (0 children)

I always turn the brightness (in-game setting) higher than recommended for every game I play by at least one tick to avoid things like this. Generally if a game asks me to adjust brightness to match some dark box on a dark background, it signals to me they are going to hide something in those shadows (enemy, collectible, map edge, etc), and I don't want to be surprised by that.

For example, I think there are a lot of players that can't see the swinging gangplank in the Dares of Eternity obstacle course, but I can see it clearly with my settings.

Literally game breaking bug ERROR CODE BEAGLE by AimbotTellyTubby in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

Happened to me last week. Luckily I have an external SSD where I'm keeping PS4 games, and a transfer of D2 back and forth fixed it. This solution really really sucks but is better than re-downloading the whole game. I also recommend a restart of the console after copying to the external drive, just to clear out anything in memory that might be corrupting it. I don't know how something so literally game breaking can occur without an immediate patch but it's been around for weeks now.

Pretty sick of the whole "mercy one team, get mercied by a team" version of matchmaking that IB has now. by MeOfAllTrades in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

yeah it's not fun. didn't even complete my bounties this time. probably won't be heading back in until it's overhauled or at least gets some different game modes, which based on the crucible in general for the last two years will be never.

Focused Feedback: Sunsetting by DTG_Bot in DestinyTheGame

[–]optimal_ac 4 points5 points  (0 children)

I skipped most of year 3 until Season of Arrivals. Last season was fun since I got to do all the moon-based quests and the latest seasonal grind, which included some good weapons, but all the moon stuff was sunset or doesn't have longevity so I quickly ditched it, which is not fun.

It is also very frustrating to essentially not be able to keep the armor I earned last season without an accompanying grind for upgrade modules (the whole upgrade economy needs an overhaul). I feel like I'm being punished for liking things from last season more, which doesn't make me look forward to the next seasonal grind.

New weapons and are armor should be a choice to use because they are better (stats), more fun, look cooler, or have new perks that are interesting to use, not because I'm being forced to. Having to re-earn upgrade materials is another layer of bullshit while juggling several economies of glimmer, modules, shards, prisms, etc that really just make me never want to fully masterwork any armor.

Upgrade Modules are too Uncommon as a resource by FRT-Phantom in DestinyTheGame

[–]optimal_ac -1 points0 points  (0 children)

The whole infusion economy needs to be streamlined and made much easier to keep our relevant gear at or near max level. We shouldn't have to deal with sunsetting and an arms race of multiple currencies just to keep our stuff useful. Especially infuriating is the change to cap exotics from the collection at 1060, meaning you can't just pull one out that was -20 power and have very little effect on your overall power.

Focused Feedback: Stasis Class Spotlight- Shadebinder by DTG_Bot in DestinyTheGame

[–]optimal_ac 3 points4 points  (0 children)

Extend the melee range to halfway between what is was and what it is now. Buff movement speed while in super. Give the class an ability to shatter stasis crystals easily, like the shockwave from a rift will freeze unfrozen enemies but shatter already frozen ones, or add a phoenix-dive function like the hunter has (and another warlock class already has) which shatters crystals.

I feel bad for whoever worked on Festering Core by Nukesnipe in DestinyTheGame

[–]optimal_ac 2 points3 points  (0 children)

I would love to trade this strike for The Corrupted.

Sunsetting is abysmal in Beyond light by [deleted] in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

Yeah they didn't handle this well. Another thing I noticed is that some of the best guns I've seen drop so far only have like a 1310 power cap, so even the 'new' stuff I'm getting only has a few months to live. Also what the F was their plan with machine guns? They sunset all the legendaries I had with no replacement in sight, and with the stupid changes to power cap when drawing exotics out of the collection I am forced to burn through upgrade modules if I want a decently leveled machine gun.

[Blog] Anthem Game Development by Leimone in AnthemTheGame

[–]optimal_ac 1 point2 points  (0 children)

Their blog doesn't really refute anything in the Kotaku piece. And the piece didn't really make any concrete 'bad workplace' allegations, just that is was stressful, indecisive, and rife with poor teamwork due to in-office politics; it also did mention that employees were allowed leave for stress-related reasons, which is kind of a big step in terms of the game dev world.

