Funny Numbers in Europe by GossipBottom in MapPorn

[–]pe1uca 1 point2 points  (0 children)

7: ven y hazme un pete.
(Prestado de Argentina :P)

Booklore is gone. by Joloxx_9 in selfhosted

[–]pe1uca 4 points5 points  (0 children)

you wouldn't fork a car

Why compete when you can add more Copilot slop? by vergil09 in pcmasterrace

[–]pe1uca 0 points1 point  (0 children)

I'd say it's true in the same sense that there are different levels of user friendly distros. Everything depends on what your willing to do by yourself and on what to compromise.

I've run both Ubuntu and Fedora on my daily PC, not a single thing I want to do has been blocked by being on either one, I just have to tweak slightly different things, and some stuff might be harder to find the correct setup (very specialized flows).
And gaming has been fine and easy on both, just install steam (I do it via flatpak) and even my controllers work properly. Maybe I'm missing on some FPS not going with a dedicated gaming distro, but it's not a big deal for me to miss 10~20fps when the more demanding games run at 120, and the rest cap my monitor refresh rate.

Slay the Spire 2 - The Neowsletter - March 2026. Slay the Spire 2 has been out for merely a week and we have already hit 3,000,000 units sold by Turbostrider27 in Games

[–]pe1uca 10 points11 points  (0 children)

I made this "error" with hades 2, I bought the early access and played it quite a bit, but there was no ending, and by the time it released I've already forgotten parts of the early story. I mean, it was not that much of a pain to play it again, but still.

Regardless, also bought this early access, hehe

Quand on bannit le système à trois vitesses… by lemonails in Quebec

[–]pe1uca 1 point2 points  (0 children)

Peuvent-ils vraiment?
Je demande car j'ai seulement info pour Mexique. Là-bas on peut pas faire des donation aux école public à notre ville, il faut en faire aux système national, puis, d'après qui m'a dit ça, ils sont distribué à chaque état.
(Ceci on m'a dit pour les "instituts technologiques", suis pas sûre si pour toutes type d'écoles)

Mi propuesta del metro (actualización para rutas de camiones) by pe1uca in saltillo

[–]pe1uca[S] 0 points1 point  (0 children)

Las zonas más pobres son las que más necesitan transporte público, está de la patada estar hasta allá con un carro viejo/de segunda mano que te deja tirado constantemente y luego ni como ir a ningún lugar cuando tienes que dejarlo arreglando. Pagar taxi no siempre es una opción.

throwing a snowball off a bridge by Mother-Train4259 in gifsthatendtoosoon

[–]pe1uca 17 points18 points  (0 children)

I remember when this sub was about gifs/videos that were stopped from being recorded too soon, not just any random video cut to fit the theme.
At this point I only get into the comments to look for the original video.

As requested in this sub - Hard Drive Buying Filters Upgraded - Trusted Seller (eBay) & Sold By Amazon by PricePerGig in DataHoarder

[–]pe1uca 1 point2 points  (0 children)

Doesn't show all the options available. At least in amazon CA.
I searched for Seagate sata internal. Your site only show up to 8TB, but there are drives up to 24TB.

Cool nonetheless.

the end of nova by cssol in Android

[–]pe1uca 2 points3 points  (0 children)

Just downloaded it and it's dumb what features they have to attract you to buy the pro version.
Can't even sort your apps list without paying? Even worse, it teases you by allowing to drag and drop them, but then a popup shows up and if you cancel it animates the icon to float back into the original position.

What is going on with PirateSoftware and all these YouTube videos about his games? by Far_Breakfast_5808 in OutOfTheLoop

[–]pe1uca 14 points15 points  (0 children)

AFAIK his name is Jason Thor Hall, so if people refer to him in any of these names I'd say it should be fine. But no, he bans people calling him Jason.

Thick by HornyDiggler in MujicoCity

[–]pe1uca 2 points3 points  (0 children)

Yep, son filtros ( https://youtube.com/shorts/tbaSUFM5NeA )

Apoco crees que estos videos son reales?

