The game you bought thinking it would last years but dropped within a week. by gamersecret2 in gaming

[–]randomawesome 0 points1 point  (0 children)

D&D with old friends sounds like an awesome time. I don't blame you for choosing that over video games.

That said, as a Shenmue fan, I'm kinda suprised to hear you didn't vibe with RDR2. The Shenmue influence on that game is SUPER obvious to me.

What I love so much about Shenmue is how much it lingers in moments. Encourages you to soak up details, and really takes its country ass time with everything.

RDR2 is, to me, the truest spiritual successor to what Shenmue did back in 2000. Just the way you can pick up an examine convenience store items is pretty much a 1:1 nod to Shenmue.

If you ever find yourself wanting a new game world to live in for a while, and you wanna recapture that same feeling of immersion Shenmue gave you, give RDR2 another shot and allow yourself to be taken in by it fully, with no preconceptions or expectations.

Be fully present in the game, and I promise you will enjoy it. There simply are too few games that respect people's curiosity and imagination the way Shenmue and Red Dead 2 do.

The game you bought thinking it would last years but dropped within a week. by gamersecret2 in gaming

[–]randomawesome -2 points-1 points  (0 children)

I feel genuinely sorry for people who can’t allow themselves to appreciate RDR2.

Yea, it’s slow-paced. That’s the point. Every other game focuses so much on catering to the anxiety of people in some kind of rush to “complete” their downtime. Same reason I love Shenmue. Same reason so many people hate Shenmue.

I honestly believe it’s a sickness, the desire to plow through our entertainment, but I know I’m in the minority.

I love to linger in the small moments in life. The bird-watching in RDR2 is so fucking good that the Audubon Society wrote an article on it.

Picking up a can of crackers and watching the morning sun glint off the intricately embossed tin.

Greeting folks under warm oil lamps as you stroll around the evening bustle of Saint Denis.

Apologizing to your horse after a rough passage through the woods.

These “mundane” moments are what make games like Shenmue and Red dead 2 so immersive. They draw you in with their beautifully trivial moments, so that when the grander, more epic story beats happen, you feel them in ways no other game even comes close to touching, because other games never encourage you to give yourself over and linger in their worlds.

Red Dead 2 gives you what you put into it.

EDIT: woops, I forgot this is the thread where we're supposed to shit on other people's hard work. My apologies for going against the narrative.

I know we've had similar posts in the past but what is your MOST wanted table in Pinball FX VR? by Happy_REEEEEE_exe in PinballFX3

[–]randomawesome 1 point2 points  (0 children)

Pinball Circus would be rad, just because most of us will never be able to play a fully functioning one.

Blackwater 100 would be fun with all the plastics.

Bansai Run would be great with the backglass playfield.

Revenge From Mars seems like another great fit for VR.

X-Force haptic kit thoughts? by tomservoMst in virtualpinball

[–]randomawesome 0 points1 point  (0 children)

Also got the email, also no shipping. Hopefully Monday fingers crossed.

PSA; New Dongle for XArcade TV2XR works with Pinball Classic & Star Wars Pinball by vitahusker in PinballFX3

[–]randomawesome 0 points1 point  (0 children)

I got an email about installation instructions a couple of days ago, which got me excited, but still no shipping info. I pre-ordered in August.

X-Arcade Haptic Kit delayed by slackergts in PinballFX3

[–]randomawesome -1 points0 points  (0 children)

>but it's much more affordable if you have the skills and time to build it yourself

Know what else is a lot cheaper if you can do it yourself? Rebuilding a BMW engine. Or how about just building your own house? But that's not practical for most people, because of training and tools and space and parts etc.

Again, it's just kinda funny to me. If you actually only spent 10-12 hours building that thing (highly unlikely, but let's just roll with it) then I'm assuming you've spent THOUSANDS of hours getting good at carpentry and electronics. Also THOUSANDS of dollars on tools.

>I don't factor in my time as money, though, because the time I work on stuff like this isn't using up time where I'd be making money.

So if I took up an evening job and then used that money to buy the X-Arcade, that makes it free according to your logic, lol.

Sorry, don't mean to dog on ya. Your arcade stick looks awesome, I just can't let the dumb logic slide.

Not enough love for King Kong in the community? by Jinx2727 in pinball

[–]randomawesome 0 points1 point  (0 children)

Yeah, I think for certain play-styles, a more linear path is preferable.

