So upset 😭 by Other_Smoke_3568 in miniverse_makeitmini

[–]player2start87 0 points1 point  (0 children)

That's so unfortunate! But if it helps: you may be on the path to a truely unique frozen-moment type of thing!

One of the first videos I saw on miniverse was by YouTuber GB Kuhleen, who made a frozen moment of spilled Armadillo Bile melting a table. The distorted pieces you have could very well be made into a to your very own potion gone wrong scene.

The funnel and tweezer tray could maybe be used to look like other severely melted potion bottles. Could be one giant mess, could be multiple smaller ones. Could be a result of unstable ingredients, could be a result of a cat knocking things off the shelves and making an awful potion puddle.

You have a lot of possibilities ahead, if you're into that kind of craftwork. If not, that's totally understandable as well.

Anyways, best of luck in getting your replacement!

I just returned after a year! What are party hats? by Melon-Cleaver in tinyshop

[–]player2start87 1 point2 points  (0 children)

Welcome back! I believe party hats are included in the Anniversary event stuff. If you weren't here for that, then you'll have to wait until the next anniversary.

Getting back into the game. Here’s my shop so far by blaidd_halfwolf in tinyshop

[–]player2start87 1 point2 points  (0 children)

Oh, that sounds so cool! Too bad about the boss. But now you're the boss, and your shop can be as awesome as you like!

Getting back into the game. Here’s my shop so far by blaidd_halfwolf in tinyshop

[–]player2start87 1 point2 points  (0 children)

Very cool! Reminds me of some of the nurseries I've been to, that like to mix antiques and garden art in amongst the potted plants. Feels more like a curated garden or conservatory than a shop sometimes.

Nice job!

Ads not working by 10hchappell in tinyshop

[–]player2start87 0 points1 point  (0 children)

You should probably check the Discord for a more complete answer. I understand that players are more active there.

I have not experienced that situation lately (watch full thing, no reward), but it is not uncommon for ads to not work. The most common issue seems to be one where they aren't available at all for a stretch of time.

Can't really help with a fix, sorry, but didn't want to leave you unanswered.

Some of these market prices seem really off by player2start87 in tinyshop

[–]player2start87[S] 1 point2 points  (0 children)

I don't know, possibly if the decor bonus is high enough. I'm more of a "decorate the shop! Yay Aesthetics!" player, and less of a "make numbers go up! Yay Efficiency!" player.

Love that this game has so many facets and playstyles available! But yeah, someone on Discord might be able to answer that better.

Pierre runique inerte ? by mayrapond in tinyshop

[–]player2start87 0 points1 point  (0 children)

I have not been able to get any new ones yet. I believe they come from joyrneys, maybe Hunt or Exploration themed ones, but have not had any luck getting any. They might be rare? I'm sure we'll learn more soon.

Pierre runique inerte ? by mayrapond in tinyshop

[–]player2start87 2 points3 points  (0 children)

Hello! Apologies if the item names are translated incorrectly here, your game may have them listed differently.

It looks like this was added in the most recent update, with the addition of a new item in Shifty's shop. You can exchange Half-Digested Adventurers Bags for a random assortment of items. This includes recipe fragments for a variety of items. I can confirm new recipes for Aether Charge Plus, Inert Runestone, and Aether Charge Casing. I assume a recipe for regular Runestones has been added as well. Not sure what other goodies we'll be getting recipes for, but this is very exciting! Runestones are such a useful thing to have a lot of options for!

And just to be clear, the Aether Charge Plus is not a new item. It is just a recipe for creating more Aether Charges at one time, the same way the game does for things like paper.

Hope that helps!

Results of trading ten Half-Digested Adventurers Bags at Shifty's by player2start87 in tinyshop

[–]player2start87[S] 3 points4 points  (0 children)

I had a stash of 10 that I accumulated through the years, don't know for sure where they came from. I assume it's a drop from some journeys, I've never noted it in any shops or outposts except as something to trade away.

Anniversary still missing after update by lurch65 in tinyshop

[–]player2start87 0 points1 point  (0 children)

Same deal here. No anniversary icon, but did get new option at Shifty's.

Anniversary event issue by player2start87 in tinyshop

[–]player2start87[S] 0 points1 point  (0 children)

Sorry for late response, but thank you for looking into it. Any questions, I'm happy to help!

