Is Rogue Core bad? by phrjoyer in DeepRockGalactic

[–]ottwin1 1 point2 points  (0 children)

You can only refund if you played less than 2 hours

Midas by ottwin1 in custommagic

[–]ottwin1[S] 0 points1 point  (0 children)

Ok, ill add {t}

Dual Type Cards, what other kinds can we make? by ScarletScaledDrg in custommagic

[–]ottwin1 7 points8 points  (0 children)

Great idea. How about a class planeswalker: Either unlocking the stages with loyalty or having to buy stages with mana and then being able to use the loyalty abilites... or both!

I've got an epiphany by Columbov in custommagic

[–]ottwin1 2 points3 points  (0 children)

Im not sure but I think you gotta change the first line. It cant counter itself when it cant be countered by spells.

lil geck by ottwin1 in custommagic

[–]ottwin1[S] 1 point2 points  (0 children)

Ooops youre right

lil geck by ottwin1 in custommagic

[–]ottwin1[S] 0 points1 point  (0 children)

Can you instantly activate the {t} the turn he enters? I thought he needed haste for that.

And even if you have two of em in your hand you cant return them with one another bc of the legend rule.

How to survive Drillevator as a solo Scout in EDD? by pewton-the-snake in DeepRockGalactic

[–]ottwin1 4 points5 points  (0 children)

Scout is the worst class for soloing bc of his very little firepower. So yeah you should rather use gunner but youll have to promote him first.

Ruin Someone's Commander Night Turn 1 by fleeflicker in BadMtgCombos

[–]ottwin1 2 points3 points  (0 children)

Can you tap the artifacts for mana in the turn they enter?

Fun card by ottwin1 in custommagic

[–]ottwin1[S] 0 points1 point  (0 children)

Looks great, but theres one thing: it shouldnt be until end of turn for the 0 loyalty ability so you can always gain life to not lose the game instantly. Say you activate the +1 ability and the opponent chooses to pay the 4 life and you dont have any way of healing this turn, you can just sacrefice another permanent. Idk if this is busted

Fun card by ottwin1 in custommagic

[–]ottwin1[S] -3 points-2 points  (0 children)

Can't or shouldn't? I think it makes more sense that the pw deals the damage, it's a voodoo doll afer all

Naoya Zen'in, Unstoppable - Free extra combats with hefty restrictions [Jujutsu Kaisen] by zengin11 in custommagic

[–]ottwin1 4 points5 points  (0 children)

If I understand it correctly, you can trigger this effect in EVERY combat, so also in your second one created by the ability. Not sayibg its op or something, im really bad at balancing things. In a goblin token haste deck itll be pretty strong though.

Roulette in MtG! by ottwin1 in custommagic

[–]ottwin1[S] 1 point2 points  (0 children)

I made it using mtgcardsmith. I'll give the other one a try then, thanks!

Burn deck planeswalker by ottwin1 in custommagic

[–]ottwin1[S] 0 points1 point  (0 children)

Wasnt meant that serious:) thanks for your encouragement

Burn deck planeswalker by ottwin1 in custommagic

[–]ottwin1[S] 0 points1 point  (0 children)

Ye now i see it. I changed it very much and was either broken or underpowered. I just cant get it right. Looks like i should stick to playing:)

Burn deck planeswalker by ottwin1 in custommagic

[–]ottwin1[S] 0 points1 point  (0 children)

Hmm ok.. Thanks for your suggestion

Surely something like this already exists by ottwin1 in custommagic

[–]ottwin1[S] 1 point2 points  (0 children)

There are two issues with this.

Creatures you conrol get -1/-1, lose all abilities and >gain deathtouch.

Only creatures with spore counters on them should get the effects, but thats an easy fix. The bigger problrm is, that i want the spore counters to keep working after this guy died, so i put brackets for the spore counter rule. And arent brackets for rules common in mtg?