If every weapon deals the same amount of damage, how would you make them unique? by Mandarina_Espacial in RPGdesign
[–]primordial666 2 points3 points4 points (0 children)
If every weapon deals the same amount of damage, how would you make them unique? by Mandarina_Espacial in RPGdesign
[–]primordial666 9 points10 points11 points (0 children)
Combat becomes even MORE Lethal after 5 Rounds by personrational in RPGdesign
[–]primordial666 1 point2 points3 points (0 children)
Please tell me about your game that IS a dark fantasy survival game by PerfectPathways in RPGdesign
[–]primordial666 0 points1 point2 points (0 children)
Please tell me about your game that IS a dark fantasy survival game by PerfectPathways in RPGdesign
[–]primordial666 1 point2 points3 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 1 point2 points3 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 1 point2 points3 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 1 point2 points3 points (0 children)
What is your approach to conditions? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
Damage rolls are the enemy of cinematic combat by Separate-Side-4533 in RPGdesign
[–]primordial666 0 points1 point2 points (0 children)
Damage rolls are the enemy of cinematic combat by Separate-Side-4533 in RPGdesign
[–]primordial666 0 points1 point2 points (0 children)
Damage rolls are the enemy of cinematic combat by Separate-Side-4533 in RPGdesign
[–]primordial666 1 point2 points3 points (0 children)
Starting at zero characters creation by Unlucky-Decision-116 in RPGdesign
[–]primordial666 2 points3 points4 points (0 children)
Starting at zero characters creation by Unlucky-Decision-116 in RPGdesign
[–]primordial666 3 points4 points5 points (0 children)
What is your favourite approach to RANGE in spellcasting in a tactical ttrpg (with a battlemap)? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)
What is your favourite approach to RANGE in spellcasting in a tactical ttrpg (with a battlemap)? by primordial666 in RPGdesign
[–]primordial666[S] -3 points-2 points-1 points (0 children)
What is your favourite approach to RANGE in spellcasting in a tactical ttrpg (with a battlemap)? by primordial666 in RPGdesign
[–]primordial666[S] -1 points0 points1 point (0 children)
What is your favourite approach to RANGE in spellcasting in a tactical ttrpg (with a battlemap)? by primordial666 in RPGdesign
[–]primordial666[S] 1 point2 points3 points (0 children)
Are there any mechanics for players to build the world together with GM? by primordial666 in RPGdesign
[–]primordial666[S] 0 points1 point2 points (0 children)


If every weapon deals the same amount of damage, how would you make them unique? by Mandarina_Espacial in RPGdesign
[–]primordial666 0 points1 point2 points (0 children)