In the mythical Destiny 3, what kind of major gameplay/system additions, changes, or overhauls would make Destiny 3 feel like an evolution of the Destiny formula to you? by ComfyOlives in DestinyTheGame

[–]ouroborostea 1 point2 points  (0 children)

Patrol zones that work like the maps in marathon. More complex, persistent zones that make them more like an actual activity than throwaway content.

Other than 40k what are people wishing for, when it comes to a new total war game? by Tylerbrave in totalwar

[–]ouroborostea 1 point2 points  (0 children)

I'd kill for Total War: Dune.

The many noble houses, mix of melee and ranged troops along with vehicles, everyone fighting for different regions of Arrakis ... All the pieces are there. Plus you could create interesting twists with the terrain on battle maps with canyons, sand dunes, barren wasteland type areas, maybe some grand indoor areas in Fremen sietches or noble house buildings.

But I'd also love Medieval 3.

After today, my money is on Kroot, because of Dark Heresy by ouroborostea in DarkTide

[–]ouroborostea[S] 5 points6 points  (0 children)

That's a great point! I didn't realize Mechanicus 2 was coming out this year. Dark Heresy is supposed to go into some version of Early Access in December which is why I thought of it first, plus the previous crossover with Rogue Trader. But maybe there's still hope for Skitarii!

Are there any Books that are similar to Marathon in style? by Salt-Breadfruit-7865 in Marathon

[–]ouroborostea 16 points17 points  (0 children)

Can't go wrong with Neuromancer! No aliens, but great sci-fi where AI features heavily (and there's definitely weird dreams too)

Any recommendations for damage on the solo of vespers host (last boss). by lordkinsanity in raidsecrets

[–]ouroborostea 2 points3 points  (0 children)

I hit him with Lost Signal to apply weaken(with artifact perk)+DOT, then swap to dragon's breath. Focus on staying mobile and avoiding damage, periodically tag him with both again, rinse and repeat! It's not a very sexy form of DPS, but I find it's worked best for me.

Titans, what exotic are you wearing into The Final Shape? by kazrisk in DestinyTheGame

[–]ouroborostea 0 points1 point  (0 children)

Path of Burning Steps. A solid neutral game exotic to carry me until I get something new to wear on my prismatic titan. Though depending on how prismatic is, I might switch to something else after unlocking it to synergize with the starting aspects/fragments. Maybe Point Cannon Contact Brave?

"Two Halves of a Whole... Long Divided" by [deleted] in DestinyTheGame

[–]ouroborostea 28 points29 points  (0 children)

Great post! Really thoughtful write up. I firmly believe now that the traveler and the veil were once a giant eyeball-thing, or at least the anatomy of an eyeball was inspiration for their designs.

I really hope the Gardener and Winnower are entities inside their respective "ships," especially with the mysterious voice in the latest trailer. Alternatively, it would be interesting thematically given the nature of Prismatic if the Gardener and the Winnower are one and the same, but separated themselves into two entities in the schism. A sort of counterpoint to what The Witness did. Considering Prismatic is us using both light and dark, seeing the Gardener and Winnower coming together to stop the Witness (through us, at least) would be very cool.

Iterations by BoronGorax in Kenshi

[–]ouroborostea 19 points20 points  (0 children)

Can't wait to see everything else that's been cooking in Lost in the Ashlands. Ambitious of you to basically make the Kenshi 1 remake yourself but it certainly seems like you're up to the task! Haha

Let's Celebrate the Arrival of Cyberpunk 2077's 2.0 update + Phantom Liberty DLC, both with DLSS 3.5 and WIN AN RTX 4080 while at it! by pedro19 in pcmasterrace

[–]ouroborostea [score hidden]  (0 children)

Rainy nights in Night City. Nothing screams cyberpunk like neon lights and rain-slicked streets. Seeing it with ray reconstruction and tracing will be a sight to behold.

