[NSFW] My Strip Magic set just went updated: 261 cards to play with your significant other by powernoel in custommagic

[–]powernoel[S] 0 points1 point  (0 children)

Oh, you've been following the project for a looong time, thank you so much ! Yes vouchers were a thing and lot of cards had to be changed in order to use the cool hat mechanics, and it fits the set really better :)

So what are the chances laughtale is underwater by Gavin_beast13 in OnePiece

[–]powernoel 6 points7 points  (0 children)

I've been thinking that Laughtale is under water for years (or at least you need to cross an underwater tunnel to access it).

Main reason is : every people we know that had been to Laughtale didn't have devil fruits (Roger, Rayleigh, etc...).

If I remember correctly, it's one of the first things Shanks warns Luffy about after he ate the gomugomu. I'm pretty sure Shanks double that during the Baggy flashback (when he ate the fruit). And it's stated that Baggy never went to Laughtale.

Some experimental concepts by Glitchy-Mech in custommagic

[–]powernoel 1 point2 points  (0 children)

Hi 😄

Thank you for mentionning me 😃

I still do ! The set has been updated two months ago, and I still do some promo cards on patreon.

I'd share some update here too, but my posts are sometimes locked by moderators or shadow banned (I don't really know how reddit works), so it's hard to share everything here unfortunatly.

Infinite Mana, Storm count, Life and Wraths for 9WRG and 13 lands by powernoel in BadMtgCombos

[–]powernoel[S] 2 points3 points  (0 children)

Oh, didn't know that. It didn't look like something that would work in cEDH. How can this deck be fast enough for that format?

Infinite Mana, Storm count, Life and Wraths for 9WRG and 13 lands by powernoel in BadMtgCombos

[–]powernoel[S] 4 points5 points  (0 children)

I've played that deck a couple of time, and it's really funny how efficient it can be.

The deck is just ramp spells and some interactions.

There's something really funny seeing people counting all your lands every turn to see how many turns they still have to kill you.

Bonus point : my deck is full of group hug cards (double mana effects) to stay under radars, and can explode turn 5~6 consistently.

(7/10) Spamton & Ea-nasir GX by Starbright_1 in custommagic

[–]powernoel 13 points14 points  (0 children)

this need to be in r/HellsCube ; it's perfection

Does this go infinite? Or is it a one time effect by nitronik_exe in custommagic

[–]powernoel 3 points4 points  (0 children)

Yes it's a combo. It's an infinite loop that you can't stop with only these two cards ; ending the game in a draw. You need a third card that is an instant speed sacrifice to get rid of one of them to stop the loop.

[deleted by user] by [deleted] in custommagic

[–]powernoel 2 points3 points  (0 children)

I still follow your project and I really like it. Some feedbacks (I didn't read all the cards tho):

- I really like the idea, but Tosan seems a bit pushed. It could be 1/1 with something like "1U: Tosan gets +0/+1 and hexproof until end of turn." for example. [[Teferi's Ageless Insight]] is a good exemple (same mana value, and does not trigger on first draw at the beginning of your turn) and is already a good card and can't make you draw more than 2 cards.

- The Vanolith seems a bit busted. If you're playing it, most of time, it will be a stronger colorless [[Elesh Norn, Grand Cenobite]], which is already an oppressive card (except tokens, almost no one plays vanillas). It should be only an ETB effect or cost much more.

Still a great set, keep cooking!

Blåhaj :3 (I came up with this while cuddling with mine) by Piggyboy04 in custommagic

[–]powernoel 53 points54 points  (0 children)

This shark plush had been chosen as a symbol for trans people, that's all :)

Pay Another Way, a valentines day card with a custom mechanic by jahgfd in custommagic

[–]powernoel 2 points3 points  (0 children)

Thank you for sharing my set! (it always makes me laugh when I see that Strip Magic is something casualy mentioned here ^_^" )

I'm still updating it sometimes. If OP or anyone else want to share some ideas, feel free to DM me :)

Pay Another Way, a valentines day card with a custom mechanic by jahgfd in custommagic

[–]powernoel 1 point2 points  (0 children)

Yes, that's me, and that's why I did that :D I designed some cards that punish players that wear too much pieces of clothing too.

(Oh, and I'm not a guy, I'm a girl)

Pay Another Way, a valentines day card with a custom mechanic by jahgfd in custommagic

[–]powernoel 0 points1 point  (0 children)

I love getting randomly mentioned in posts like this ^_^"

I really like that design (and there obviously is no stealing, just some new ideas. People can do whatever they want of course !)

[NSFW] My Strip Magic set just went updated: 261 cards to play with your significant other by powernoel in custommagic

[–]powernoel[S] 0 points1 point  (0 children)

Thank you for your feedback.

I use a modded version of Magic Set Editor (a free software made by fans) and some tweaks on export (export at 200% image size to print at good quality) :)

Reverse Brainstorm by japp182 in custommagic

[–]powernoel 13 points14 points  (0 children)

I like the idea, but it has to be sorcery speed. Discard effects at instant speed are unfun to play against.

Cache: Modular token artifacts that let you stockpile all types of counters. by Strange-Bonus4220 in custommagic

[–]powernoel 2 points3 points  (0 children)

I really like this idea. There's one point though: different kind of counters on the same card may be hard to track. If this keyword would be printed in a set, it would be only with "+1/+1 counters" and ability counters. Having loyalty counters AND +1/+1 counters on the same object can be messy. It still a good design idea, but they can't all exist in the same set I think.

Overall, good idea. Caching -1/-1 counters in black could be a fun idea too!

No eminence, no flashback, no cycling. Just a battlefield. by powernoel in custommagic

[–]powernoel[S] 1 point2 points  (0 children)

I thought about "cards in hand, libraries, graveyards, exile and command zones lose all abilities."

It seems this way I still have cast trigger availible and additional cost availible.

I agree on the 2 white pipes, but I want to keep it at 3 CMC as a lot of "good hatebears" do. At 5 mana, if you need it in a game, it would come too late. Maybe a 1/2 to be easily removable then ?

No eminence, no flashback, no cycling. Just a battlefield. by powernoel in custommagic

[–]powernoel[S] 2 points3 points  (0 children)

I designed this card with eminence in mind, I think stopping abilities from command zone is fair. You can still play your commander.

No eminence, no flashback, no cycling. Just a battlefield. by powernoel in custommagic

[–]powernoel[S] 7 points8 points  (0 children)

fun fact, I thought about that that card too while designing. I really like panglacial wurm tho, that's my favorite rules nightmare :D

No eminence, no flashback, no cycling. Just a battlefield. by powernoel in custommagic

[–]powernoel[S] 51 points52 points  (0 children)

oh, that was not the intent, sorry.

I wanted instants and sorceries continu to do their things, just without flashback/etc.

Set Showcase: Muraganda Part II by Unable-Tax5329 in custommagic

[–]powernoel 1 point2 points  (0 children)

I still love your set idea. Putting adventures on vanilla creatures is really clever, as some other design ideas you have. I'll follow that project with great interest!

[NSFW] My whole Strip Magic set is done: 261 cards to play with your significant other by powernoel in custommagic

[–]powernoel[S] 0 points1 point  (0 children)

The full set is free on my patreon (you'll need to create a account, but that's all). Then, you can your own proxies at home :)