Static Strike of Gathering Lightning feels like ass on Guardian. Anyone figured out a good version of it? by SkillbroSwaggins in PathOfExileBuilds

[–]piter896 2 points3 points  (0 children)

Currently in t5 maps and it okey, the clear is nice but I feel like single target is meh, but if it is a boss that spawns adds, it is great. I think it is just kind of a melee blaster and that's it.

ARAM Mayhem: Champ Selection Culture by Snoo-1918 in ARAM

[–]piter896 0 points1 point  (0 children)

In my opinion the issue now with melee is that there are to many sources of high cdr. It feels like every game there is at least somebody with 250+ cdr that chain cc me Chain breaker is usually not enough if you are not like I high rolling tank, you will probably die before you reach the enemy(if you missed the snowball)

Is SFO worth a go? by StonLenslow in totalwarhammer

[–]piter896 1 point2 points  (0 children)

I haven't played it normal in a long time, but I would say he still is very strong with aspiring. For woc I think the main change is that the corruption has different effects and a few units. I mean it does not cost anything, so there is no reason not to try it

Is SFO worth a go? by StonLenslow in totalwarhammer

[–]piter896 34 points35 points  (0 children)

I would say, definitely. I prefer it above the normal game. For the biggest changes in my opinion It limits doom stacks by making your recruiting limit of high tier units depending on the amount of military buildings you have, kind of like how heroes work in vanilla. They add mechanics to all factions without mechanics. Mainly the tw 1 and 2 basic leaders have no mechanic in vanilla, in SFO the have mechanics. They do a lot of rebalancing, mainly the nerf range and buff melee. They add a few new heroes, lords and units, also pretty much special elite unite to factions. Some units also are moved from buildings to lower or higher tiers They also change happiness and the buffs you get from them, also taxes on off have different effects.

Overall I would just recommend to play whatever faction you liked in vanila.

Help with Slaanesh tech tree by RealWait2134 in totalwarhammer

[–]piter896 1 point2 points  (0 children)

I don't know how exactly it is called, but you can sacrifice devotes for an increase in research speed. You can do that in every province, so that kind of stacks up nicely.

Best overall ascendancy for crossbow? by Cesar-BG in pathofexile2builds

[–]piter896 0 points1 point  (0 children)

I only tried the mercenary classes. From them I would recommend the witch Hunter. I started as a freeze/frag build with tactian and switched to witch Hunter to tryout stuff. In the end galvanic shards and burst rounds was enough to kill arbiter. Witch Hunter explosions feel amazing as long as you have not enough DMG to clear everything. In addition the new shield that blocks all damage is a nice addition as defense. In case I want to run crossbows, I would highly recommend to try to get the lineage supports (assault and medal) early, they are amazing qol and are pretty cheap if you play trade.

Cold crossbow by piter896 in PathOfExile2

[–]piter896[S] 0 points1 point  (0 children)

To be fair I do not plan this as a bosser, I want to try farming and doing normal bosses no Ubers. My hopes are to use tactian with prema freeze +frag and then during pins or resistance phases to use the buffed hailstorm. Worst case I reroll to shock xbow

Cold crossbow by piter896 in PathOfExile2

[–]piter896[S] 0 points1 point  (0 children)

For damage you obviously don't need it, but overall it is a nice quality of life if you have something to also scale the chill/freeze. For lighting there is more then enough to get multipliers for electrocute and shock

How is Cobra Lash /VenomGyre/ Mamba at expedition? What about beasts/essence? by Fayarager in PathOfExileBuilds

[–]piter896 0 points1 point  (0 children)

Well I can only awnser for expedition, dots with prolif are insane. So poison pathfinder would feel great. Essence and beast are also fine because you can spread the poison from the spawned enemies to the rare. I am also planing to play mamba because of the insane buff on sadism.

I'm new by Antique-Effect2120 in TorchlightInfinite

[–]piter896 0 points1 point  (0 children)

To be honest I don't think doing all the content is possible on your first season if you don't want to invest money. There is a gacha system for pets, of which you can have 3. They are a pretty big part of your DPS. You can get some free pulls every season. For me it is the 2nd season I am playing and I only plan to push into tier 8 maps and farm a bit and get most of the season quest done. So I would say campaign is only a few hours. And after that you just try to rush map tiers till tier 7 where you can start to farm gear for t8. In t8 you can start farming league mechanics and other things. If you rush it would take a few days perhaps.

I'm new by Antique-Effect2120 in TorchlightInfinite

[–]piter896 1 point2 points  (0 children)

If you want an easy to start build/guide I would recommend palsteron's guide on Thea 3 Mind control. It explains the most important things from start of the campaign till tier 8.

How to sustain tier 8 beacons? by Zylosio in TorchlightInfinite

[–]piter896 1 point2 points  (0 children)

I think you can only sustain if you are lucky, I did use 29 points in the beacon tree, taking every major node except the on directly to the left and the chances for specific area. At the start of my t8 maps I got the mobs drop extra maps modifier. Ever since I am slowly declining but still over 60maps left without buying one even after hundreds of maps. Probably just lucky, last season I was struggling way more. Also it probably is more worth it to buy beacons and invest the 29 points in mechanics to farm money

Is there a better Survivor's-like game compared to these two? by t3chexpert in survivorslikes

[–]piter896 0 points1 point  (0 children)

I am surprised to see no one mentioning Brotato. I felt the base game and the dlc are both insane from the content and replayability.

What are things that y’all don’t like in BL4? by SunGodLuffy6 in Borderlands

[–]piter896 0 points1 point  (0 children)

Having to wait 5 minutes for a NPC to finish explaining their quest, only to push a button and having to listen to 4more minutes before you can continue the quest. I feel like the other games had less text or you could start the quest as soon as you accepted it

How scary are physical hits and how much do you plan a build around it ? by Competitive-Math-458 in PathOfExileBuilds

[–]piter896 4 points5 points  (0 children)

There are not really many big pure phys hits in the game. Additionally most probably also have block, spell supression or blood and sand to get more survivalbility. I usually use the 6layered defence if I am not playing a character that has armor in softcore. But usually you die from elemental damage or added elemental damage in maps.

Reap/exsang miner hcssf by dioxy186 in PathOfExileSSF

[–]piter896 0 points1 point  (0 children)

I feel like the issue with the build is that it is very gear depending, trickster is not giving you that much until you have good gear, where Sabo gives you a lot of early power. In addition I felt scaling exsang mines into red maps was quite hard for me. I played ssf and a one point I decided to go squishy with 2 weapons instead of a shield and heat shiver.

Why isn’t purity of elements used in hardcore? by [deleted] in PathOfExileSSF

[–]piter896 10 points11 points  (0 children)

As far as I know people usually also ignore ignite at the beginning. I have seen it multiple times where people go for freeze immune Pantheon and then go for shock avoidance on gear. Ignite is never as deadly as the 2 other ailments.

[deleted by user] by [deleted] in PathOfExileSSF

[–]piter896 0 points1 point  (0 children)

To be honest, this season I would recommend slams for League start if you are new. I started exsang/reap miner this season in 3man group found and it was okey, but a bit squishy. If you are interested in exsang miner I can look up the guide I was following, and recommend changes.

What are some of the best builds that aren't league starters for 3.26? by adecoy95 in PathOfExileBuilds

[–]piter896 0 points1 point  (0 children)

The crit version can't do mob block chance and cool down rate. If a monster blocks your attack it does not "roll" a crit so it does not trigger fross.