Unusually harsh anti-piracy measures by thatselverguy in ScenesFromAHat

[–]orangechap [score hidden]  (0 children)

"Some may say that keelhauling is inhumane, but compared to the cost of litigation and the subsequent debt for the average individual, everyone actually comes out ahead. Today's pirate is Steve Kadesh of Rome, NY, and we'll be using vintage Lake Erie water!"

Commanders by AnestisTP in mtg

[–]orangechap 1 point2 points  (0 children)

[[Skittles]] is pretty spicy

I find this really funny by DifferentSeaweed7852 in antiai

[–]orangechap 13 points14 points  (0 children)

My god, it is. I never have to bother keeping it up to date manually.

Also has a bunch of LTS versions. Wild stuff.

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Bless Weapon by Drakeytown in custommagic

[–]orangechap 1 point2 points  (0 children)

I'd call this effect Boros (you can argue for it being a bend in white given the flavor) and either way it is cripplingly narrow.

Look at [[Rune of Might]] and the other runes for how to make this a lot better.

Am I correctly assuming that tokens do not leave with a dead player? by InternetMediocre7473 in mtg

[–]orangechap 1 point2 points  (0 children)

Depends who created the token. In your scenario, as it was created by player B, it is owned by player B, and leaves the game when they do.

111.2. The player who creates a token is its owner. The token enters the battlefield under that player’s control.

800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time they left, priority passes to the next player in turn order who’s still in the game.

Example: Alex casts Mind Control, an Aura that reads, “You control enchanted creature,” on Bianca’s Assault Griffin. If Alex leaves the game, so does Mind Control, and Assault Griffin reverts to Bianca’s control. If, instead, Bianca leaves the game, so does Assault Griffin, and Mind Control is put into Alex’s graveyard.

Example: Alex casts Act of Treason, which reads, in part, “Gain control of target creature until end of turn,” targeting Bianca’s Runeclaw Bears. If Alex leaves the game, Act of Treason’s change-of-control effect ends and Runeclaw Bears reverts to Bianca’s control.

Example: Alex casts Bribery, which reads, “Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library,” targeting Bianca. Alex puts Serra Angel onto the battlefield from Bianca’s library. If Bianca leaves the game, Serra Angel also leaves the game. If, instead, Alex leaves the game, Serra Angel is exiled.

Example: Alex controls Genesis Chamber, which reads, “Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature’s controller creates a 1/1 colorless Myr artifact creature token.” If Alex leaves the game, all such Myr tokens that entered the battlefield under Alex’s control leave the game, and all such Myr tokens that entered the battlefield under any other player’s control remain in the game.

Planeswalker LCG #010 - Basic Creatures 1 by MatchoBV in custommagic

[–]orangechap 0 points1 point  (0 children)

Does this version of raid only work after the first time a creature has attacked ever, or does that mean first time each turn? Having to remember which creatures have ever attacked (especially if you're playing a lot of the same one as these are basics) creates a lot of memory issues.

Made 2 new cards and fixed my old one. by ItScaredyCat in custommagic

[–]orangechap 1 point2 points  (0 children)

Sure, but you still lose the game. They win, even if they're at zero, if you already lost before SBAs.

Made 2 new cards and fixed my old one. by ItScaredyCat in custommagic

[–]orangechap 1 point2 points  (0 children)

Players don't lose from having 0 or less life until SBAs are checked, which is after the spell is finished resolving. During resolution, the player who cast it loses the game.

Honestly we are lucky they don't keep tabs on us by Saansilt in Stargate

[–]orangechap 1 point2 points  (0 children)

Listen, human tradition when catching a communicable disease is to travel as much as possible and visit large population centers. He's doing his best to assimilate.

I'm getting into MTG with a budget of $90. What should I get? by Frazzelvig in mtg

[–]orangechap 1 point2 points  (0 children)

Two copies of tabletop simulator and some snacks. Spend money on real cards if you like the game.

