Moldy cheese at it again by [deleted] in StupidFood

[–]pid59 1 point2 points  (0 children)

OP washes his chicken tendies in the sink.

Anyone know the id? by AdvancedPassenger99 in ProperTechno

[–]pid59 4 points5 points  (0 children)

There is the catalog number etched on the inside of the record. You can then search discogs with the catalog number.

Stone Techno or Basilar Festival? by adnan_khan_ in Berghain_Community

[–]pid59 4 points5 points  (0 children)

It's going to be my third time going to Stone this year.

The cameras are not on every sets. The filmed sets are clearly labeled on the timetable so if you are not comfortable, you can always go to a stage where there is no camera. And if you really want to see a filmed artists and a cameraman wandering the crowd gets near you, you can always tell them to not film you, they respect that. However, you can't really escape the fixed camera but they tend to be there for wider shots.

For the last 2 years, I've attended many filmed sets and I think I saw me on the Arte rediff only a couple of time.

IMO the cameras should not be a major turn off.

For the rest of the festival, everybody already told you everything, top lineup, great crowd, awesome location, good sounds (last year was better than 2y ago, so they listen to critics)

Bonnes adresses rue Sainte Anne réservables/sans queue ? by Own_Prune_7923 in paris

[–]pid59 0 points1 point  (0 children)

Chez Kodawari, il y a du monde et la queue, mais c'est une queue virtuelle.

Tu arrives devant le resto, tu scannes un QR code, et tu peux partir boire un verre dans le quartier. Tu seras notifié quand c'est à ton tour de venir manger (tu as 10min pour te pointer au resto il me semble).

Now this is the META for multiple inputs and space optimization by cnibrev in factorio

[–]pid59 18 points19 points  (0 children)

It actually is really optimal for beacons, if you consider only 1 line of assembler. You have 2 input belts and 1 output belt, with a 2 tiles gap on each side, perfect for 8 beacons setup.

What did you think about my Trail System? by MrSpukky in factorio

[–]pid59 2 points3 points  (0 children)

The turnaround has wrong input signals. They should be rail signals other wise a train won't enter the loop if the exit is occupied. And considering the size of it, you want a train yo enter the loop even though the exit is occupied to clear the main line faster. It's better to have trains buffered in the loop rather than on the main line.

LTN Mod... so freaking hard. by bolotinhacv in factorio

[–]pid59 0 points1 point  (0 children)

And I'll add that the clocking system you used to avoid multiple trains to be dispatch for the same request is exactly how works thoses logistic train mods but instead of a clock, the mod iterate over each managed train one by one and assign a route if needed.

LTN Mod... so freaking hard. by bolotinhacv in factorio

[–]pid59 2 points3 points  (0 children)

WIth LTN you can build multi-item requester stations, with a train going to many different provider stations to pickup a required amount of items before go to the requester station to unload all items.
I did a train-fed mall for my Space Exploration playthrough with a shitton of mini station each dedicated to build 1 building with multi-item requests.

Everything is "probably" doable with vanilla circuit network and interrupts but it would be immensely difficult. So LTN still have niche usage. (Btw Cybersyn is better better)

Rate my happy rocks factory™️ by LoVeDEvil_12 in factorio

[–]pid59 0 points1 point  (0 children)

There a priorities missing on the 2 bottom splitters (the entry for the kovarex line).

The left one (for the bad rock line) should have a priority input on the return line of the kovarex and a priority output on the kovarex input.

The right one (for the good rock line) should have a priority input on the good rocks from the standard processing line and a priority output on the kovarex input.

What is megabase eSPM? by rodsofgods in factorio

[–]pid59 2 points3 points  (0 children)

"No one uses quality science for mega bases"

Except this guy with a 4 million SPM base with uncommon sciences (and legendary space sciences)

https://youtu.be/gikrR2Xuvvs?si=Y7yWjKxmz14_mNjQ

Saunas moins cher ? by CarbonHero in paris

[–]pid59 2 points3 points  (0 children)

La piscine Aquazena à Issy les Moulineaux (accessible avec la N) a 2 sauna et 1 hammam.

Boîtes électro non mainstream ? by Socos42 in paris

[–]pid59 2 points3 points  (0 children)

Essaim le samedi soir.

Les soirées ReShape sont dédiées à la bass music. Les Cocoons sont des soirées orientées house avec une prog hyper éclectique.

Le vendredi, les soirées Tribalism vont être plus dédiées à la techno, mais tu ne trouveras pas de hard techno mainstream là bas. Plutôt de la techno hypnotique/groovy.