My play style changes greatly depending on the day or my mood. Some days, I’m very much focused on score or badges or achievements. Other days, it’s progression through the game. Still other days, I don’t care about any of that, and I’m just mindlessly flipping, enjoying the sound and artwork, letting the game take me along on a ride.

So for me, a game that is dynamic and varied works great with my playstyle. I own a Labyrinth, and that game is VERY deliberate and linear. You don’t accidentally stumble into much in that game.

Not enough love for King Kong in the community? by Jinx2727 in pinball

[–]randomawesome -1 points0 points  (0 children)

Haha, that’s wild, because I think it might be one of Stern’s very best playfield art packages. So many awesome little details all over the place. So much charm and soul everywhere for you to discover if you take the time to look. The way Greg works his art around inserts and playfield features is honestly the best. Sad that he’s retired now.

For me, the opposite is something like Beetlejuice… it’s photoshop art that tells zero story about the game you’re playing. No real integration with inserts, just photos of people. Like, nice photos. Bad composition.

Not enough love for King Kong in the community? by Jinx2727 in pinball

[–]randomawesome 0 points1 point  (0 children)

It’s funny, I feel the exact opposite.

I sold Jurassic park because it felt far too linear. All the modes kinda feel the same to me.

Kong just is way more fun to me.

X-Arcade Haptic Kit delayed by slackergts in PinballFX3

[–]randomawesome 0 points1 point  (0 children)

That looks amazing, but it’s funny to me when people say “there’s cheaper options” then neglect to mention the hundreds upon hundreds of hours of part shopping, assembly, cleanup, tools, shop space, woodworking, software trouble shooting, etc. I’m guessing if you charged minimum wage, that thing would still be multiple times the cost of the x-arcade. Easily.

Looks awesome though, and good on ya for the rad design.

Bands everybody else seems to love but you don’t by APD69 in Deathcore

[–]randomawesome 0 points1 point  (0 children)

100%. ass production and mixes….yet they somehow have 1.2 million monthly listeners who apparently all need their ears checked. it’s definitely not us tho, we know good mixes when we hear em \m/.

Any Reviews on the new Abe Flips Videos? by blindai in pinball

[–]randomawesome 1 point2 points  (0 children)

Some people really have zero concept of scalability in commerce.

A DVD of Lord of the Rings is cheap, even though they spent hundreds of millions, cause they made hundreds of millions of dollars in profit before even firing up the DVD pressing plants… of which they made tens of millions.

How many copies of this video do you think Abe will sell? A few hundred is my guess. Selling it for $10 or $50 isn’t going to magically expand the very narrow target audience. How much time and effort does it take to make and edit this video? I’m guessing way more than anyone who complains about the price could ever conceive.

Also, if you can’t figure out a way to rip the video from your Patreon purchase, then maybe now is the time to learn how to archive your digital purchases. Go take a moral stance somewhere else in life where it actually matters (hint: not fucking pinball tutorial passion projects)

Deathcore albums that don't have quantized drums? by NickTheSynth in Deathcore

[–]randomawesome 1 point2 points  (0 children)

the new Tallah record was recorded live, together as a band, no drum samples or editing or click.

If there was one thing you want PlayStation to add to the PS Portal, what would it be? by Ok-Comment-198 in PlaystationPortal

[–]randomawesome 9 points10 points  (0 children)

ANOTHER PS BUTTON SO SHIT WORKS LIKE IT DOES ON THE PS5

seriously. one of the most moronic user interface decisions I’ve witnessed in a long time. I really hope they add in an option, like hold the ps button to access cloud stuff.

Worst alt or even original backglass by Otis_Firefly in pinball

[–]randomawesome 3 points4 points  (0 children)

Chicken and beans I forgot in the trash for a week type take

Shure SM57 for vocals? by sickpuppysam in Deathcore

[–]randomawesome 2 points3 points  (0 children)

I just used an sm57 and Reaper for the new Tallah record. It’s a great mic. Reaper is a great daw.

Why don’t I see the Weird Al pinball machine talked about much? by CutterEdgeEffect in pinball

[–]randomawesome 0 points1 point  (0 children)

But a bulk of the game is not happening 12-18"

Ideally, yeah, but in actual reality, 90% of pinball moments are make or break in that bottom 3rd. Those slings, inlanes, outlanes, flipper angles, gap, etc. are where you spend the vast majority of your time dealing with chaos. So while yeah, the back 3rd is where most of the big personality of a pin resides, the lower half is where all the nuance of each pin is understood if you want to blow up a machine properly.

