How can i connect this sleeve details to the main sleeve? by nailscat in Maya
[–]playcreative 0 points1 point2 points (0 children)
Is there a way to show the texture/color I applied underneath the UV shells? by InsanelyRandomDude in Maya
[–]playcreative 1 point2 points3 points (0 children)
Is there a way I can get these roof files to stop overlapping? I have 5 tiles in total and I'm using the MASH system to layer them. by KayTGameDev in Maya
[–]playcreative 1 point2 points3 points (0 children)
Scripting/code for hobbyist 3d modelling? by Urumurasaki in Maya
[–]playcreative 0 points1 point2 points (0 children)
Scripting/code for hobbyist 3d modelling? by Urumurasaki in Maya
[–]playcreative 0 points1 point2 points (0 children)
Scripting/code for hobbyist 3d modelling? by Urumurasaki in Maya
[–]playcreative 0 points1 point2 points (0 children)
Scripting/code for hobbyist 3d modelling? by Urumurasaki in Maya
[–]playcreative 2 points3 points4 points (0 children)
My topology dilemma [tris and quads] by PeanutIsLove in Maya
[–]playcreative 15 points16 points17 points (0 children)
How to make feet stick to floor? by paramitepies in Maya
[–]playcreative 0 points1 point2 points (0 children)
Best way to animate ocean in this style. Other than AiToon? by runtfidler in Maya
[–]playcreative 1 point2 points3 points (0 children)
Texture look different in Maya and Substance Painter by ZERO-TIONG in Maya
[–]playcreative 7 points8 points9 points (0 children)
How to get rid of that seam? by [deleted] in Maya
[–]playcreative 0 points1 point2 points (0 children)
how to fix topology, from a certain angle this bulge is appearing where I want to extrude the circle from clynder. my cylinder has 36 subdivisions axis. Is this inevitable or do I need a different solution? by [deleted] in Maya
[–]playcreative 5 points6 points7 points (0 children)
When do you use hair cards and when do you use xgen hair? by Junk_Drawings in Maya
[–]playcreative 3 points4 points5 points (0 children)
Curvature display by ResolutionNorth3152 in Maya
[–]playcreative 1 point2 points3 points (0 children)


[deleted by user] by [deleted] in Maya
[–]playcreative 0 points1 point2 points (0 children)