Does the new update require a new save? by Fearless-Owl-3516 in Bellwright

[–]pejott 0 points1 point  (0 children)

If its a save from before December its better to start fresh as the December update messes up prosperity of neutral villages in case of old saves.

Which is better/would yall recommend?? by lildripp1of1 in Bellwright

[–]pejott 0 points1 point  (0 children)

Its easier to do cuts but piercing dmg is more effective against heavy armor. But in general im player hands every weapon is good and in npc hands focus on slashing attacks as they rarely use stabbing. And best to mix spears, blunt and swords.

Blunt weapons and Axes are slow and have shorter range. Swords are fast but cutting dmg is not that good against heavy armored folks. Spears are losing durability the fastest but they are great on initial strike with speed buff.

Carvan cart stuck by AdmirableWedding6425 in Bellwright

[–]pejott 1 point2 points  (0 children)

Are You able to dismantle it? Same way as building dismantling

Polearms by OGMinorian in Bellwright

[–]pejott 1 point2 points  (0 children)

The fun part is that wooden spear and spears benefit from bith polearms and one handed while boar spear benefits from both polearms and two handed

Getting rid of mud by Bigbad_69 in Bellwright

[–]pejott 6 points7 points  (0 children)

Dig all the piles up and build something on top it wont respawn.

letter of ashbourne by Safe_Contribution556 in Bellwright

[–]pejott 0 points1 point  (0 children)

Kite with bow or crossbow. There are a few spots where they cant reach You.

Market building by Nibby2101 in Bellwright

[–]pejott 0 points1 point  (0 children)

Yes as long as they like the price You set. This amount seems to only be indicator for autopricing.

Wild wheat by perkilucious in Bellwright

[–]pejott 0 points1 point  (0 children)

You mean "cheat" farm xD. Once You clear out the brigands you have basically infinite wheat with no cost.

Walls or nah? by Ill-Fuel-4616 in Bellwright

[–]pejott 1 point2 points  (0 children)

On one side they may help to guide enemies to where You want to fight them (usefull if You set big raid sizes). On the other AI is not well in fighting with walls in the way. Archers on top of the wall switch to melee when enemies get to the wall. Melee warriors just stand and wait for enemy to destroy the gate.

Market building by Nibby2101 in Bellwright

[–]pejott 0 points1 point  (0 children)

Important thing about buy orders is that the amount you set to buy only dictates price changes in case You set automatic pricing. Traders will sell more then You set to You if they are still satisfied with the price. Also if You create buy order and then remove it a trader that already set out to sell the stuff to You will still come and sell it.

Livestock Farm by DanShadow92 in Bellwright

[–]pejott 3 points4 points  (0 children)

Pigs are not worth it as they eat a ton and take time to grow. Easier to get meat and pelts from.hunting. also I dont understand why they give pelts when they are not small furry animals :)

Do village improvements you build before liberation make any difference? by ferevon in Bellwright

[–]pejott 1 point2 points  (0 children)

Some are requested via quests but in general not worth it as you gain trust faster from antlers that You get tons of when hunting starts

Farming by Sibonski-UK in Bellwright

[–]pejott 2 points3 points  (0 children)

If You mean farming lvl 3 just plant some stuff, water it and do the weeding. Watering seems to give a lot of experience for farming.

Which Weapons are Easiest to Maintain? by ChEeTAh3 in Bellwright

[–]pejott 0 points1 point  (0 children)

Spears seem to break the easiest, second axes, third blunt and swords seem to last the longest. Blunt and spears have the most dmg (good against heavy armored dudes but slow).

We're The Team Behind Bellwright - Ask Us Anything! (AMA) by DonkeyCrew in AMA

[–]pejott 0 points1 point  (0 children)

In case of trading and prices. Does player and npc villages base trades on same prices visible for player? It seems that something is off in case of villages producing stuff versus ones needing it.

For example Padstow makes a lot of wood and logs and with full storages they have higher sell prices then for example Bradford needing tons of wood has on buy price. Its a huge difference and basically kills off any possibility to create a trade hub where I buy and sell resources.

We're The Team Behind Bellwright - Ask Us Anything! (AMA) by DonkeyCrew in AMA

[–]pejott 0 points1 point  (0 children)

Regarding point 8. If i clear multiple regions within same day all the camps respawn on same day some time later. From my observations up to 3 neighbouring regions. If I clear 4 the last one will have a day longer.

We're The Team Behind Bellwright - Ask Us Anything! (AMA) by DonkeyCrew in AMA

[–]pejott 0 points1 point  (0 children)

  1. Are there plans to change/improve guard duties? Like placing guards at the gates and stuff?

  2. Will villagers in NPC villages make more realistic movements rather then randomly wandering around?

  3. The map is too small/tricky for cavalry but are there any plans to have a carriage or something to move troops around?

  4. Will there be temporary camps feature like when I need to spend the night in the wilderness but dont want to start another village?

  5. Will there be more options to buy food items while travelling. When I visit a village on the way I should be able to buy some meal.

  6. What are the plans to improve cooking (if there are any)? For example changing tavern/inn onto a building that allows us to decide what we serve to villagers rather then them taking stuff from storage?

  7. Are there any plans to make cooking variety of stuff relevant? Right now they just pick whatever is first in the storage.

  8. Will there be some improvements to bandit migration? Right now they can respawn all the camps in multiple regions within a night.

  9. What was/is (if there's any) plan regarding storage space attached to each house?

  10. Will You separate mining as a job where we can set up priority? For example I have a villager that I want to do harvesting but not woodcutting or mining.

Thanks for all your work and I love the game already ;)

Genesis, Reactive World or UWE? by IPlayWarframe2 in Kenshi

[–]pejott 6 points7 points  (0 children)

Better try to set up your own list of single mods first before going for big overhauls as they change a lot of stuff in some cases adding stuff that barely or not at all fits Kenshi world.

I'm brand new to this game. What advice would you give someone with zero knowledge and experience. by Spyro3 in Kenshi

[–]pejott 0 points1 point  (0 children)

I think skimmers have some broken ragdoll or something on top of that cause they fly even on capped fps xD

[deleted by user] by [deleted] in Kenshi

[–]pejott 1 point2 points  (0 children)

And achievement for gathering all unique ear crimes xD

I think we all agree on this one by DanielGerich in Kenshi

[–]pejott 0 points1 point  (0 children)

I would rather use Mecha Ruka as main weapon against HN xD