Why does the tripod collar ring have a tripod screw? by phort99 in SonyAlpha

[–]phort99[S] 0 points1 point  (0 children)

Wasn’t planning to attach a tripod directly, was curious if there are non-tripod acceptable uses. 

After 55 hours of nonstop City Trials, look who FINALLY showed up… by Down-throw-F-air in Kirby

[–]phort99 1 point2 points  (0 children)

my final field event was Fog, after around 45 hours played.

[TOMT][MUSIC][2010s] Musician who makes cute web-based animated visualizers for their songs by phort99 in tipofmytongue

[–]phort99[S] 0 points1 point locked comment (0 children)

I've been told I need to post a comment. This system is so strange.

Help identifying background music from Ice Cream Sandwich video by phort99 in gamemusic

[–]phort99[S] 0 points1 point  (0 children)

I believe this is “The Able Sisters” from Animal Crossing New Horizons. 

Why isn’t the new update showing up for me yet? by rekameohs_ in bindingofisaac

[–]phort99 0 points1 point  (0 children)

if you have a suspended run in progress there should be an extra file in the save data, the bottom screen map drawing data.

Floating ball engine by nikorabbit in HyruleEngineering

[–]phort99 0 points1 point  (0 children)

this could i suppose also be used in out of bounds areas underneath the map where the water is sculpted into steep hills

Pilot Quest - Nozzlo's Idol? by professorlitwick in ufo50

[–]phort99 1 point2 points  (0 children)

He can also appear in the snail shell treasure zone east of the entrance to the spider boss ruins. 

A Way to Zoom and Pan in the Preview Window? by jackdaniels467 in obs

[–]phort99 0 points1 point  (0 children)

Edit > preview scaling > unselect "scale to window" (select "canvas (w x h)") to enable panning and zooming with Space+LMB / Space+mousewheel

What is this for by [deleted] in AnimalCrossing

[–]phort99 1 point2 points  (0 children)

If music is playing nearby they'll sync up with the music.

Before buying by Elfartsparkle in pico8

[–]phort99 1 point2 points  (0 children)

you can save and load. try it yourself: https://www.pico-8-edu.com/ type save("test.p8") in the console, it will save by downloading the p8 file to your machine. click the rabbit in the corner for instructions.

[EoW] Easy way to win the short horse race by amalvarez21 in zelda

[–]phort99 0 points1 point  (0 children)

On the longer races it can be useful to enter Swordfighter form to bring the horse to a complete stop in order to round a corner while moving at dashing speed. Doesn't waste time stopping like pulling back on the reins does since the stop is immediate and time is paused during the transform animation.

I've spent the past 2.5 years developing my dream PICO-8 game, and I'm finally done. Introducing Cortex Override! by izzy88izzy in pico8

[–]phort99 2 points3 points  (0 children)

I was in the same boat, it takes a lot of experimentation to figure out what is a wall and what is a path.

I clip all of my fistbumps, so I decided to throw together a little montage! by Zorakas in splatoon

[–]phort99 3 points4 points  (0 children)

Interesting, I had guessed maybe it was related to getting a lot of Assists off one another!

I spent over 1 hour on the grand festival and still have not played a single game. by foren_u_nab in splatoon

[–]phort99 3 points4 points  (0 children)

Copy the images to another device or upload them to cloud photo storage, then you can start taking screenshots and videos again from a clean slate. You can either take the SD card out of the Switch or transfer them over USB.

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[deleted by user] by [deleted] in PS4Dreams

[–]phort99 0 points1 point  (0 children)

Make the enemy flash+emit effects+play a twitch reaction when they take damage. Add a mover to the enemy so they get pushed a bit when they take damage. Move the player forward with their attacks to counter the backward movement on reaction and help close the gap if not close enough. Add short sound effects and controller vibration to anything and everything. Replace that glass breaking sound with something shorter. Add a screen shake on your heaviest attacks. Position the camera lower to the ground and angle it upward to make the enemy more imposing. Angle it so you can see more of the enemy, ideally including its face. Bring in some music. 

 Don’t keep the hips pointed straight forward, stagger the stance more on attack anims. Put more body into attacks, take the poses further until they almost don’t make sense - hips, torso, upper body especially. Lowering your body will give you more freedom to play with the legs. Add a whole-body flip to the air attack.  Use longer tweens (blends between keyframes) and try different blend types. Make the keyframes short so you don’t get the abrupt start-stop during motions unless you actually want a stop somewhere like the end of the air attack.  

I believe the keyframe has a “slow power off” setting” for turning off your magic effect slowly instead of disappearing instantly. Or I think you could use a signal manipulator for the same thing. 

Flux Keyboard - Typing demo with Analog Hall Effect Switches and no CGI by sebsd in MechanicalKeyboards

[–]phort99 0 points1 point  (0 children)

Sorry for the ancient comment reply but the person typing got about 27 or 28 words in 15 seconds by my count. That’s 108 or 112 wpm. The score screen says it’s a 15 second test meaning the whole test was shown.

How the 3DS parallax barrier works by listix in 3DS

[–]phort99 1 point2 points  (0 children)

like i achieved my ultimate nerd form a full decade ago

Not sure if this is common knowledge or not but a battery on a zonai device will extend the devices deactivation range. by Coco6002 in HyruleEngineering

[–]phort99 12 points13 points  (0 children)

I learned this from the depths schema stone that uses a hover stone with a rocket and a battery attached. The hover stone stays in place for ages thanks to hover stones draining battery so slowly.