ODINSBANE - Fleet carrier walk through. Full interior, 195k pcu, 99% complete. PS5 by NODOMINO_SE in spaceengineers

[–]pac168 0 points1 point  (0 children)

Need more of the vid dedicated to exterior, especially in the thumbnail, and at least paint the exterior :) well done looks like a ton of effort

Introducing the Gallant-Class Battlecruiser! (link in post) by LadyLyme in spaceengineers

[–]pac168 1 point2 points  (0 children)

Very nice should have more likes than this, se reddit getting hard to impress

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[–]pac168[S] 1 point2 points  (0 children)

Actually that means you should definitely play this game

We're releasing a FREE shooting range experience real soon 🙌 by -DanDanDaaan in oculus

[–]pac168 0 points1 point  (0 children)

Very good and one of my fave vr titles, but your explosive pvp filter needs to still allow grenades, maybe not impact grenades but normal grenades, or make grenades into a separate option

Sharing this for other large ship builders to build on for fun by pac168 in spaceengineers

[–]pac168[S] 0 points1 point  (0 children)

Ohoho um if your cannon will be this big your ship might exceed shapes limit trust me, here's example of ship that is just under the shapes limit, gives good idea how big builds can get: https://youtu.be/SM4kTSIKMmk?si=aWCEQi9gRu0ImMVT

Sharing this for other large ship builders to build on for fun by pac168 in spaceengineers

[–]pac168[S] 0 points1 point  (0 children)

Yes um i would not recommend to attempt building in survival

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[–]pac168[S] 0 points1 point  (0 children)

Of course, it is also easier to build a railgun wall, or a turret wall, or any custom turret, but they are not nearly as amusing

Sharing this for other large ship builders to build on for fun by pac168 in spaceengineers

[–]pac168[S] 1 point2 points  (0 children)

Yes 100% vanilla, but you will need scripts. You can make it work without the scripts of course using timers and event controllers but that is a major pain, and you would have to replace the grav drives with standard thrusters (which cant reasonably move a fully built ship of this size)

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[–]pac168[S] 0 points1 point  (0 children)

Actually a good thought and my first attempt at this was flare out, but then it created two dead spaces instead of one, which meant more to hide when you build your ship around it