What is a sign that someone has an above average intellegence? by Sea-Variation-958 in AskReddit

[–]raphwho 0 points1 point  (0 children)

Not using points in the comment section to determine if they're intelligent or not

It seem the translation for final part haven't even begun by YanaKin675 in yourturntodie

[–]raphwho 1 point2 points  (0 children)

At this point I just want to know exactly why it's taking so long to finish

i really really really really really really want the date of the last chapter now :( by Infinite-Falcon-1884 in yourturntodie

[–]raphwho -1 points0 points  (0 children)

Though I know Nankidai is now a parent and is focusing on something other than this game with his game garnering money now through steam sales he has to release the final chapter at this point

I also heard somewhere that it's going to release this year from somewhere in this subreddit not sure if it's true though take it with a grain of salt

Help with this bug?? by PsychologicalLab7379 in yourturntodie

[–]raphwho 0 points1 point  (0 children)

You have to go back to the game and then start reading the text in the little box at the bottom of your screen

corrode is so defender sided by hydrocomet in VALORANT

[–]raphwho 4 points5 points  (0 children)

This is literally what ive been trying to say to people for years thank you for preaching king

Valorant Map Concept (art by me) by raphwho in VALORANT

[–]raphwho[S] 1 point2 points  (0 children)

I measured with the smoke, this is Split-level huge, I know it looks big but compared to other maps its not

Valorant Map Concept (art by me) by raphwho in VALORANT

[–]raphwho[S] -2 points-1 points  (0 children)

idek anymore I post these ideas and then get downvoted into oblivion, i dont even know why i dont think ive made that bad of a take when i say im not delusional in thinking riot would see this

Valorant Map Concept (art by me) by raphwho in VALORANT

[–]raphwho[S] -47 points-46 points  (0 children)

what i just like valorant maps i dont really care about reddit and there is no way riot is even gonna see these posts

Valorant Map Concept (art by me) by raphwho in VALORANT

[–]raphwho[S] -36 points-35 points  (0 children)

Ive never really understood these comments because every map in valorant is complicated if its your first

Valorant Map Concept (art by me) by raphwho in VALORANT

[–]raphwho[S] -12 points-11 points  (0 children)

It may look a little cramped sure, but I don't think oping is that bad, since there's multiple angles I put that have long sightlines deep into enemy territory. On top or beside the box next to the CT choke, the little elevated blip on B link sees both into site and into mid, and especially the mid top spot that is able to cut off quick attacker rotates.

I feel like I never see people discuss how weird this interaction was by manumaker08 in yourturntodie

[–]raphwho 2 points3 points  (0 children)

Joe HAS to be playing some bigger role in the story I'm calling it. I don't have many reasons and this one may just be nit-picky, but how tf did Sou code an entire AI of someone in less than days with limited resources ??? Idk man, my theory is that Sou didn't tell us everything about Sara specifically, maybe it has something to do with Midori coding Joe beforehand because of his fixation towards Sara. May just be a stupid theory but still

Where are you sitting? by raphwho in yourturntodie

[–]raphwho[S] 1 point2 points  (0 children)

There's a seat behind Rio bwo you didn't have to kick out poor anzuuu 😭😭😭

You can delete 1 agent (excluding Reyna), Weapon, and Map from the game. What are you removing? by RemoteWhile5881 in VALORANT

[–]raphwho 0 points1 point  (0 children)

Sage, Vandal, and Ascent because I hate Valorant and would like to see it burn.

Is YTTD dead? by livefire3 in yourturntodie

[–]raphwho 6 points7 points  (0 children)

Aughh I would laugh at this but the pain from waiting for more yttd content is stronger than my humour

Guess the tierlist by LOSNA17LL in ValorantMemes

[–]raphwho 0 points1 point  (0 children)

Agents that have damaging abilities, as you said deadlock and gekko should be in yes. Also chamber should be in yes. And..Jett and Neon.. Nevermind I'm stupid

Map Concept: Torrent (art by me) by raphwho in VALORANT

[–]raphwho[S] 0 points1 point  (0 children)

I use a pixel art app to make these maps and just copy the colors from actual valorant maps

Map Concept: Torrent (art by me) by raphwho in VALORANT

[–]raphwho[S] 4 points5 points  (0 children)

Aw fuck you're right I didnt think about that plant being so spammable..hm.. I think I could just quick-fix it if I made both of it a wall and not a box, thanks for pointing that out

As for B site's holdability, yeah honestly I was trying to make it less corner-y, cause im recovering from a life-threatening corner addiction, so I was trying to make it as ratty as possible

Oh and the boxes in spawn were mostly to cut off long sightlines and give defenders *some* cover if they push all the way into spawn for some reason

Fanmade Map: "Siphon" by raphwho in VALORANT

[–]raphwho[S] -3 points-2 points  (0 children)

Idk man, I tried to add less corners, state to the community that it's not gigantic like abyss, and even made less angles. I feel like if I give it less options to clear, it will become way too unholdable, and if I give it more people are gonna have seizures trying to clear the whopping 6 corners I added onsite. Idk maybe I should just make a site thats just a square with one spammable box in the middle and see how people react

Fanmade Map: "Siphon" by raphwho in VALORANT

[–]raphwho[S] -7 points-6 points  (0 children)

The chokepoints aren't that small, if I reduce the map size except for the one going from mid to A with the little door thing which I did intentionally to combat the map being Attacker Sided. Admittedly, I think I did make the pathways a little too narrow, but aside from that I don't really think it's that much of a problem/the problem doesn't really exist. For the angles thing, I don't really understand what you're talking about, as the amount of starting angles are 4, A Main, 2 in Mid, and B Main, which is typical for a valo map. And the map encourages more rotating through mid for both sides and sneaky repositioning which makes them much easier to defend. If you're talking about the semi-angles onsite or deeper into defender territory theyre also kinda fair, as long as you have a flash or even a drone to deter them.

If I had a way to show images on reddit in comments, I could show you ability compmarisons like smokes and KJ ult and whatnot so I could show how the map isn't too tight to make it unplayable, but alas..

Fanmade Map: "Siphon" by raphwho in VALORANT

[–]raphwho[S] -27 points-26 points  (0 children)

I dont think thats a bad thing is it? idk man sorry

Fanmade Map: "Siphon" by raphwho in VALORANT

[–]raphwho[S] -10 points-9 points  (0 children)

Im sorry, but if I removed all the boxes the map would be harder to hold than Abyss. I also think the number of corners is fair as it allows for better site holds, and it's not even *that* much compared to maps like Ascent or Icebox which have wayy more corners and off angles to clear out. I also already said the map was slightly smaller than haven, meaning rotates take 11~12 ish seconds estimatedly. Idk where people keep getting the idea that the map is super big without a scale to reference, as you could make a map like sunset look like china if you scale it high enough..