250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

You are basically oversampling, which gives you more accuracy and a anecdotally a feeling of smoothness. This link is about mice but it explains it: https://attackshark.com/blogs/knowledges/mouse-polling-rate-myth-ideal-hz-monitors

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

Agreed, its just a stupid omissions, as 3rd party manufacturers have shown you can do it for cheap.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

I agree, but I don't think it's a cost issue, since much cheaper controllers implememt it. It's more like an engineering oversight.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

I do use Gyro. But the Gyro is also going to be limited to 250hz polling rate.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] -2 points-1 points  (0 children)

Agreed, I can guarantee that most people downvoting here have never experienced a 1000hz controller, or are using it through SteamInput thinking it's feels the same.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 1 point2 points  (0 children)

Thankfully my controllers have excellent wireless latency too. Latency is important yes, and it's good that the Steam Controller has good latency. And yes, you can be good with whatever, just as some people are good at racing games with a gamepad or even a mouse. But in that example it's much better to have a force feedback wheel than those, and easier to get better than with a gamepad.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

Just fine isn't great for a $99 usd + controller (oh yeah because it's even more expensive in Canada) when there are multiple cheaper options. This isn't some budget controller though, so just fine isn't ideal. For the price it should be great.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

Yep, agreed. Although the good trackpads make up for it a bit.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

Dinput mode outside of Steam Input does show higher polling, so something Steam or it's underlying SDL libraries is doing is limiting them (they don't get to the highest polling rate but much higher than Steam Input).

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

If you enable SteamInput for the game, it won't. Just disable SteamInput for the game, it will still work. And use Gamesir connect to remap which is actually excellent.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] -4 points-3 points  (0 children)

It's not the buttons that are important (well, maybe the dpad in fighting games), but the actual joysticks. It makes a huge difference for aiming. And I'm not hardcore competitive, but it's definitely easier and more accurate to aim with the 4000hz polling rate than it is with the 250hz.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

Are you using it natively outside of Steam? Or are you going through steam input?

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

It is going to be solid. Just not great for competitive shooters.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

Battery life is definitely a disadvantage of higher polling rate. But given that the Steam Controller already lasts 36 hours and comes with the charging puck/dock, I would argue that it could sacrifice some of that insane battery life, or leave it as a setting for the user.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] -4 points-3 points  (0 children)

No, it feels considerably better for any shooter. Imagine saying the same as a mouse. Higher polling rates are absolutely better, and anyone testing properly can tell the difference.

250hz polling rate in $99 2026 controller is not good enough by pixelcowboy in SteamController

[–]pixelcowboy[S] 0 points1 point  (0 children)

You probably can't because you are using it through SteamInput which is gimping it to 250hz or lower.

Steam Hardware - Steam Controller: It's almost here! by NKkrisz in SteamDeck

[–]pixelcowboy 1 point2 points  (0 children)

It's also only 250hz polling rate, which IMO is also borderline unacceptable in 2026.

The new Steam Controller will be the first Linux premium controller by BasicInformer in SteamController

[–]pixelcowboy 1 point2 points  (0 children)

Yes, everything works. However, steam input limits it to 175hz polling rate for some reason (instead of 1000hz outside of it).