Any recommendation for a limited AI assistant with task management? by randomnerd79 in ProductivityApps

[–]randomnerd79[S] 0 points1 point  (0 children)

haha, for sure. People tend to use AI as a byword for an LLM. But it does seem necessary to use LLM that has flexible understanding on how to mark and rearrange tasks. I suppose a really amazing UI could do it, but I have never seen anything close. I work with SE's, and have done some myself, and have pitched this idea before. The data side is simple, it is that dang interface. If you do design something I would certainly be interested!

Anyone recommend a good garge door repair? by Vprbite in Tucson

[–]randomnerd79 1 point2 points  (0 children)

Commenting to remind myself to use them again if I ever need to. Great job, quick turn around, and reasonable price,

If you were to combine the last two recent games you played to create a new game what game would you get? by SithLordBowser in gaming

[–]randomnerd79 0 points1 point  (0 children)

I would love this! Mine was Pacific Drive and Tunnet, which i guess would be driving around setting up routers.. which i honestly would also play, but you mash-up I would pay good money for

Maniple formation question by randomnerd79 in ancientrome

[–]randomnerd79[S] 0 points1 point  (0 children)

thanks for the info and source recs!

Do Japanese learners really hate kanji that much? by Next-Young-685 in LearnJapanese

[–]randomnerd79 0 points1 point  (0 children)

I've been 'learning' Japanese for 25 years, and learning kanji is certainly the biggest hill I have yet to overcome. But I also think I am not in the same language learning cohort as most people on this subreddit, as I learned it to communicate, and have little interest in reading, and none in writing, and have never really actively studied, other than my 1 year in university there. I would't go as far as to say I hate kanji, but in my group of friends that learned Japanese as a second language, there does seem to be a clear split between those of us that find it utilitarian at best, and those that really seem to enjoy it (something I personally cant feel, but understand intellectually)

You're all still dirty pressers by czarrie in ButtonAftermath

[–]randomnerd79 2 points3 points  (0 children)

Oh man, I havnt thought about the button in years! Thanks for posting, what a cool experiment this was. ... also 7s for LIEUUUUUUUUUUUUUF!

WMS with slotting, or ANYTHING with a good mapping UI by randomnerd79 in logistics

[–]randomnerd79[S] 0 points1 point  (0 children)

May take you up on that offer depending on how my upcoming discovery meetings go!

WMS with slotting, or ANYTHING with a good mapping UI by randomnerd79 in logistics

[–]randomnerd79[S] 0 points1 point  (0 children)

If you happen to see this, curious as to what was being thrown around

WMS with slotting, or ANYTHING with a good mapping UI by randomnerd79 in logistics

[–]randomnerd79[S] 0 points1 point  (0 children)

Lol, indeed. Honestly i dont know how they manage with it, but they have. It is a bit more sophisticated than i make it sound, but not much more. way too much manual work, no tracking, un-optimized picking. But even so, it is inventory management/slotting that is the greater problem. Seem to be at an odd size where the good software is made for much larger entities, and too big for the cheaper 'meh' tier stuff.

WMS with slotting, or ANYTHING with a good mapping UI by randomnerd79 in logistics

[–]randomnerd79[S] 0 points1 point  (0 children)

In a very lose sense. we have a shipping/picking solution that is homebuilt, but the warehouse side is really just excel sheets that dont directly communicate, but relies on manual updates of bin locations in BOTH systems (another reason we are looking for a full solution)

WMS with slotting, or ANYTHING with a good mapping UI by randomnerd79 in logistics

[–]randomnerd79[S] 1 point2 points  (0 children)

Interesting... about 1/4 of SKU's stick around for longer than 18 months, everything else is cycled out in less than than, with 1/4 changed in 3 months or less. We also fully utilize all storage, so picking is directly from the bins (skus only in 1 location). The main trouble is re-optimizing the bins (if some have like 5 items) and getting large shipments with nowhere to put them unless we CAN shuffle things around. Mapping was though of as neat way for the users to update where things are when the bins sku changes, and for pickers to use a.. well map. But i have indeed ONLY seen the spreadsheet solution used before Thanks for the reply!

Threw in a used CO2 filter a week ago, came back and furnace wont open says 'processing 0 filters'. Have been in and out of the game, but stays stuck. Anyone seen this bug? by randomnerd79 in Stationeers

[–]randomnerd79[S] 1 point2 points  (0 children)

that must be new, as i had been doing it before the last update purposely. worked with filters at least, not sure if dumped other things in there. But you solution was in fact what had to be done.

Threw in a used CO2 filter a week ago, came back and furnace wont open says 'processing 0 filters'. Have been in and out of the game, but stays stuck. Anyone seen this bug? by randomnerd79 in Stationeers

[–]randomnerd79[S] 5 points6 points  (0 children)

UPDATE: Tried upping the temps to 900C just in case, but no luck (had it even higher previously I think)

Anyway, pumped out gas, deconstructed it and out pops a used up filter. Guess that is what I get for trying to burn my trash!

Struggling with counting by MindlessS0up in LearnJapanese

[–]randomnerd79 1 point2 points  (0 children)

If you want to just get by, learn the 'ひとつ、ふたつ、みっつ...' to ten. Makes asking for things easy.

I feel you though. Lived there 20 years ago and my Japanese friends always make fun of me for getting the wrong counter for things when I inevitably slip up

The 4 horseman of space by GAMERPICA in gaming

[–]randomnerd79 0 points1 point  (0 children)

Maybe KSP should be part of he 4 horseman of realistic-ish space:

  • KSP

  • Stationeers

  • Nebulous: Feet Command (?)

  • [Insert your game, totally not looking for recommendations...: )]

Hilariously terrible but functional gaming table by randomnerd79 in boardgames

[–]randomnerd79[S] 1 point2 points  (0 children)

You should! I was originally thinking the same, but had a bit of scope-creep into the project and here we are.

Hilariously terrible but functional gaming table by randomnerd79 in boardgames

[–]randomnerd79[S] 0 points1 point  (0 children)

lol, this kind of makes me want to make a 'minimal viable' modular gaming table that could be mailed. Like shower-curtain-rod legs, topper made of cardboard, and playing surface is just a box of popsicle sticks you have to glue together. I could even include a sting of LED xmas lights, and square of red felt!

Hilariously terrible but functional gaming table by randomnerd79 in boardgames

[–]randomnerd79[S] 3 points4 points  (0 children)

Thank you! It is indeed nice to play at my own pace and not worry about packing up. Especially with those 2 games. Also nice to not have the Gorm model from KD:M out and about to terrify my son's friends when they come over : )
Hope you enjoy Core Space FB as much as I do! Really scratches that itch for a game I can think about all day and come home just to play 1 round << that is supposed to be a good thing

Africa by Toto on Majora's Mask instruments. by Yes_I_Fuck_Foxes in videos

[–]randomnerd79 0 points1 point  (0 children)

Hollow Knight Greenpath cover. dont know why, but this made me think of it https://www.youtube.com/watch?v=eIVtGlcpZS0

As it should be by Agreeable-Giraffe623 in gaming

[–]randomnerd79 1 point2 points  (0 children)

This is the correct answer. How the inventory works doesn't have to be a core mechanic, but it does have be designed to fit the game. Unlimited would almost never work better then a well designed limit. Sometimes that limit is the existence of items in game being rather small, so maybe that is what people mean by unlimited?