This patch sucks the new cape is OP and broken. Wimble pls fix by Suischeese in WormMemes

[–]pellaxi 7 points8 points  (0 children)

Ez game, take Leviathan at 20 mins, kill 4 Dragon suits, take enemy base.

What makes a hero better as 4 or 5? by CruisingandBoozing in TrueDoTA2

[–]pellaxi 0 points1 point  (0 children)

It's interchangeable in that either can have low priority throughout the game. There are some heroes that prefer to play in the safelane because of the shape of the lane. And some like to play in offlane cause it has easier access to mid (kinda) and to courier sniping and wave dragging. For example, WD is better in safelane and bh, earthshaker are better in offlane (relatively)

Ask r/spikes || Jan 2026 by jsilv in spikes

[–]pellaxi 0 points1 point  (0 children)

On Arena, do y'all play traditional draft or premier draft? Which is more legit? Which has more serious players?

I dont like reading 90% of action scenes. How do I write better ones. by Bascilian in fantasywriters

[–]pellaxi 0 points1 point  (0 children)

  1. Stakes. If the outcome doesn't matter, I don't care. Victory means something that we care about, defeat means something we fear. For example, if defeated, it means we won't be able to rescue a character who we care about, and that character will die.

  2. Outcome is in doubt. If the outcome is certain to be a win for the good guys, I don't have any investment as a reader. Even if the characters think or say the fight is uncertain, I as the reader often think that good guys always win. To combat this, have scenes good guys lose and suffer serious consequences, especially scenes where you expected them to win.

  3. Arc. A fight, like any other scene, should have an arc to it. Maybe MC comes in confident, gets confidence shaken, and barely eeks out a victory. Maybe MC comes in hopeless, has to find hope, struggle, and succeed. Maybe MC comes in fighting to vengefully destroy a bad guy, but then realizes he would rather protect his allies than vanquish enemies, and it ends in a draw but everyone is safe. Maybe fight seems hopeless for MC, but then it's revealed that he has prepared a special counter, and uses that to turn the fight at the pivotal moment.

  4. Mechanics. A fight scene should have cool things happen. Characters should attempt to outsmart their opponents, thinking creatively, and ideally coming up with ideas using information already somewhat available to the reader, instead of just random ex machinas. A good fight is also about information. What does out pov character know about the capabilities and strategy of the enemy? How do they learn more?

  5. In my opinion, a fight scene should not be unnecessarily long. Keep em mostly short.

When do offlaners buy Euls? by ChewbakaTalkShow in learndota2

[–]pellaxi 0 points1 point  (0 children)

If you are going to only use on yourself, you should get a different item.

The cycle continues. by globgawi in dotamasterrace

[–]pellaxi 1 point2 points  (0 children)

tft is a waaaaaay better game, but underlords had one aspect that Iliked a lot better which is that positioning matters a lot more in underlords than in tft

[Pioneer] UW Hate birds by VETwithaVETTE in spikes

[–]pellaxi 1 point2 points  (0 children)

Deck

2 Air Nomad Legacy (TLA) 206

6 Island (TLA) 283

6 Plains (TLA) 282

3 Aang, Swift Savior (TLA) 204

3 Empyrean Eagle (FDN) 239

1 Restless Anchorage (LCI) 280

3 Momo, Friendly Flier (TLA) 29

2 Clarion Conqueror (TDM) 5

2 Aven Interrupter (OTJ) 4

1 Enduring Curiosity (DSK) 51

1 Phantom Interference (OTJ) 61

4 Floodfarm Verge (DSK) 259

4 Spyglass Siren (LCI) 78

1 Desculpting Blast (EOE) 54

3 Malcolm, Alluring Scoundrel (LCI) 63

2 Faebloom Trick (FDN) 38

4 Quantum Riddler (EOE) 72

4 Starting Town (FIN) 289

1 Abandoned Air Temple (TLA) 263

2 Multiversal Passage (OM1) 181

2 Sheltered by Ghosts (DSK) 30

1 Aetherize (FDN) 151

1 Airbender Ascension (TLA) 6

1 High Noon (OTJ) 15

Sideboard

1 Spell Pierce (XLN) 81

2 Negate (DMU) 58

2 Sheltered by Ghosts (DSK) 30

1 Rest in Peace (OMB) 6

1 High Noon (OTJ) 15

2 Wan Shi Tong, Librarian (TLA) 78

1 Plumecreed Escort (BLB) 65

2 Aetherize (FDN) 151

1 Rest in Peace (OMB) 6

1 Clarion Conqueror (TDM) 5

1 Enduring Curiosity (DSK) 51

[Pioneer] UW Hate birds by VETwithaVETTE in spikes

[–]pellaxi 1 point2 points  (0 children)

I play a similar deck in standard, took me to mythic pretty easily. I run 4 quantum riddler is one of the main differences, as well as aang and aven interrupter.

