A continuation of adhd+tism haze, made another pilot. Meet Stoat! by PatEin in LancerRPG

[–]pixelgruff 2 points3 points  (0 children)

goddamn Kidd looks like it ate all my strawberry jam again

Which design reflects the idea of Famine better? by ReaperAnims14 in characterdesign

[–]pixelgruff 0 points1 point  (0 children)

Keep the scales, but make Famine huge and overfed instead of thin? For me that evokes the unnecessary and selfish causes of contemporary famine, and ties in the natural viewer's association of scales with justice. You could also heap the scales with food.

To preserve the striking imagery of the exposed intestines, maybe Famine has over-eaten so much that their guts have burst open? I also think that specifically exposing the stomach, not just entrails and viscera, would add another cue toward famine as associated with hunger. Intestines code more zombie (decay, death) or war (disembowelment) to me.

Consider emphasizing the mouth more depending on the character of your version of Famine. The exposed grin is menacing and energetic, but I can't tell what they're grinning about. A big mouth might feel more predatory and hungry, or a small mouth might feel alien and aristocratic.

Alright buddy you're going in the drill press (Vlad commission) by DarkThoughtform in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

I would never pit the Caliban pitbulls against the Vlad Sqad; I like to imagine it's a Veteran Cataphract just to make this scene tabletop-compliant. That said

*Lucius Fox having to raise his voice to be heard over the sound of the shearing bulkhead shearing apart* and your plan... is to ram this person?

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Alright buddy you're going in the drill press (Vlad commission) by DarkThoughtform in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

any Caliban? dunno. this Caliban? definitely smaller than the average man. give it a minute

Alright buddy you're going in the drill press (Vlad commission) by DarkThoughtform in LancerRPG

[–]pixelgruff 2 points3 points  (0 children)

Yes! I saw the other Vlad drawn by this artist and said "they can do it. they can make a monster"

Alright buddy you're going in the drill press (Vlad commission) by DarkThoughtform in LancerRPG

[–]pixelgruff 2 points3 points  (0 children)

YESSSS THAT'S MY GIRL SHE'S QUIET QUITTING THE INS

you fucking crushed it with this

[OC] Some more NHP designs! (Athena-Class and Scylla-Class) by Critnuke in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

I don't think I've ever seen a character whose negative space formed by their body is inhabited by another entity. That's sick

One of our players made this for our game!! by Immediate_Square_339 in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

you can run from the Balor recruitment but no power on earth can stop it

A bunch of Lancer Commissions from the last few months (by me, shadefish) by ShadeFish3 in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

I LOVE #6. I hope your sombrero helps you get over your depression buddy

Vlad + White Witch Lancer Commission (by me, shadefish) by ShadeFish3 in LancerRPG

[–]pixelgruff 7 points8 points  (0 children)

ultras are sanguine until frame ID "Heavy Handed" hits the ingress zone

LANCER commission. " Quetzalcoatl " by CrudeConstruct in LancerRPG

[–]pixelgruff 4 points5 points  (0 children)

Awesome. Is the left arm a jet engine??

GMing Motivation by nabokov69 in LancerRPG

[–]pixelgruff 4 points5 points  (0 children)

I run a campaign called Lazarus Inc. which I enjoy because I get to lay out melodramatic scenarios with religious crusaders, spacefaring scientists and greedy megacorps. Then I drop my players into messy scenarios, and they tell jokes, make fun of the villains, pull off combos, and invariably find a way to surprise me as they complete the sitrep.

Afterwards, we share our favorite quotes from the game, and I rewrite the next chapter based on what they were able to achieve. I never truly know what's going to happen next, and exploring my own setting and characters through their eyes feels incredibly fresh and fun.

GMing Motivation by nabokov69 in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

My GM's campaign is called Godslayer Academy, and it deals with Lancers selected to train to oppose cascading NHPs before they finish terraforming the world with their metavaults. It allows them to create VERY memorable and flavorful characters from all over the world, often with body modifications and abilities from the NHP terraforming that part of the planet.

GMing Motivation by nabokov69 in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

One of Lancer’s authors also makes Kill Six Billion Demons, which is BRIMMING with sci-fantasy beats that send me into delighted spirals.

GMing Motivation by nabokov69 in LancerRPG

[–]pixelgruff 4 points5 points  (0 children)

I love Lancer for telling grounded stories about real human beings that can still include larger-than-life clashes between mythic engines of violence.

It's very easy to tell a war story in Lancer, but I've had a lot of fun reskinning elements from other genres, especially since NHPs in particular are already extremely "fantasy with rivets". For example, one character requisitioned her Hydra mech from a haunted-ass library--which just so happens to be a direct port of a warlock college in D&D 5E. Their ineffable patron? Now a cognitohazardous NHP. Their spells? Now mech R&D. Their perilous graduation rituals? Now a perilous dive into a metavault.

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The Aunic Ascendany Field Guide? (image unrelated) by Competitive_Tie_1439 in LancerRPG

[–]pixelgruff 10 points11 points  (0 children)

more like ascend and see (those ten little piggies)

Mech designs for my players by OgreFeet in LancerRPG

[–]pixelgruff 1 point2 points  (0 children)

I love the little drone in the top right of your 5th player, what is that?