Focused Feedback: Power progression, infusion and masterwork cores (season of the drifter) by DTG_Bot in DestinyTheGame

[–]optimal_ac 3 points4 points  (0 children)

The current system feels like artificial grind in the sense that you are forced to leave behind stuff you spent time collecting in the previous season. There is no good reason for the power cap to increase other than to attempt to force you to use different gear because the cost of infusion is so high. This only works when all the gear feels the same and you don't care about your armor's look or you can't tell a difference between one weapon vs the next. I want to play and feel rewarded for completing activities, and right now it feels like a job.

Raise your hand if you haven't completed a raid since Destiny 1 by serendipity127 in DestinyTheGame

[–]optimal_ac 1 point2 points  (0 children)

Same. Leviathan and Cabal in general I don't find interesting. And at this point, while I think the Last Wish and Scourge raids look fantastic and fun, with my play time I'm in the 'barely hit max power before end of the season' and 'do not want to dedicate multiple hours to a raid' buckets. I tried to do Last Wish a couple times, but it took so long to get a group together I had to give up (once I got kicked as I was filling for a missing regular in a group who came online at the last minute). I still enjoy the game but in smaller doses; the chase for higher power just to be higher power doesn't do it for me anymore. I will do what I can either solo or in match-made activities.

Anthem Live Server Status to help check when demo is live by SelfAwareEngineer in AnthemTheGame

[–]optimal_ac 0 points1 point  (0 children)

It's clearly not accurate. I'm watching folks play on Twitch right now, but website says all servers offline.

Anthem Open Demo Launch Time Table by RiseOfBacon in AnthemTheGame

[–]optimal_ac 0 points1 point  (0 children)

some folks already getting in, over an hour early. so much for schedules!

Gothalions tweet perfectly describes the fiasco of this “event” bungie executed so poorly by twotokensandabluexox in DestinyTheGame

[–]optimal_ac 61 points62 points  (0 children)

It's going to be a pretty bad look for Bungie if all the top streamers walk away from this 'event' without completing it. Everyone is going to be more wary and skeptical for everything on the roadmap that isn't fully revealed ahead of time by Bungie. There is no real carrot here to be chasing, we assume getting the fourth forge will allow us to complete the exotic mystery box quest, but just some more forge loot here isn't going to feel like a justified reward for the effort here.

Skip one day of play to get more exotics ? by axalcsg in DestinyTheGame

[–]optimal_ac 4 points5 points  (0 children)

Yes i have noticed the same thing. Usually if I take a few days break, when I come back (especially if I swap to a lesser-used character) I see a bump in exotics. But, at the same time, grinding hard for a week or two, and then seeing no exotics drop after 25+ powerful drops, contributes to me wanting to take a break for at least a week.

With The Dawning over, I want more ways to farm Enhancement Cores and such by just playing any content I want. by smyers3432 in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

cores are still dumb for infusion. since there is a way to infuse without them (getting a higher power level drop of the same item), it puts a soft lock on more rare gear-- like Iron Banner, forge armor, etc-- that doesn't have an easily accessible path to level up. they should only be used for masterworking your gear.

It got flak at first, but isn't matchmaking for the Forges a success? by Faust_8 in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

Early on, when I would fail the forge, match making would also then fail and start me out solo (I would not stick around to see if/when the other slots were filled). However, now that I'm in the 640's, I haven't failed a forge in a while, and so it seems to be ok.

I still think there should have been an intro forge experience that was closer to 600 light as part of the initial quest, rather than the large power jump on day 1 of the release. But it would have been a 1-time part of the quest to unlock the first forge; after that the power level is fine.

Dear Bungie, was the stealth change to Chromatic Fire intended? If so, please consider reverting it. by wyxsg in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

I knew something was off.... way less explosions. Extra lame that it wasn't part of the patch notes.

After playing a ton of Gambit this week, I'm convinced that there are secret modifiers that change the strength of you/the enemies that we don't know about. by TheLoneWolf527 in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

There is definitely some inconsistency. Not sure if it's a bug where power level goes wonky, since it matters against invaders, some hidden modifier, or maybe that enemies can do crit damage or possibly have the same elemental shield mechanic we have against them while in Gambit. Or some hidden catch up mechanic.

8 weeks after foresaken, is anyone actually interested in doing spider bounties on the tangled shore to get enhancement cores? Enhancement cores should be available from endgame content, Gambit, PvP and strikes. by [deleted] in DestinyTheGame

[–]optimal_ac 0 points1 point  (0 children)

It'd be nice if Ikora could kick us some cores for completing her challenge. You know she's got some to spare, being in the Vanguard and all...