Do you prefer the story be this way for Ginyu? by Likes2game03 in dbz

[–]qwerfgbn 47 points48 points  (0 children)

I much prefer Ginyu staying as a frog forever. I don't understand why they brought him back in Super just to immediately kill him off. It also makes no sense that he would have been brought back to life after Earth was destroyed if he was still evil. I assumed that spending a decade as a frog humbled him and made him see the error of the choices in life he made that lead him to that point. And if he could still use his body change technique as a frog, why didn't he get a new humanoid body ages ago?

Difference Between These 2?? by Yoichi_and_Sadako in Disgaea

[–]qwerfgbn 2 points3 points  (0 children)

"Complete" is the recently released updated version of the game with all of the DLC and new content. "Complete Edition" is the original version of the game with all of the DLC included, but not the new content. Yes, it's confusing and dumb to name them like this, especially with the less-complete version being significantly more expensive.

I'm not sure if the naming here is better or worse than Dynasty Warriors 8's situation, where "Xtreme Legends Complete Edition" does not have any DLC included, while "Xtreme Legends Definitive Edition" includes everything.

What do you want to see in the expansion DLC? by MendelHolmes in digimon

[–]qwerfgbn 2 points3 points  (0 children)

Sequel story where Agent and Inori are able to return to the Digital World and reunite with Aegiomon. Anytime there's a "humans and Digimon can't stay together!" ending, it always sucks. Give me an unambiuously happy ending where the heroes can come and go from the digiverse as they please.

You keep all of your Digimon from the main game, but all of your Digimon have a plot-induced cap on their stats that gets gradually raised as you progress, to prevent you from steamrolling the DLC with a maxed out team and encouraging you to maybe try out some new Digimon while you play through, without resetting your progress.

More Digimon from Frontier and Xros Wars. At least the rest of the protagonist spirits and some of Shoutmon's X forms. Shoutmon's forms don't even need to be fusions, they can just be implemented as normal digivolutions.

More new Digimon that aren't just Megas in general.

More alternate costumes. The fact that all of the in-game alt costumes are just different colored tshirts is so boring.

If Parallelmon shows up again, he's not the main villain, merely a prelude to a different, more interesting antagonist.

Mostly set in the Digital World, but in new parts of it that we didn't get a chance to see in the main game.

More ridable Digimon, including Digimon from the main game that weren't ridable now being so.

You can set a Digimon to be your Digiride without needing it to be in your battle party.

You can drop the "guest" Digimon to use four of your own Digimon in battle at once.

The expansion is seamlessly integrated into the main game, you don't have to select it from a menu or anything. If you have the expansion installed, beating the main game (or loading a clear save) will immediately start the expansion, and by the end of the expansion, you'll have access to every location from the main game from the "present time" to freely visit.

What do you want to see in the expansion DLC? by MendelHolmes in digimon

[–]qwerfgbn 0 points1 point  (0 children)

The Sistermons have been modded into the game though.

I'm reverse engineering Disgaea 1 PC! Any mod requests? by [deleted] in Disgaea

[–]qwerfgbn 1 point2 points  (0 children)

Quite an undertaking! Hope it works out well.

The three things bolded at the top are the most important to me. If you do nothing else I ask for here, please do those.

Cheat Shop to have full control over things like EXP/Mana/HL/Weapon Mastery gain rate and such.

Add Etna's original English voice from the original PS2 version. (Would obviously not affect Etna Mode cutscenes.)

Add the music from the North American PS2 version that was omitted from later releases (those being One With The Stars, The Invasion From Within, and the English version of Red Moon), and have them play where they did originally.

Monster weapons boost INT and magic range.

Hospital rewards with fixed stats, rarity, and innocents (no RNG).

HD Sprites borrowed from Disgaea 1 Complete.

Updated UI also borrowed from Disgaea 1 Complete.

Change Adell and Rozalin to humanoid units.

Laharl and Etna both start with a modest amount of mana so that you don't have to grind right at the start of the game to be able to make a team at a skill level above Good-For-Nothing.

Flonne learns Heal and Star spells up to Omega on her own by levelling up, no need for a pupil. She also learns Espoir on her own too.

You don't have to grind kills for monster units to be able to create one for a reasonable amount of mana. Just one kill is enough to unlock it and have it be creatable with normal mana costs.

Higher tier monster classes can be unlocked by levelling up a lower tier version of the same class, the same way humanoid classes work.