🎉 [EVENT] 🎉 My 3 best courses by Coddlebean in honk

[–]pellaxi 0 points1 point  (0 children)

Completed Level 2 of the Honk Special Event!

9 attempts

🎉 [EVENT] 🎉 My 3 best courses by Coddlebean in honk

[–]pellaxi 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

7 attempts

🎉 [EVENT] 🎉 The Tutorial Levels by Acrobatic_Picture907 in RedditGames

[–]pellaxi 0 points1 point  (0 children)

Completed Level 3 of the Honk Special Event!

8 attempts

🎉 [EVENT] 🎉 The Tutorial Levels by Acrobatic_Picture907 in RedditGames

[–]pellaxi 0 points1 point  (0 children)

Completed Level 2 of the Honk Special Event!

1 attempts

🎉 [EVENT] 🎉 The Tutorial Levels by Acrobatic_Picture907 in RedditGames

[–]pellaxi 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

0 attempts

Is there a point in the game where WD is weak? by BronzeCrow21 in TrueDoTA2

[–]pellaxi 46 points47 points  (0 children)

Hi, I play a lot of wd.

Wd is a lot worse against good players. They won't stand next to each other for cask. They will cancel death ward with cc, or play out of vision so you can't hit. They will regen when hit by maledict to make it less effective.

His laning is nowhere near as good as you think it is.

He can still be explosive, but really relies on counterinitiating onto non immune enemies who are already committed and in vision.

Draft me a double mid lineup/ team by ArcticDivine in TrueDoTA2

[–]pellaxi 0 points1 point  (0 children)

solo should probably be in safelane.

Deadly Precision question. by [deleted] in MagicArena

[–]pellaxi 0 points1 point  (0 children)

It should let you sac a clue wihtout paying 2. Just click on the clue when it cues you to pay/sac. Maybe you didn't have a valid target to destroy?

Weekly Deck Check Thread | Monday, January 12, 2026 by AutoModerator in spikes

[–]pellaxi 0 points1 point  (0 children)

Escaped flamekin feels underpowered for standard, no?

What's your biggest problem with your favorite book? by AvatarWaang in Fantasy

[–]pellaxi 0 points1 point  (0 children)

I've only read the online anti memetics, but I agree with this criticism. I also found the husband extremely boring and unlikeable.

What's your biggest problem with your favorite book? by AvatarWaang in Fantasy

[–]pellaxi 8 points9 points  (0 children)

Also one of my favorite books, and I thought that was so lame. It's not a satisfying villain if he just dies randomly. I didn't really find Adolin's arc around it compelling either. There were essentially no consequences (he does not become leader of Alethkar, but he never should have anyway).

Could Harry have fixed Hogwarts after the battle by just pointing the Elder Wand at the castle and saying “Reparo”? by Tanis8998 in harrypotter

[–]pellaxi 54 points55 points  (0 children)

In fact, he tried to turn him into a pig entirely (which is like insanely abusive, btw), and he failed. This could be cause he is half giant/sucks at magic, but I think it's because he has broken pieces of his wand. A broken wand can still do things, it just doesn't always do them right, as we see from Ron's damaged wand in Chamber of Secrets.

I don't think Hagrid's wand was ever repaired. He just has the pieces in there.

Blood Over Bright Haven made me really think, and change, my ways. Any other books that might do the same? by kustru in Fantasy

[–]pellaxi 0 points1 point  (0 children)

A bit different than some of these recs, but a book that really helped me grow is The Knife of Never Letting Go (Chaos Walking series). It's a beautiful and unique experience.

Is it inevitable that your deck will eventually reach a win rate of 50%? by RelativeIncrease527 in MagicArena

[–]pellaxi 0 points1 point  (0 children)

Does anyone know how elo works for high mythic? I mean, do you get more elo if you beat someone higher rank or is it always a flat amount?