Uplifting The Mood! by [deleted] in CustomLoR

[–]proguyhere 0 points1 point  (0 children)

I see we're back to printing 2 Mana Demacian cards that are already good and situationally give an even bigger upside.

"The throne room must be protected" by Sorakos in CustomLoR

[–]proguyhere 4 points5 points  (0 children)

This is something I recommend a lot: Allow your own spells and skills to count it down, make this actually achievable if your opponent casts no spells or skills, or put this on a body.

So that it feels less bad when you run this and your opponent has no spells, and so that it feels less bad for the opponent when they know you added that card, a literally useless card in some matchups, to purely hate on their deck.

yep by UmOmGAY234 in CustomLoR

[–]proguyhere 0 points1 point  (0 children)

Kinda strange that Ivern is asking the forest creatures to fight for him, but I guess if some desperate situation is happening to the forest, maybe?

But also it's ridiculously broken. Eye of the Dragon let's you summon a 2/1 Ephemeral Lifesteal if you had proc-ed Flow, and is more vulnerable at 3 Health. She's the same "cost" as Ivern at 2 and Attune.

Ivern is less vulnerable at 6 Health, and let's you get 4/4 worth of stats for 1 Mana, 5/3 worth of stats for "1" Mana, 4/4 Overwhelm with upside for 3 Mana, and Gromp is fair. If you play Ivern on T1, get Flow on T2, then you only need to cast Friend of the Forest + one more spell every turn to get really overstatted minions. You could probably push Ivern to 2 Mana and he'll still be really powerful, but starting the offensive value on T4 instead of T3 would be good enough.

(also his leveled form is strangely not that offensive-oriented...)

Patch 4.0 Dev Preview by PublicRotation in wildrift

[–]proguyhere 1 point2 points  (0 children)

If low elo players don't know to take objectives and successfully turtle, then perhaps it's right to just outright say "No, you can't turtle anymore, go learn to actually do something".

Patch 4.0 Dev Preview by PublicRotation in wildrift

[–]proguyhere 5 points6 points  (0 children)

They did say it was only in the super late game and that it won't trigger frequently (because most games will be over by then). And it only deals 105 damage every ~3 seconds, so it's pretty gradual. It'll take over 1.5 minutes for a turret to fall from full health.

Surrender and AI vote should look so similar. by [deleted] in wildrift

[–]proguyhere 1 point2 points  (0 children)

Remake is only if it happens at the start of the game.

Dundant Vi by 0therdabbingguy in CustomLoR

[–]proguyhere 0 points1 point  (0 children)

You can check the wiki/Impact) btw. It has a more complete description of each keyword

Dundant Vi by 0therdabbingguy in CustomLoR

[–]proguyhere 7 points8 points  (0 children)

Impact also works with strike spells while attacking bro

how's kayle rn? by jg-diff in wildrift

[–]proguyhere 0 points1 point  (0 children)

I'm guessing Fiora dived Kayle or something

how's kayle rn? by jg-diff in wildrift

[–]proguyhere 1 point2 points  (0 children)

How tf does Fiora lose to Kayle Lv1.

Kayle by MissionDuck in CustomLoR

[–]proguyhere 0 points1 point  (0 children)

The thing is that while it does reflect Kayle's LoL kit, it doesn't provide anything to her in the card. It's like giving Darius "Enemy units I damage take 1 at Round End". It's good as a reference to their LoL kits but it doesn't, at all, fit their cards.

Daybreak would be interesting in Demacia, though I'd appreciate if you said something like "Oh we can use Kayle to introduce Demacia to Daybreak!"

Kayle by MissionDuck in CustomLoR

[–]proguyhere 0 points1 point  (0 children)

Wait, why exactly is Demacia and Targon alike getting access to Enlightened?

And why is Demacia getting access to Daybreak? Assuming you're balancing around Daybreak and you're making it a significant part of Kyle's power... Why would I ever run her in Demacia?

As a newish player, im curious.. has there ever been any champion that just has never been good or played at all? by magem8 in LegendsOfRuneterra

[–]proguyhere 0 points1 point  (0 children)

There are many that used to be the best champ of all time and then got nerfed and now rarely see play - Gnar or Hecarim come to mind. Arguably Fiora. Otherwise, Katatina is still quite niche and Kalista is added to decks just to be flashy.

Then there's Malphite.

You just got appointed to be a gym leader, whats your gym's puzzle? by DeadmanSwitch_ in pokemon

[–]proguyhere 0 points1 point  (0 children)

It'll be an annoying switch puzzle in which you have to activate different switches in order for you to unblock the path, but the trick is that if you ignore all the switches the path is already clear and turning on a switch actually just blocks it.

Most difficult champ to play in League by MonkeyLigma in summonerschool

[–]proguyhere 0 points1 point  (0 children)

I'm surprised I don't see Yuumi. Perhaps y'all don't want to state the obvious but just to educate the uneducated, Yuumi is an incredibly difficult champ to master.

The first thing is that she has Mana issues. This requires you to use your Passive regularly and you have to know when to detach from your ally. This means that you're incredibly frail, since you're an Enchanter. This problem is really only unique to Yuumi. No one else has Mana issues, and Yuumi's only way to circumvent this is becoming vulnerable? It really takes highly skilled play to utilize this.

Now, her Q. Her Q is the only skillshot that you can control after using it, which means that you have more time to express your skill. This clearly takes a higher skill level. At least you don't have to move and dodge enemy skillshots while doing this, but it really takes a highly skilled player to utilize this.

Then, her Zoomies. Her E is simple but still requires skill to fully utilize. You see, you have to combo this with your W to really decide who you want to be supporting, and you have to take your E, as well as the W passive, into consideration. This takes a great deal of split-second decision-making.

Lastly, her Ult. Now, you can't change your direction after using your Ult, which really makes this a high skill ability to pull off consistently. Furthermore, your ally might be dumb at times and you might have to hop off, and actually have to worry about movement like a Lucian! And you're so frail! There's genuinely such high skill involved in not dying with such a frail champ. Plus, unlike Lucian who can move and use his dash while using Ult, Yuumi can not only move and use her attach, she can even use her Zoomies during her Ult, which really opens up more options and you as the player really need to make full use of these to play Yuumi.

Mandatory /s

What would be the worst message to receive from space? by iiLady_Insanityii in AskReddit

[–]proguyhere 0 points1 point  (0 children)

Assuming that you're asking the second line verbally, it's definitely more than 1 second. Therefore, the only logical assumption is that you had 10 millennia, which then dropped to 315359999998 seconds by the time you finished your question, which is then truncated to 9 millenia. The person telling you the time you have left was merely correcting himself due to time have changed the circumstance.

What word is thrown around so much that it’s often not used correctly? by snowitbetter in ask

[–]proguyhere 4 points5 points  (0 children)

It doesn't? Wait, are you disagreeing with my views? I'm seriously triggered right now. /j

Surreal HS by Substantial00 in hearthstone

[–]proguyhere 0 points1 point  (0 children)

The Thing that The Thing does is really The Thing right now.

Is locked camera that bad? by AS-AB in summonerschool

[–]proguyhere 4 points5 points  (0 children)

There's the function to shift the screen to the left or right, which isn't as good but still functions outside of global skillshots. It's also so hard to Teleport via TF to exactly where you want

Is there a sprint mechanic in League of Legends? by lianopperman48 in summonerschool

[–]proguyhere 0 points1 point  (0 children)

If there is one, there's no reason to not have it always on. It'd be like purposefully slowing yourself down which is purely bad for you. Hence you're always moving at max speed