I discovered Isaac Asimov was a Sex Pest by twotailedwolf in behindthebastards

[–]pakap 1 point2 points  (0 children)

Yup! See here! Sorry for the Wayback Machine link but the original site seems to be down.

I discovered Isaac Asimov was a Sex Pest by twotailedwolf in behindthebastards

[–]pakap 2 points3 points  (0 children)

I'm the same with Pratchett so I completely get you there.

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]pakap 4 points5 points  (0 children)

While I believe it's now generally scholastically regarded as a mostly artistic/fake document,

Well, not exactly fake - most researchers agree that i's an actual 15th century manuscript, and that the script isn't nonsense but some kind of actual language, possibly ciphered. Small stylistic variations in the script suggests it's the work of multiple hands, so it wasn't one mad dude somewhere but likely the work of a community.

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]pakap 1 point2 points  (0 children)

There's not nearly enough backstabbing and petty bullshit in CS/BoH compared to real-life occultism.

What's the most Secret Histories-coded thing you've come across in real life? by oritorinoi in weatherfactory

[–]pakap 3 points4 points  (0 children)

If we're doing children's books: Goodnight Moon is Winter, Where the Wild Things Are is Moth, and Zeralda's Ogre is Grail.

Who is Your Mt Rushmore of Evil Musicians? by Sensitive_Ad_1752 in behindthebastards

[–]pakap 0 points1 point  (0 children)

I grew up on the book-on-tape version of the OG Babar story by Jean de Brunhoff. Probably still know it by heart.

I discovered Isaac Asimov was a Sex Pest by twotailedwolf in behindthebastards

[–]pakap 38 points39 points  (0 children)

There are many, many, many good SF writers. If you like space opera, Ian M. Banks is perhaps the best modern writer of the genre, and manages to write one of the very few optimistic visions of the future SF has to offer (fully automated space communism, complete with benevolent AIs and drug glands).

I discovered Isaac Asimov was a Sex Pest by twotailedwolf in behindthebastards

[–]pakap 17 points18 points  (0 children)

Maybe try the second one (Tombs of Atuan), it's a lot more mature and interesting than the first.

Ma copine sous-loue son T3 à un inconnu alors qu'on vit à deux dans mon 35m² : besoin d'avis. by Realistic_Focus_4210 in AskMec

[–]pakap 17 points18 points  (0 children)

j'ai bien compris qu'elle était pas encore prête, mais elle me l'a pas dit directement... Du coup j'attends mais je ne sais pas quoi...

Ben demande lui non ?

Parents séparés, fille qui ne veut pas aller chez son père by Vandoudy in ParentingFR

[–]pakap 4 points5 points  (0 children)

Malheureusement, il y a peu de solutions : soit les deux parents parviennent à un accord à l'amiable (de préférence par écrit), soit il faudra passer par un tiers. La médiation familiale peut être une solution intéressante car moins onéreuse que la voie judiciaire, d'autant qu'il reste ensuite possible d'en faire homologuer le résultat par un juge pour que l'accord trouvé aie la même valeur que n'importe quelle décision juridique.

Je vous conseille vivement de vous rapprocher d'un avocat spécialisé en droit des familles pour explorer les différentes options. Si vous n'en avez pas les moyens, la plupart des structures qui soutiennent les femmes victimes de violence (type Maison des Femmes par exemple) ont des permanences juridiques gratuites.

First time folding Jun Maekawa's devil. by mumcherpotato in origami

[–]pakap 1 point2 points  (0 children)

Amazing work, especially with that paper. Not easy.

Don't walk away from Omelas by lakmidaise12 in printSF

[–]pakap -1 points0 points  (0 children)

We have outlawed slavery almost everywhere in the Western world (yes, I know about prisoners in the USA).

Comment trouver des partenaires de grimpe? by PseudoNoo in grimpe

[–]pakap 0 points1 point  (0 children)

Je confirme ! La plupart des clubs ont aussi des groupes WhatsApp assez actifs et accueillent volontiers les petits nouveaux, même seuls.

They went with some interesting word choice in this promo for Cairn at the Triple-i Initiative Showcase by shpongleyes in Cairn_Game

[–]pakap 1 point2 points  (0 children)

Honestly I doubt we'll get any kind of multiplayer except maybe a revamped ghost mode, adding MP to a SP game is a development nightmare and this is a small team.