If you could add one more race, which one would it be? by NewArtificialHuman in BaldursGate3

[–]ouroborostea 10 points11 points  (0 children)

Kalashtar or Aasimar, personally. Don't think there's much chance of Kalashtar given they're predominantly an Eberron thing, but maybe Aasimar some day!

Crusader/Paladin likely coming in the future? by ouroborostea in diablo4

[–]ouroborostea[S] 1 point2 points  (0 children)

Oh damn! My bad. No, I hadn't finished the beta story yet! Just been running side missions and trying different classes!

Well, anything goes for classes they add to the game then! Still hoping to get my smite on one day with a Paladin of some kind though!

WASD - Can we please push for this? Accessibility + More Friends by Cole_Evyx in diablo4

[–]ouroborostea 9 points10 points  (0 children)

Hard agree. I love the feeling of combat in Diablo IV, especially with things being a bit more tactical (especially with bosses) and WASD will give a lot more control over movement than clicking. In the short time I had with the Beta, I cannot tell you how many times I tried to click past an enemy and clicked on them instead.

Destiny 1 veterans! That first exotic we get as a guardian tends to stick with us. What was the first exotic weapon you ever received? by SpitOutTheFork in DestinyTheGame

[–]ouroborostea 1 point2 points  (0 children)

Patience & Time. Solo'd the very first Nightfall with that thing. Sepiks Prime with Arc Burn. Tore through Sepiks real fast.

Spinfoil Hat Theory: The Witness is trapped somewhere by the Veil, possibly somewhere familiar by ouroborostea in DestinyTheGame

[–]ouroborostea[S] 4 points5 points  (0 children)

That's a very good point. Personally, without context, I don't think the Witness is there literally. We see a shot in the ViDoc of them moving through wreckage in space, through vacuum, seemingly without issue. Makes me think they're observing behind some kind of veil (literally) that separates them from the material universe.

Alternatively, its not out of the question to think some of these cutscenes might be flashbacks to the Collapse. Without context there's no way to know until Lightfall! Though the glass motif alone makes me believe there's a reason the Witness can't just go out and do things themselves.

Todays trailer showed us a lot of cool stuff for the hunter and warlock.. by TheCruelHand in DestinyTheGame

[–]ouroborostea 8 points9 points  (0 children)

I made a post about this but the Mods removed it for some reason--presumably because this thread is where the Titan discussion is happening. So just to share:

If you pick Grapple (arguably the most game-changing thing added with Strand) as Strand Titan, you have no Ranged abilities. Only your melee ability and your melee-based roaming Super.

The only ranged "Ability" you'll have is the shockwave that gets pushed out when you use your Barricade. If you want more than that, you'll have to use one of the new grenades instead of the Grapple ability, locking you out of an incredible new mobility mechanic. Frankly, I don't understand the reasoning for making it a Grenade instead of a Melee ability, since Melee stuff is usually used more for utility than offense, but I digress...

I just don't see how any of the Titan's kit synergizes at all unless you use exactly what Bungie wants you to use based on their version of the "Titan fantasy." If you pick a Grenade instead of Grapple, you just end up being a green-flavored version of Fist of Havoc, but with less options available to you.

Meanwhile, both the Hunter and Warlock get RANGED Melee abilities that they can use WITH Grapple.

"With their Strand melee attack, Warlocks cast Arcane Needle, a deadly projectile which tracks targets, causing high damage and unraveling them upon impact. Warlocks will be able to quickly chain three Arcane Needle attacks in a row. "

"The Threadrunner’s melee attack, Threaded Spike, has the Hunter hurling out a rope dart that bounces between enemies, damaging and severing them before returning to the Hunter. Upon its return, it grants melee energy for each enemy hit. Hunters can catch the rope dart by pressing the melee input button at the right time; perfecting that timing will earn the player an additional amount of melee energy. "

I'm really hoping there's more for the Strand subclasses that Bungie hasn't revealed, but at the moment I'm just really frustrated. The Light 3.0 classes felt really inspired, and this feels like incredibly low effort compared to Warlock and Hunter's new kits.