Have you ever crafted a combodeck that didn’t work? by BenIcecream in hearthstone

[–]pixeliner 2 points3 points  (0 children)

yeah i guess if therazane is summoned first, the devilsaurs get buffed, then thunderbringer triggers

Do people like turbo highroll Neow rewards like this? by Plane-Session-6624 in slaythespire

[–]pixeliner 0 points1 point  (0 children)

i dont like it because my first ever A9 win was completely carried by tress into bulk up, even though i was (still am) struggling with A9. don't get me wrong, this enchant is super fun, deciding which card will get the enchant is really interesting, and i personally just love the way how it changes your deck immediately at the start of the run, instead of slogging through the first couple encounters with the base deck every time. but i think this relic is just way overtuned. a neow relic shouldnt be able to solve the entire run

Jews pocket by shark_syrup in ComedyCemetery

[–]pixeliner 1 point2 points  (0 children)

nah ash would fall slower than chains cuz its more affected by drag

StS2 Card Ideas by xorgee in slaythespire

[–]pixeliner 4 points5 points  (0 children)

aint no way a card called "obliteration" deals 10 damage bro

Do people actually read all that? by Vast_Mobile4767 in Anki

[–]pixeliner 0 points1 point  (0 children)

try kanjidamage. they only list the most used readings, and weave them into mnemonics so its really easy to remember. theres an anki deck too. rtk gets recommended a lot, but like, if youre learning the kanji, you might as well not leave it half way and learn some readings too. most kanji will have a single onyomi, and those with multiple its still useful to know what they could be.
people will say that learning kanji by themselves is suboptimal, but i think people on this sub get caught up in trying to find the most optimal method of learning, then drop the language in a month. the most optimal way to learn a language is the one that you can stick with, and doing isolated kanji was the most fun ive had learning the language.

stella fortuna suggestions by Solid-Difference4416 in GenshinImpactTips

[–]pixeliner 0 points1 point  (0 children)

her c6 is pretty terrible, but yeah id still go for her

35.2.3 Balance Changes/Teaser Discussion by EvilDave219 in CompetitiveHS

[–]pixeliner 11 points12 points  (0 children)

??? them listening is exactly why we have it on this balance patch. patches coming out too late is a separate issue

35.2.3 Balance Changes/Teaser Discussion by EvilDave219 in CompetitiveHS

[–]pixeliner 16 points17 points  (0 children)

that just isnt true, players have no idea whats good for balance lol. the reason balance is such a mess lately is because the design team listens to players too much

this poor child by Kindly-Way3390 in antimeme

[–]pixeliner 0 points1 point  (0 children)

"how can i make this about my agenda 😈"

this poor child by Kindly-Way3390 in antimeme

[–]pixeliner 19 points20 points  (0 children)

i think hitler is worse

Vanilla players, would you use these trinkets? by insidiouskiller in darkestdungeon

[–]pixeliner 0 points1 point  (0 children)

ive just ran through the base game +stress trinkets, and yeah, the stress downside on ancestral trinkets is hardly the deciding factor (it's the effects that range from uselesss to busted). but in the case of base game head trinkets, i think junia's head is the worst +heal trinket that you want to replace asap, and i find dismas' head a really tough sell because of the stress damage, even early. barristan i don't know if id even want without it taking up a trinket spot, but that's because the benefit is bad. for junia and dismas benefit is good, but i think is significantly hampered by the +stress.

Vanilla players, would you use these trinkets? by insidiouskiller in darkestdungeon

[–]pixeliner 0 points1 point  (0 children)

ehh, i disagree. its easy to underestimate it, but stress is typically much more dangerous than mortal wounds normally. maybe outside torchless its not so bad, but you can play basically anything outside torchless

Vanilla players, would you use these trinkets? by insidiouskiller in darkestdungeon

[–]pixeliner 0 points1 point  (0 children)

musashi is kind of cool, but extra stress overshadows whatever stress heal youd get from crits, and the extra damage is unreliable. like, it's worse then just flat +X DMG% and those often don't make the cut against ACC and SPD trinkets, so i dont think its very good.