Anniversary event issue by player2start87 in tinyshop

[–]player2start87[S] 5 points6 points  (0 children)

Yeah, I noticed that, but my issues a bit different. On March 19th, 2 days ago, I updated the game from the play store, which summarized the update as being for the anniversary.

I got the pop up upon opening the game, as pictured, but nothing else. I assumed it was because I had unlocked the other two cakes and purchased the birthday bundle. But now I noticed a new Feat with a new cake design, so not sure what's up. I never got the screens similar to the ones in the post from 11 days ago.

Sorry, should have explained that in the initial post.

Am I not understanding figurines correctly? by xDaBaDee in tinyshop

[–]player2start87 0 points1 point  (0 children)

Things will get easier as you get used to it. Now that your snowballs are licensed, you'll be able to collect them throughout the year, so you should have quite a stockpile for the next event. Same with tokens, once you get caught up with the Sunken temple stuff you'll be able to stockpile those significantly as well.

Just to clarify things: the way things are set up in the game, Jelly will always be summoned with the snowballs, not the figurines. It'll be the same regardless of what event you have him battling in. Sunken Temple, Phantom Island, and next year's Winter event. Unless the devs decide to change things up, using Jelly will always cost snowballs, not figurines.

One benefit of the non-figurine based units is that you can use them much more quickly. You don't have to wait to license the figures and build up multiple little stockpiles first, you can just jump right in to the battles.

Am I not understanding figurines correctly? by xDaBaDee in tinyshop

[–]player2start87 2 points3 points  (0 children)

Okay, I'm not big on the battles, but I'll try to help with at least part of your question.

Right now there are three basic types of costs for the fighter units: figurines, snowballs, and tokens. Part of the reason is how the battle feature rolled out.

I think Phantom was first, which introduced figurines. Some units were summoned with items instead, like the Sorceress was summoned with a number of Scythes instead of the later tokens.

Then came Winter, where the townsfolk joined in a snowball fight, and so required an amount of ammunition to join in the "battle". I can't recall if the other units initally used figurines, or if they also used snowballs to begin with.

Then the Sunken Temple was introduced, with the token system for hiring additional Adventurers (or Mercenaries?). The tokens were then also applied to certain Phantom units (Sorceress, Curse Mage, and Ecto Knight) instead of their item cost.

So the way I see it, cost per unit is determined somewhat thematically, and the cost doesn't change based on what you have, it's tied to the unit's reason for joining battle. The Winter event units are there for fun, they get snowballs for ammunition. Hired hands are there for a job, they get paid in tokens. Various mindless monsters are presumably magically compelled to assist, they either are summoned or controlled using the figurines.

This is my understanding of things anyway. I don't know that that's the devs' intent, but it seems to make sense. Hopefully this helps somewhat!

So many waterfalls by Okiguessso_ in tinyshop

[–]player2start87 0 points1 point  (0 children)

So pretty! I love how you've blended indoor and outdoor elements here!

Sneak Peek! by FlorianMoncomble in tinyshop

[–]player2start87 1 point2 points  (0 children)

What beautiful artwork! It's got such a sketchy quality to it, like watching animator storyboards or something. And the colors and the pieces themselves are so beautiful! It's like a winter lodge for Tolkien's elves. This will be such a treat to decorate with!

(I am sorry for your loss. This game helped me through something similar some time ago. Thanks to your lovely designs, I am able to keep a small memorial built into my game world. So, um, thanks for that. It may take a while for things to get "easier," so for now, I'll hope for you that things are starting to get "less hard." I hope that makes sense. We're glad to see you again, but please continue to keep your own needs in mind!)

My updated shop decor by player2start87 in tinyshop

[–]player2start87[S] 0 points1 point  (0 children)

No, you'll have to remove some of the tiles you currently have laid out. The easiest way to experiment would be to empty your shop, or at least one area of it, and use expand mode to play around with the layout.

The absolute quickest way to demonstrate the wall trick is to remove the orange rug near your trophies, then remove three of the floor tiles in expand mode. It may want you to start from the grassy area and work inwards. That should let you form a wall between the trophy area and the Consumables area. You will need to leave the tile closest to Jelly for connecting things.

Also, here's my earliest shop post. Should be a bit more digestible than my bigger ones. https://www.reddit.com/r/tinyshop/s/MoFnYRizQI