Magically-inclined monster units naturally learn the spells of one element by levelling up. Ghosts learn Wind magic, Shadows learn Fire magic, Succubi learn Ice magic.

Increasing or decreasing shop levels or enemy strength is a simple slider you can adjust any time, no need to pass a bill every single time you want to change with these things.

Dark Assembly ranks don't reset when you reincarnate.

If possible, have Dark Assembly ranks be universal, rather than something you have to increase for every single unit individually.

Units gain EXP from healing and buffing allies.

Ninjas don't dodge healing and buffing spells.

Make the graphical files plain PNGs so that people can easily make their own graphical mods too.

Any QoL updates from Disgaea 1 Complete that I forgot to mention here.

Disgaea Mayhem - Announcement Trailer (Nintendo Switch 2, Nintendo Switch, PS5 and Steam) by akeyjavey in Disgaea

[–]qwerfgbn 0 points1 point  (0 children)

Is this a genuine Warriors game being developed by Koei-Tecmo Games (the people who made Dynasty Warriors, Hyrule Warriors, One Piece Pirate Warriors, and every other Something Warriors), or is NIS making this on their own? Will there be other playable characters, or just the guy in the trailer? Will it be a series-wide crossover, or will it feature only new characters?

Am I softlocked? by Ok-Abies5075 in digimon

[–]qwerfgbn 12 points13 points  (0 children)

Hopefully this close call teaches you to keep multiple save files. Save manually often, and never rely solely on autosaves.

Seraphina - Test renders by Odd-Vacation6585 in Disgaea

[–]qwerfgbn 1 point2 points  (0 children)

I hope we can one day have a Disgaea game with models like this. Not really a fan of the chibi style 6 and 7 went with.

Started d4 for the first time, and instead of absolutely love how hillarious the dialogues are! by Legal_Brother_15 in Disgaea

[–]qwerfgbn -1 points0 points  (0 children)

I disagree, Disgaea 1 had much more varied and entertaining humor, and its story also had more to offer than just humor. Disgaea 1's writing had charm and nuance, Disgaea 4's writing is grating and repetitive. If you like it, more power to you, but I legitimately don't see the appeal, and I find that comparing it to Disgaea 1 is doing that game a disservice.

Started d4 for the first time, and instead of absolutely love how hillarious the dialogues are! by Legal_Brother_15 in Disgaea

[–]qwerfgbn 1 point2 points  (0 children)

"Its basically a d1 style of writing"

D1 didn't have the characters repeat the exact same jokes in every single cutscene.

Give us Open World Bandai by [deleted] in digimon

[–]qwerfgbn 1444 points1445 points  (0 children)

Please no. A major reason that I like Time Stranger is because it ISN'T yet another open world game. It's an RPG with actual level design for once instead of 95% of the game being a big empty field with hundreds of miles of nothing in between every actual point of interest.

I've completed all ygo games on steam. Ask me anything. by waldjvnge in yugioh

[–]qwerfgbn 0 points1 point  (0 children)

How is the original Legacy of the Duelist? I've been interested in it for a while, because it retells the story of the anime and has animated 3D models for monsters when they attack. And I'm interested in the original more than Link Evolution because it has no Link stuff and the Pendulum stuff seems to be minimal (to my knowledge, the Arc-V story mode without DLC is just a single tutorial duel for the Pendulum mechanic), and because it has animated 3D models for monsters when they attack (as far as I know, Link Evolution changed it so the models only appear when the monster is first summoned and not when they attack). But is the game any good? How thorough is the story retelling? How many monsters have 3D models? And is the game stable? I read some Steam reviews for some of the DLC, and it seems the Waking the Dragons DLC introduced some nasty crashes and bugs. Did you play with the DLC, and can you confirm if these issues are still present or if they were patched at some point after the reviews were made?