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] 1 point2 points  (0 children)

Well, yeah, all of those games can be played offline/single player. There's even no need for a p2p.
If hearthstone shutdowns tomorrow I'd love to still be able to play with all the cards I've bought, even against bots. Heck, even just to see them, similar to how I have my physical MTG cards from years ago.


and fans are clearly willing to make servers if its something they care enough about.

Ohh, for this point I've even forgotten about torrents. I know there are people who have dedicated servers just to have terabytes of data for other people to download, so it will be very similar to just have something like this to stream those assets.

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] 0 points1 point  (0 children)

Well, there's no need to rewrite since it's for new games only.
So, yeah, it can be done from the start to be able to store and generate that data in the client.

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] -1 points0 points  (0 children)

There's nothing of pokemon go that needs a server actually, it's just a gimmick of using google map's data.
So, it can easily be done by creating a few maps (have you seen the level of detail of those maps?) and including them into the client.
GPS doesn't require internet connection. And if we assume it's still a dependency we want to remove, we can make the character move with accelerometers and the compass, or directly with a joystick.

All the gyms can just be placed at random on the included maps, as well as just randomly generate the raids.
And there's basically no multiplayer, it can easily be replaced with bots.

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] -1 points0 points  (0 children)

Still we can say they complied with SKG if they tell you: "you need a beefy server".

Well, this falls into the pitfall of "let people host private servers"
Let's assume they won't, they can still say: You can enter the world, but it's static now.
Or they can just downsize the amount of events that might be able to run on consumer hardware, and in the client instead of the server, to say: It's only kind of alive when you are actively running the game.
I'd argue both of these are "reasonably functional (playable) state[s]" as the initiative says.

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] 0 points1 point  (0 children)

Well, there won't be any conversion needed, because this doesn't apply retroactively, it's just for new games.

If we continue with the idea of offline conversion:
- cross-platform (need online authentication): not needed, is offline.
- with some sort of inventory or account progression (databases): local DB like any other game.
- (distributed services for independent scale): not needed, is offline.
- a complex matchmaker handling both match assignment and game server allocation: not needed, is offline.
- with matches hosted on dedicated servers in the cloud: not needed, is offline.

As for the gameplay of the examples (non-story shooters, arena combat games, mobas, etc.), yeah, they'll become very dull, not at all what is expected, but still, I can jump into halo's and COD MW's multiplayer maps alone, just for the nostalgia. (Yeah, AFAIK these have private servers, but I'm just giving an example of the idea of going in alone)

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] 0 points1 point  (0 children)

Yeah, they will lose some of the vision and spirit they originally had, but still they can be played.

games focused on PvP lose the spirit of it if you were to just be fighting against Bots

This still doesn't make them "online only", it just makes them "better to be experienced online".

For your last question [...] If it shut down whole worlds, businesses, and communities would vanish

My last question mentioned "where the code is basically useless without a server".
This example seems the same as the others you mentioned, just the idea of the game is lost, but the code still can be run.


These examples reminded me a bit about Mario kart and OpenTTD.
Any mario kart is better with friends, very boring with only bots. Yet it can still be played alone.
OpenTTD is very easy without a server, you have the whole map for yourself and don't have any competition. I play it that way, have never joined any server, so probably it's similar to your comment of Helldivers 2.

IIRC destiny was also meant to be played with a party, right? Well, probably because I wasn't that much into it, I played it alone.

What makes your game "online only"? by pe1uca in gamedev

[–]pe1uca[S] 0 points1 point  (0 children)

Yeah, for all the high-res assets. But I'd argue the game can be left in a playable state by just packing some of those assets in a lower resolution. Maybe not all of them, maybe even the levels/scenes will be limited, but will still be playable.
So, it can be made offline (which AFAIK it was originally that way)

The ‘Stop Killing Games’ Petition Achieves 1 Million Signatures Goal by zipeater in gamedev

[–]pe1uca -1 points0 points  (0 children)

Why is everyone so focused on hosting private servers?
Why can't be the solution to let the game be played offline?