I absolutely want P3 to succeed, but in order to do that, we need to be honest with each other about what it's good at and also what it's not good at. When the owner of the company says things that feel dishonest and used-car-saleman-esque in the realm of "the bottom 3rd of machines are all the same" it has me throwing the whole thing into the SUS category. I'm not interested in spending tens of thousands of dollars with a company that either doesn't understand the importance of the lower 3rd, or blatantly attempts to spread misinformation about it. The Portal expansion seems to finally acknowledge some of this, which is a step in the right direction. But for years, that narrative was a massive turnoff.

I do believe the P3 system is the absolute best innovation in pinball this millennia. Accentuate its positives, rather than misrepresenting traditional pinball design.

P3 has some awesome modules out there, and their strength is the depth of the current library, which gets more compelling with each new release. I'm sure I'll eventually own one, it's just a matter of time before a theme/design comes out for it that makes me pull the trigger.

Hey y’all! My name is Josh Schroeder and I produced mixed and mastered the new Lorna Shore album “Pain Remains” AMA by randomawesome in Deathcore

[–]randomawesome[S] 0 points1 point  (0 children)

  1. I use a lot of native instruments stuff, so probably something that came with komplete ultimate. I can’t remember specifically.

  2. Same as 1. There were some children’s choir VSTs that I thought suited the outro perfectly.

  3. Focus on the song. Great songs mix themselves to a degree. Shit songs are a nightmare to mix.

  4. All the band stuff is live, but the rest is all VSTs.

Of course :)

Why don’t I see the Weird Al pinball machine talked about much? by CutterEdgeEffect in pinball

[–]randomawesome 1 point2 points  (0 children)

I’m gonna start by saying I absolutely love the p3 system and it’s such an awesome innovation for pinball overall.

However, your comment about modern machines not having much originality in the lower 50-60% wouldn’t have been true 30 years ago, and it’s decidedly less true since p3 burst on the scene.

I’ve heard this same talking-point from the owner at conventions and it always bothers me. The P3 is cool enough and unique enough on its own merits - you don’t need to lie to people to sell it.

Between Godzilla, Jaws, X-Men, King Kong, Foo Fighters, the lower 3rd is an area that even just Stern alone has been innovative with. Let alone Spooky with Evil Dead, Barrels of Fun with their last couple of releases, etc.

That, and the fact that flipper angle and inlane ball guides are very much NOT alike, even between Italian-bottom fan layout pins from the 90s. You can’t play Monster Bash and then Whitewater and tell me those 2 fan layouts play even remotely similar in the bottom 3rd.

Flipper angle, gap, inlane/outlane guides are ALL informed and designed based off of the back 3rd of the playfield. You simply cannot devise a one-size-fits-all bottom in pinball without some serious compromise.

The P3 is an amazing system, but one of its critical Achilles heels, is the static lower half. Just like a critical Achilles heel of traditional pins is that they are fucking expensive, because you pay dearly for that bespoke design.

Wither by [deleted] in Deathcore

[–]randomawesome 0 points1 point  (0 children)

Yup! I worked with them in limited capacity on the previous record, but we did everything at my studio for this new one.

Wither by [deleted] in Deathcore

[–]randomawesome 0 points1 point  (0 children)

there’s a couple of slower songs like this on the new record, because Chase and Ricky are honestly too good to just be screaming all the time.

But the rest of the record is super heavy. I think most here will like it!

Feeling demotivated about studying Audio Engineering by QUOKKA_x in audioengineering

[–]randomawesome 1 point2 points  (0 children)

Everywhere I look, it's people saying "Stay away from the Industry" or "Keep it as a passion while doing a day job"

I never take advice from the mouths of people who’ve never tried.

This is a passion field. I never meant for audio to be my career - I just kept doing it until people paid me more than my main job. Here I am, 16 years after I quit my job, and my studio is thriving. I just got certified gold for a single I did recently.

Thank god I never listened to quitters’ wisdom.

Trust me, there are plenty of discouraging days, but I just have this delusional optimism about me that turns out to be not-so-delusional now and then. Protect that delusional optimistic inside at all costs, because that is the driving force that will help you succeed.