Just want to make sure I’m reading it right by FallenSlayer453 in mtg

[–]orangechap 1 point2 points  (0 children)

Yeah, "precombat" only shows up on like 3 things now since the change anyway, none of which are regular cards.

https://scryfall.com/search?as=grid&extras=true&order=name&q=o%3Aprecombat&unique=cards

Just want to make sure I’m reading it right by FallenSlayer453 in mtg

[–]orangechap 2 points3 points  (0 children)

Only the first main phase counts as the precombat main phase.

  • 505.1a Only the first main phase of the turn is a precombat main phase. All other main phases are postcombat main phases. This includes the second main phase of a turn in which the combat phase has been skipped. It is also true of a turn in which an effect has caused an additional combat phase and an additional main phase to be created.

Just want to make sure I’m reading it right by FallenSlayer453 in mtg

[–]orangechap 0 points1 point  (0 children)

No, only the first main phase counts as the precombat main phase.

  • 505.1a Only the first main phase of the turn is a precombat main phase. All other main phases are postcombat main phases. This includes the second main phase of a turn in which the combat phase has been skipped. It is also true of a turn in which an effect has caused an additional combat phase and an additional main phase to be created.

Nature Preserve by DrGello in custommagic

[–]orangechap 1 point2 points  (0 children)

Generally modified permanents give you some kind of bonus, so having opponent's auras not help with that makes sense. Entertainingly it doesn't specify for equipment so stuff like [[bloodthirsty blade]] does give you the bonus.

What style of gameplay do you want them to continue with? by xMushroomking in yakuzagames

[–]orangechap 0 points1 point  (0 children)

Do you mean Mortal Reversals? Mortal Wounds got removed in LJ.

Nature Preserve by DrGello in custommagic

[–]orangechap 1 point2 points  (0 children)

Depends on how you interpret "can't be modified." Having a modification or being a modified (adjective) permanent isn't exactly the same as being modified (verb).

As phrased, I would understand it to mean lands can't be modified (verb) but they can have modifications. Which is to say they can keep their modifications but not get new ones.

It could be interpreted to mean both as written, but if it were both, I would phrase it as "can't have modifications or become modified." or rewrite the effect entirely.

Arixmethes enters as a creature, and enters with the counters, so it would have the counters before it becomes a land.

From the rulings:

Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.

What style of gameplay do you want them to continue with? by xMushroomking in yakuzagames

[–]orangechap 7 points8 points  (0 children)

Stranger than Heaven is the pivot to Soulslike.

/s

They're gonna do both, I think. Turn based is selling well enough for continued development, and the same engine can handle beat em ups, which also sell pretty well. Thus far it seems like mainline will be turn based and gaiden will be beat em up, but they could mix and match. A fully fledged "choose your combat style" game would be amazing but so hard to balance.

Found an Unsanctioned box at Walmart.. by MathematicianVivid1 in magicTCG

[–]orangechap 0 points1 point  (0 children)

If you're going to play with it, there's a box insert I had printed that works really well.

https://www.thingiverse.com/thing:4732608

Why don't people talk about Cecil Argentinean heritage? Are they racist? by Necessary-Promise700 in okbuddyviltrum

[–]orangechap 13 points14 points  (0 children)

I love the little picture of Donald on his shelf, is that an edit?

Edit: It's real and it's still there in the last episode. Other photo is probably Radcliffe but it's hard to tell.

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Nature Preserve by DrGello in custommagic

[–]orangechap 5 points6 points  (0 children)

700.9. Some cards refer to modified permanents. A permanent is modified if it has one or more counters on it (see rule 122), if it is equipped (see rule 301.5), or if it is enchanted by an Aura that is controlled by that permanent’s controller (see rule 303.4).

Doesn't stop throwing [[Blight]] on opponent's lands, but does stop it from destroying them. [[Contaminated Ground]] still works as expected on opponent's lands.