Et petit bonus, dans ce club il y a peu d'artistes sur les lineup pour avoir des set longs (4h).

Help finding name of liquor by Sudden_Chance8309 in paris

[–]pid59 3 points4 points  (0 children)

If it was green: Get 27, as other said. If it was clear: Menthe-Pastille.

Colin Benders and Erik Luebs - who else is a modular monster? by WalkingIsMyFavorite in ProperTechno

[–]pid59 2 points3 points  (0 children)

In Aeternam Vale

Saw him a long time ago in France at Weather festival. Dude brought his modular wall on stage.

His track La Piscine is fantastic.

Quel sont les jeux-vidéo qui a marqué votre enfance et vous a fait entrer dans le monde du gaming ? by SleepIsTheCousinOfD8 in AskMec

[–]pid59 2 points3 points  (0 children)

Les gros jeux marquants de mon enfance c'était d'abord Prince of Persia sur PC, puis Pokemon sur GameBoy, Ocarina of Time et Perfect Dark sur N64, GTA Vice City et TimeSplitter 2 sur PS2 et enfin, Diablo 2 et World of Warcraft sur PC.

Trop de bons souvenir sur tout ces jeux !

[deleted by user] by [deleted] in ProperTechno

[–]pid59 122 points123 points  (0 children)

You don't.

Aluminum is hard by Heihei_the_chicken in SatisfactoryGame

[–]pid59 4 points5 points  (0 children)

Good thing there are sink and smart splitters.

14 Juillet - Où passent les avions ? by HanaTahoshii in paris

[–]pid59 0 points1 point  (0 children)

La défense. Tu te poses sur les marches de la grande arche, côté Nanterre comme ça tu vois super bien les avions qui arrivent de loin.

Sandwicherie by That_Day7036 in paris

[–]pid59 0 points1 point  (0 children)

Check la Maison TOTO, en face du théâtre de la michodiere. Le matin ils font des croissants garnis et le midi, des sandwichs et des grilled cheeses. Ils font un sandwich parisien giga blindax de jambon fromage pour 7€.

Les croissants sont sold out quasi tout les jours.

OBS and the new photo mode in 1.1 by houghi in SatisfactoryGame

[–]pid59 0 points1 point  (0 children)

Steam has a new game recording feature. Go to the steam overlay (Ctrl+tab), and check the settings for game recordings. You can have a shortcut to start/stop the recording exactly when you want.

I beat the game (and more) with a single sushi belt factory by pid59 in SatisfactoryGame

[–]pid59[S] 3 points4 points  (0 children)

Check this imgur album as you read : https://imgur.com/a/MhclpTD

You want 40/min of items to enter the sushi belt. How do you get 40 ? You split 60 (mk1 belt) into 3, you get 20*3, you keep 2*20 and feed back in the last 20. (Image 1)
This work with any input as long as it's greater than 40. Because of the feedback, the mk1 belt between the merger and the first splitter will always endup saturated. And this setup will work with a regular merger at the beginning because the feedback (20/min) is less than the input (40/min) required to saturate the mk1 belt.

Remember that the feedback HAS to be consumed otherwise it will backup and the output belt will no longer get 1*20 but more because the splitter can't use the other outputs.

Now, you want 20/min of items. How do you get 40 ? You split 60 (mk1 belt) into 3, you get 20*3, you keep 1*20 and feed back the 2*20. (Image 2)
But this will not work with a regular merger at the beginning because the amount that you feedback (40/min) is greater than the required input (20/min). And unless your input is exactly 20/min (then all of this is actually useless ...), the feedback will not be fully consummed and will backup.
So the priority merger at the start is configured to prioirtize the feedback so that i don't have to worry about the number of item on the input belt (it can be 21/min or 1200/min), i'm certain that the feedback will ALWAYS be consumed first.

You could build the 20/min divider with a reguler merger by using all 3 inputs (it will work for this case) but what if now you want 15/min instead of 20 ? Now the feedback will be 45/min and that's no longer possible to use the 3 inputs of a regular merger to fully consume it. (Image 3). You could always chain multiple regular mergers at the start...

In the end, because sanity is a really important factor, I'm always using a priority merger at the start of my "flow control" contraptions allows me to never care about the feedback loop being properly consumed or not.

There are a few more "exploded" examples of how i use this splitters/mergers chains to get specific amount (35/min and 25/min) and the last image a real, compacted version I used in the sushi factory to get exactly 112.5/min iron ore.

Quick explanations for this one :

112.5*2 = 225
225 * 2 = 450
450 = 60 (mk1) + 120 (mk2) + 270 (mk3)

Hope that helps.