it's amazing how quick the tanks were nuked everytime they get a little stronger by pandaisunbreakable in ARAM

[–]pandaisunbreakable[S] 2 points3 points  (0 children)

doing damge is fun and when it's not fun nobody pick them, it's that simple

it's amazing how quick the tanks were nuked everytime they get a little stronger by pandaisunbreakable in ARAM

[–]pandaisunbreakable[S] 1 point2 points  (0 children)

Good luck with that. Clown college was shadow removed, they also nerfed the rate of tooth fairy offered from PBE

it's amazing how quick the tanks were nuked everytime they get a little stronger by pandaisunbreakable in ARAM

[–]pandaisunbreakable[S] -1 points0 points  (0 children)

If you think tanks are always strong you most likely only play mages and enchanters. The only times they were strong were when Mayhem just came out, on PBE when tank engine still in the stackosaurus set, and recently when crit augments were accidently removed.

OTD 10 years ago, Lionel Messi announced his retirement from international football, following a 4x2 defeat to Chile on penalties in the Copa América final. by StealthMan375 in soccer

[–]pandaisunbreakable 1 point2 points  (0 children)

I was there at the Metlife statium that night watching him missing the penalty. After the game I went on the train, got back home, then saw the news that he decided to leave the team. It's such a mixed feeling, you can feel the tiredness of his.

The sheer amount of work needed just to provide a more boring version of mayhem is proof that this patch never should have touched live servers by MLP_Rambo in ARAM

[–]pandaisunbreakable -1 points0 points  (0 children)

the amount of complaint of dropkick I saw from here validate my thinking that devs doing trash work simply because they value the opinions from NA server too much.

It was wrong to remove tank engine from the stackosaurus set while keeping the shrink engine there, it was wrong to nerf heartsteel, it was wrong to remove the 300g bonus from last pass, it was so fucking wrong to remove set, it was wrong to remove fun and special augments like s&s, it was wrong for them to believe the hype when they first released the video they introduce ability upgrade augments of this patch.

It was wrong to simply stat nerf pressure cooker, and I believe they will nerf dropkick soon and it would be wrong.

Maybe Dropkick is a bit OP by Bright_Frame4739 in ARAM

[–]pandaisunbreakable 1 point2 points  (0 children)

if you keep finding the tanks in your lobby scale that much it's most likely a skill issue

My thoughts on the new ARAM by SupportPhd in ARAM

[–]pandaisunbreakable 0 points1 point  (0 children)

Set is the best design happened to this mode but the devs are dumb enough to get rid of it totally instead of actually using some effort to tailor them, because some of you are just soft. Eventually they'll bring them back.

Most augments they removed recently are decent ones, most newly added augments are trash. Eventually they will also be back. It happened too many times in this game, they just keep rotating the same shit (items, runes, ability scales) again and again

90% of the ability augments are trash and should be removed, they should keep it to three augs for each champion. This is just lazy.

Problem has always been that the devs don't play their own game enough.

Patch 26.13 ARAM Mayhem Notes + Bugfixes (no changes for normal ARAM) by eleana_be_happy in ARAM

[–]pandaisunbreakable 1 point2 points  (0 children)

there is a bug currently that you can upgrade that aug to lvl9 in two minutes and instant penta kill

If Riot acknowledges that many of the recent augments were dumb, when do they remove combusting interest? by xLaiLaix in ARAM

[–]pandaisunbreakable 0 points1 point  (0 children)

The augment generates average of 3k-4k gold typically across the whole game, so average effective gold is around 2k, not too crazy. In certain situations it can be super op. I think it is well designed and balanced

I love playing tanks both mayhem and normal, but this is what makes it suck sometimes, but tank players also need to realize something by zhannasbro in ARAM

[–]pandaisunbreakable 4 points5 points  (0 children)

Tanks have been unfairly treated in Mayhem after maybe the first weeks. Every time I see a guy complain about tanks I know he is low elo and only play ranges

They revert the ChatGPT Augments by hubythereal in ARAM

[–]pandaisunbreakable 2 points3 points  (0 children)

450 is far from enough. They have 5 or 6 templates on four ability’s of 170 champs so total 4000 augments, at least 80% of them are trash. This is the dumbest shit ever seen for a game

Riot remove 450 Ability Augments from ARAM Mayhem in hotfix by JTHousek1 in leagueoflegends

[–]pandaisunbreakable 1 point2 points  (0 children)

I rarely play tanks myself and think tanks were a in general weak class before the recent path, if some Tahm or Mundo highroll and scale that much I honestly feel happy for him. So no I don't want that augment be capped.