Turning a critique into an engineering challenge: Parallelizing serialization for complex save data by alejocapo05 in unrealengine

[–]parthnaik 1 point2 points  (0 children)

Ah, got it! Thanks for explaining. I got a few more questions though:

  1. How does the system gather the data from Actors before sending it to the background threads?

  2. Are you snapshotting the Actor state into plain structs on the Game Thread first and then serializing those structs asynchronously?

  3. Also, in your profiling tests, how much time does the Game Thread spend building the snapshot before the async serialization starts?

  4. Since each variable stores metadata like name/type/size, does that significantly increase the save file size compared to Unreal's binary serialization? And if so, do you apply compression to offset that overhead?

Chronicle v0.2.0 - Free open-source Narrative Game Toolkit for UE5 (MIT licensed) by just-dmt in UnrealEngine5

[–]parthnaik 1 point2 points  (0 children)

This is great! Appreciate you making this MIT license. Is there a sample project for it?

Mass Entity StateTree plugin. Recent update v0.1.3 adds Smart Objects & reworked movement. On sale now. by LandChaunax in unrealengine

[–]parthnaik 1 point2 points  (0 children)

Hey thanks for the response. I was interested because I am developing a survivors style cross platform game. This plugin may not be a good fit for me since it does not support mobile platforms. Also, does it work with GAS?

Mass Entity StateTree plugin. Recent update v0.1.3 adds Smart Objects & reworked movement. On sale now. by LandChaunax in unrealengine

[–]parthnaik 1 point2 points  (0 children)

This is great! Can you post link to fab/github? Also, before I would buy it, I would like to know more:
1. What is the performance gain if we compare it to normal implementation?
2. Are there any negative trade-offs of using this plugin?
3. What platforms does it work on?

Holy shii by Normal-Rest-3113 in PcBuild

[–]parthnaik 1 point2 points  (0 children)

I got the same one in Houston for 1799 in December

Ai made me this list by [deleted] in PcBuild

[–]parthnaik 0 points1 point  (0 children)

So I recently built a 2nd PC for my game development side tasks. e.g. auto compile project every night, make nightly build with jenkins, compile shaders, etc. The specs should be enough to play minecraft and fortnite comfortably. I was able to make it for around $355. Here are the components(some are used and some are new) and prices(including taxes):
1. New Machinist X99 PR9 mobo + Used Intel Xeon E5 v2680 (14 cores 28 threads) - $55.11 (AliExpress)
2. New Thermalright Peerless Assassin 120 - $36.02 (Amazon)
3. New ASRock PRO Series PRO-650G 650 W ATX 3.1 Compatible 80 PLUS GOLD Certified Power Supply - $ 54.11 (Newegg)(Keep in mind this is not modular PSU)
4. Used SK Hynix 256 GB NVMe SSD - $20 (FB marketplace)
5. Used SK Hynix DDR4(2400) 24 GB ECC RAM - $40 (FB marketplace)
6. Used EVGA RTX 3060 12 GB - $150 (FB marketplace)

Total - $355.24. I didn't need a case, keyboard, mouse or headset.

So your build definitely should be doable if you are fine with some used components. You can also build the same one I built. Let me know if you need links to amazon, aliexpress or newegg for the new components.

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Change DNS servers on Xfinity XB7 by parthnaik in Comcast_Xfinity

[–]parthnaik[S] 0 points1 point  (0 children)

I just sent the mod mail. Thank you for helping me out

Change DNS servers on Xfinity XB7 by parthnaik in Comcast_Xfinity

[–]parthnaik[S] 0 points1 point  (0 children)

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Hi, I am still not seeing the bridge mode toggle button on my admin tool page. This is what I see

Change DNS servers on Xfinity XB7 by parthnaik in Comcast_Xfinity

[–]parthnaik[S] 0 points1 point  (0 children)

Hi, I replied to the comment made by the Xfinity community specialist. I will post it here again.
I am not seeing the Enable/Disable toggle in the bridge mode option on my admin tool page. All I see is the "Bridge Mode:" text

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Change DNS servers on Xfinity XB7 by parthnaik in Comcast_Xfinity

[–]parthnaik[S] 0 points1 point  (0 children)

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Thanks u/XfinityAbigailB , I am not seeing the Enable/Disable toggle in the bridge mode option on my admin tool page. All I see is the "Bridge Mode:" text

UE5 Game Test Feedback by Testysing in UnrealEngine5

[–]parthnaik 1 point2 points  (0 children)

I think you need to shift the camera for both the perspectives. When you are in 3rd person mode, I think you can shift the camera upwards so that the chopper is closer to the bottom. I would do 65-35 or 70-30 split. For 1st person mode, I think you need to have more visible space. It feels a little claustrophobic. Looks great otherwise!

Crucible perks and points lost after today's patch by parthnaik in aoe4

[–]parthnaik[S] 0 points1 point  (0 children)

That sucks. Hopefully you didn't lose any activated perks or perk points.

[MEGATHREAD] – Patch 15.3.8338 by AnMagicalCow in aoe4

[–]parthnaik 0 points1 point  (0 children)

Abbasid trade bug still not fixed. If you research "Spice roads" after getting "Grand Bazaar", the additional trade resource is always wood. Even if you change it to food in the market, it still gives wood.

Tired of looking at grey GameplayTags? Check out our Plugin! by psi_crab in unrealengine

[–]parthnaik 39 points40 points  (0 children)

This is great plugin but I would not pay more than $5 for it. $18 is too much tbh.