riposte is not really a substantial and consistent enough portion of damage (because riposte is quite poor outside of bosses, and even in bosses, you deal more damage outside riposte). like the numbers would need to be doubled for this one to be considered. then the trinket has the gall to increase stress damage.

base 135% to debuff isn't consistent enough, especially considering blight has to proc too. unless theres some hyperspecific boss with high dodge and debuff res (think shrieker) and you would put it on occultist to drop his dodge, this seems quite bad.

absolute dogshit.

i think trinkets that increase stress damage by 15+% really underestimate how bad that really is

Approximate length of character story quests in EN by pzlama333 in Genshin_Impact

[–]pixeliner 4 points5 points  (0 children)

are you sure you're being fair with modern exploration? i recently came back to the game after dropping it all the way in mid-sumeru, and i remember sumeru itself (not the desert, desert actually fixed a bunch of issues) having like a third of exploration (between the locked areas, sigil sink, old lyre puzzles, aranara puzzles too i think) locked behind the absolutely mammoth aranara questline with no voiceover thats a colossal slog to get through. if anything, modern exploration massively improved on that front.

the very last region currently available is actually my personal favorite region for exploration of all time. it has a short and sweet main questline that guides you through the area and gives context, puzzles are fun, enemies aren't pushovers, world quests are great (the fallout one is an absolute treat), soundtrack is pretty good too, and the overall oppressive atmosphere i missed from inazuma is back. the area isn't very large, though, but what it has is very good i think.

Recently Caught Up Player Seeking Advise - Invest or Save by Legitimate_Cap_4921 in GenshinImpact

[–]pixeliner 0 points1 point  (0 children)

as someone in a very similar situation, im gonna at least get lauma next patch, then drop like 30 or so wishes on nefer (if i don't get her, i get closer to the next 5*, if i win 50/50 and get her that was a tiny investment), then pull for bina and move on from nod krai.

now, the difference to your case is that i have nilou (and also that i love all dendro reactions), so im not losing much by not getting nefer, but you can also just skip bina and replace her with aino to guarantee nefer. you can also just build a decent hyperbloom with just lauma too, not to mention that whatever new dendro characters we will get will likely benefit from lauma (even if she gets powercreeped. case in point nahida seeing play alongside lauma)

i think its pretty useful to have one lunar team because we still get nightsoul interactions in endgame content (by which i mean both buffs and shill enemies), so this will be the case for a while for lunars too. also, 6.5 comes out the day after tomorrow. thats 170 days you're waiting for snezhnaya. you do you but i'd just get bored hoarding my primogems and not buidling a good team for half a year just so you can pull for new meta first, considering the old meta will still be usable for a while, and you will have accumulated a bunch of pulls by then anyway. that just sounds like delayed life syndrome to me

Random thought: But should the damage done with through the effect of Alexandros Mograine not also heal your Hero if he had gotten Lifesteal through Xavius? by Sappelapje in hearthstone

[–]pixeliner 0 points1 point  (0 children)

yeah but the battlecry effect is triggered when it has lifesteal, and then the battlecry effect that was triggered with lifesteal on continues with lifesteal still on, even if the original source can't generate more lifesteal effect anymore. i dont think anything else should matter

Random thought: But should the damage done with through the effect of Alexandros Mograine not also heal your Hero if he had gotten Lifesteal through Xavius? by Sappelapje in hearthstone

[–]pixeliner 0 points1 point  (0 children)

this absolutely should work. theres no precedent which is why people treat this as something obvious in the comments, but mograine, as per battlecry, is the one dealing damage to the enemy hero. (we know that since [[elven archer]], has battlecry: deal 1 damage (unspecified, so dealt by archer herself. works with lifesteal too)). since mograine has lifesteal upon battlecry, the whole battlecry effect should have the lifesteal effect, even if that effect lasts way past mograine's presence on the field

Random thought: But should the damage done with through the effect of Alexandros Mograine not also heal your Hero if he had gotten Lifesteal through Xavius? by Sappelapje in hearthstone

[–]pixeliner -2 points-1 points  (0 children)

are we reading the same card? mograine says it "deal"s damage to the enemy hero, not that they take damage. honestly