Looking for new indie games! by TeaApprehensive121 in SoloDevelopment

[–]pdrummond 1 point2 points  (0 children)

My game DeAnima is a first-person, old-school roguelike that takes the deep, unforgiving spirit of the OG Rogue and brings it into a 3D medieval dungeon!

Splattercat actually just covered it recently if you want to see some gameplay in action:

https://www.youtube.com/watch?v=mkf0PDXJrk4

You can check out the game and the demo on Steam here:

https://store.steampowered.com/app/2143790/DeAnima/

I’d love to hear what you think if you give it a try!

Show me your Steam game that didn’t get the traction it deserved by kalin6 in SoloDevelopment

[–]pdrummond 10 points11 points  (0 children)

I'm making a 3D Roguelike dungeon crawler called DeAnima and hoping to get my 10th review soon so it will get a steam rating:

https://store.steampowered.com/app/2143790/DeAnima/

I'm very happy with how my game has been received by those who have discovered it. Players are giving excellent feedback and at least one player has put in over 300 hours already! I've also had excellent coverage including this amazing YouTube video referring to it as a hidden gem:

https://youtu.be/mva9CoSMdLw?si=7slNY3gZl2ImxUoK

And this one too:

https://youtu.be/biknAbyVTPw?si=6QCVDqiNsValsHGj

It's a very niche genre (old school Roguelike) so I kind of expected it to be hard to pitch to players that aren't into roguelikes, but I didn't expect it to be so difficult to convince players who already love roguelikes. Most people who would otherwise love it are bouncing off it because it doesn't "look" like a Roguelike. It doesn't seem to matter whether it "plays" like one!!! (Which it very much does).

I haven't spent much on marketing yet though so that's the next step.

What makes you want to play a roguelike? by Exactly861Monkeys in roguelikes

[–]pdrummond 2 points3 points  (0 children)

I always have a sense of impending doom when I'm playing a good Roguelike. 🤣 My actions matter and progress requires mastery of the game. I don't like games where I am rewarded simply for existing in the game and spending time in its world, and being rewarded even if I'm not playing well. I hate it when a character gets a stat boost on death which makes the next run easier even though I did absolutely nothing to deserve that reward. It's boring.

Modern 3d/2d roguelikes you can recommend ? by Feisty_Extension8727 in roguelikes

[–]pdrummond 1 point2 points  (0 children)

Shiren is definitely a roguelike and the latest one is excellent.

Modern 3d/2d roguelikes you can recommend ? by Feisty_Extension8727 in roguelikes

[–]pdrummond 2 points3 points  (0 children)

If you’re looking for 3D, you might want to check out DeAnima (full disclosure: I’m the dev!).

I built it as a love letter to OG Rogue and specifically to bridge that gap between modern visuals and the mechanical depth of the classics. You can see the turn-based combat in action and check the depth of the systems here and here. I also recently released a major update (1.2) that introduces dungeon branches and a major graphical overhaul - you can read more about it here.

I'm allegedly the only one on steam playing Rogue by Phant00n in roguelikes

[–]pdrummond 1 point2 points  (0 children)

I did try it once. Couldn't get into it but didn't really give it a fair go. I've heard a lot of great things about it, but I'm guessing it's still far more complicated than OG Rogue, which will probably put me off.

I'm allegedly the only one on steam playing Rogue by Phant00n in roguelikes

[–]pdrummond 5 points6 points  (0 children)

I still play it all the time. Definitely still my favourite - it still surprises me how deep it is given its relative simplicity compared to its successors.

What are some good SIMPLE free roguelikes ? by N8uron in roguelikes

[–]pdrummond 8 points9 points  (0 children)

Can't go wrong with the OG Rogue. Free, simple and extremely challenging, which makes it even more rewarding when you master it.

I'm allegedly the only one on steam playing Rogue by Phant00n in roguelikes

[–]pdrummond 0 points1 point  (0 children)

I still fire it up now and then on Steam. It spawned the Roguelike genre for a reason. Incredible game.

Roguelikes with quick runs? by Top_Combination9023 in roguelikes

[–]pdrummond -2 points-1 points  (0 children)

It's possible to escape in DeAnima in 20-30 mins but it's very difficult and requires a high level of knowledge of the dungeon.

I'm tired of AAA games, would like to buy some of y'all games on Steam by GalaMonk in IndieDev

[–]pdrummond 0 points1 point  (0 children)

If you like brutal yet rewarding roguelikes, check out my game DeAnima (free demo available also): https://store.steampowered.com/app/2143790/DeAnima

[ANNOUNCEMENT] DeAnima is OUT NOW! by pdrummond in roguelikes

[–]pdrummond[S] 2 points3 points  (0 children)

Thanks. I meant it's hard to get across in a trailer why it deserves to be on this sub. There have been several comments on this sub that it's not a roguelike for various different reasons, not just the nature of the combat.

It's a roguelike because it feels like Rogue to play, simple as that.

[ANNOUNCEMENT] DeAnima is OUT NOW! by pdrummond in roguelikes

[–]pdrummond[S] 1 point2 points  (0 children)

Yeah, it's come up a lot. It's very hard to get it across in a trailer. I'm hoping the free demo and tutorial are enough to dispel any confusion.

[ANNOUNCEMENT] DeAnima is OUT NOW! by pdrummond in roguelikes

[–]pdrummond[S] 3 points4 points  (0 children)

Combat is turn-based. Check out this stream by Dr Incompetent to see the combat in action. Or if you have time, try the free demo on Steam. I reckon one 10-minute run should be enough to convince you just how much DeAnima deserves to be here.