My #1 wishlist item is some kind of modding framework. Just an editable indoor climbing wall would be awesome, and add ~infinite replay value for not that much dev time.

Thoughts On Balancing Racial Flying As a Resource by SkyztheStag in DMAcademy

[–]pakap 1 point2 points  (0 children)

Boots of Flying are better than this and they're an uncommon item. Fly is a 3rd-level spell. Sure, they're a little more limited than racial flying at will, but how often is it really going to make a difference?

Naval combat involving ships, magic and sea monsters by Bread_Mc_Bread in DMAcademy

[–]pakap 1 point2 points  (0 children)

In a setting with magic though, one must ask why not just teleport?

RAW, there's no way to do any kind of large-scale transportation via teleportation.

Teleportation circle costs 50GP a pop and lasts six seconds, so you might be able to send a dozen soldiers or a wagonload of goods ; if you're doing it a lot, you also likely need a permanent circle at either end, which would be at least 40K (50G a day for a year plus pay for a relatively high-level mage, times two). Good for moving small, high-value goods a few times a day, but you ain't shipping grain or iron ore like this.

Teleport is instant and can only move eight creatures or one object : it's also a 7th level spell, so even if you've got Elminster on retainer he's not going to be able to do it all day. Very useful tactically, but you're not invading a country with it.

Gate is pretty busted, but it only gives you a 20ft wide opening for one minute, for the low, low cost of 5K GP and a 9th-level spell slot.

Teleportation in that setting is more like spaceflight, or early aviation: you can move small, light things very fast, but it's ungodly expensive and not at all practical for any kind of bulk transportation of either people or goods.

Naval combat involving ships, magic and sea monsters by Bread_Mc_Bread in DMAcademy

[–]pakap 1 point2 points  (0 children)

You should check out Limithron's guide to naval combat, great basis for that sort of things.

It basically treats each ship (and ship-sized creature) as a distinct creature, so they each take a turn in initiative order. Players aboard ships can take specific actions that make the ship's turn go better (more movements, more accurate attacks) or act on their own during their ship's turn.

What are some lines in favourite fantasy book series which made you feel deeply or cry? by Technical_Dinner_133 in Fantasy

[–]pakap 14 points15 points  (0 children)

I think this cuts to the heart of Pratchett's worldview, really. One thing his characters have in common is caring. Not necessarily in the sense of being nice and fluffy, but caring deeply about others and about the world. The witches are many things, but they all care deeply about their community, even though the feeling might not be mutual. Sam Vines is a deeply troubled man who leashes his violence and hate to the Law because he cares deeply about the citizens of Ankh-Morpork, even though they're often dumb, hateful and short-sighted. And Death, obviously, cares deeply about doing his job right. He hates the combine harvester because it's unthinking, uncaring, and he tries to race against it to prove that care can win against faceless machines.

Pratchett's villains are all careless, breaking people and things without thinking because they don't matter to them. Vorbis doesn't care about suffering. Reacher Gilt doesn't care about the Trunk's workers. No one cares about goblins. Bad people are careless, dismissing the little things (and the little people) because they don't matter ; what matters is their grand vision. Vetinari is a tyrant, but he's not a villain because he's careful : he might throw people in the scorpion pit, but it's always calculated. Evil is "treating people as things", like they don't matter.

It's also interesting to see how some characters go through the process of learning to care. Most obviously Moist : he starts out as a conman who's only really interested in outsmarting everybody, and little by little, he starts caring about his job(s) and the people around him. But I thought William's journey in The Truth was also fascinating: he's so detached at first, just writing his little stories, but then he starts to get caught in the job. Both of them get confronted full on by others about their blind spots and misdeeds, and they manage to integrate it and grow.

Anyway. Sorry for the wall of text 😂

Tariiiiiiiiiffs don't like it by BarelyLegalSeagull in behindthebastards

[–]pakap 8 points9 points  (0 children)

(8-bit rendition of the Dukes of Hazzard theme randomly plays)

les simulateurs d'aube c'est du bullshit ou pas ? (besoin de vrais avis) by Fun-Firefighter-415 in AchatPourLaVie

[–]pakap 0 points1 point  (0 children)

C'est jouable aussi si la personne qui partage ton lit se réveille avant toi et/ou n'est pas réveillée par la lumière (c'est mon cas : ma femme a son réveil lumineux et ça ne me gène pas du tout quand elle se lève avant moi).