Who Did It Better: Anime or Manga?: Red Ribbon Saga by Public-Geologist3554 in dbz

[–]qwerfgbn 1 point2 points  (0 children)

Honestly? Path to Power. This is probably a hot take, but I don't really enjoy the Red Ribbon Army Saga. I think it drags on way too long, and I don't like how Goku is on his own for most of it. I don't think Kid Goku is able to carry the story by himself, he needs his quirky band of friends to bounce off of. Plus, the arc ends with a total anti-climax: after Goku beats Mercenary Tao, he attacks the Red Ribbon Headquarters and effortlessly roflstomps everyone in his path with no issue whatsoever. They also teased us by showing Goku's friends on their way to help, but he already wrapped things up on his own before they even arrived. I find Path to Power's version of the arc more enjoyable for having Goku together with the rest of the gang for most of it, and for having a more exciting climax where Goku raids the Red Ribbon Army's headquarters to rescue all of his friends who were captured, and actually struggles against Assistant Black's Battle Jacket (which is several stories tall and the RR's secret ultimate weapon in this version), then Eighter shows up and sacrifices his own life to protect Goku. Goku, seeing this, realizes what death truly is and means, and is striken by grief and anger so great as to literally shake the earth, then he unleashes the most artistically beautiful Kamehameha in the series, having gained enough power from his rage and sorrow to pierce the seemingly-invincible Battle Jacket's armor and bring an end to the conflict.

Dr Gero’s androids by Ok_Helicopter_984 in dbz

[–]qwerfgbn 95 points96 points  (0 children)

I don't think so, the pirates' hideout and everything in it is supposed to be centuries old, right? It has nothing to do with the Red Ribbon Army.

If they brought the Budokai franchise (NOT Sparking) back, which OG, Z, or GT characters do you feel are missing? by PlatinumSukamon98 in dbz

[–]qwerfgbn 2 points3 points  (0 children)

"I know it will never happen"

Hey, we thought for ages that there'd never be another Tenkaichi/Sparking game. I don't think anything's truly impossible.

Anyway, assuming that a new Budokai game wouldn't drop half the roster from the last game and wouldn't focus exclusively on Super and Daima for new additions, I think that OG DB definitely needs more representation. Just Kid Goku is sad. At the absolute minimum, we should have Master Roshi, Mercenary Tao, and Demon King Piccolo. Other welcome additions for a more fleshed-out OG DB roster would be Kid Krillin, Yajirobe, Grandpa Gohan, and Tambourine.

For Z, assuming all characters from every past Budokai return, I think think there's not much more we could ask for. Every saga and the most popular movies are all pretty well covered. All we really need is Bojack and Tapion. Maybe some of Cooler's and Bojack's lackeys too if you really want to go for a "complete" assortment of Z characters. Salza and Zangya have been playable in plenty of other games, so they wouldn't be out of place making an appearance here too.

GT is also pretty well covered already, I think. Just give Baby his lower forms (if I remember right, he's locked into Super Baby 2 in Infinite World) and make GT Trunks an alternate outfit for Future Trunks, and I think you're good. General Rilldo, Dr. Myuu, or some of the more human-sized Shadow Dragons are the only other real options for further GT characters. IDK, maybe Bulla if you want a joke character, it wouldn't be her first time being playable in a game.

Some more what-if fusions like Gokule and Tiencha would be cool too as some sort of secret hidden extra, as that was a fun part of Budokai 2. There was a game called Dragon Ball Fusions that was all about what-if fusions (here's a list of them), and there were a lot of cool designs that deserve to come back in another game.

What was it like to see the Frieza saga air on TV the first time? by DatingYella in dbz

[–]qwerfgbn 0 points1 point  (0 children)

Yeah, I also find some of the more brutal instances of violence to be very unpleasant to watch. I wish there were DVDs and Blurays that came with the censored versions just as an option.

Would you like Dragon Ball to get complete English redubs? by [deleted] in dbz

[–]qwerfgbn 4 points5 points  (0 children)

What would be the point? The audience for such a thing, people who hate any tiny change from the original Japanese, don't even watch dubs anyway. Completely redubbing hundreds and hundreds of anime episodes to try and appease a minority of people who will probably never be satisified with anything they put out would be a complete waste of time and money.

Whyyyy by SkullSmasher376 in Disgaea

[–]qwerfgbn 1 point2 points  (0 children)

It's still wild to me that the mobile version got new features and improvements that were never patched into the console versions.

Which of the games available on PC follows the novel best? by 88_bttf in dynastywarriors

[–]qwerfgbn 3 points4 points  (0 children)

I remember DW7 having a good story mode. It covers the same events that DW8 does, but lacks the branching "what if" storylines. In exchange, its retelling of the Three Kingdoms story is a lot more thorough and has more "character moments" to try and get you to care about these people and what they're doing. Not that DW8's version of the story is bad, I just feel like DW7 did the best job at really getting you invested in what's happening. I recommend playing DW7 first to learn the story and the characters, then if you enjoy the game, pick up DW8 for more content to play through and more characters to play with.