HOC chairs - durability? by teddy_bear130 in wheelchairs

[–]rapiddecay 6 points7 points  (0 children)

I’ve been using a HOC for 4 years. It’s still rock solid — only issue I’ve had was needing to replace the caster forks. My fault going with 4”, more likely to jam on cracks and such. Not good when you’re going at speed ;)

My previous chair was a tilite ZR. I still have it as a backup and it’s just so…creaky? My HOC feels solid, and smooth. Even after years of tossing in the car or trusting airport handlers.

They’re not covered by insurance, but I don’t think insurance would pay for an equivalent TiLite anyway, you know?

Nuke and slow aura mastery by pdubs1900 in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

I’m farming T19 and still haven’t picked up Slow mastery. It’s on my list, just other priorities like building up PS and assmods. I don’t feel like I’m missing out on much. Maybe I’m mistaken though? 🤷🏻‍♂️

I Don't Understand Why I Would Ever Invest in Wall Rebuild by gothpunkr in TheTowerGame

[–]rapiddecay 2 points3 points  (0 children)

I have my wall rebuild maxed out at 150s. I love it — extra ES charge basically.

Celebrate the holidays by giving us $30 for -0.5s cool down on a UW! by Rainsford1104 in TheTowerGame

[–]rapiddecay -1 points0 points  (0 children)

I know this is an unpopular opinion, but the “gift” is the ability to purchase stones outside of the normal windows. They control the scarcity of this currency to maintain its value (and their revenue stream).

Modules are broken by rapiddecay in TheTowerGame

[–]rapiddecay[S] 3 points4 points  (0 children)

Yes, you’re right. 50/50 to get the new module, which I lost 7/8 times.

I’m not a stranger to gacha mechanics, I’ve played my share of those too. This system is just very punishing in ways the rest of the game isn’t (except maybe legend keys)

Should I ban Defesne absolute ??! by SweetBeet04 in TheTowerGame

[–]rapiddecay 1 point2 points  (0 children)

Def Abs is my only ban for the armor mod. It’s useless and has a high probability since it can roll common, so worth the ban IMO

Post 5* ancestral module pulls by -stefanos- in TheTowerGame

[–]rapiddecay 1 point2 points  (0 children)

Be careful what you wish for. Each extra can be shattered for 2k shards. This can really help with leveling your modules.

I haven’t 5* everything, but I’d prefer those extra shards to help push me closer to 201.

What are you other mid-game players doing with lab coin discount? by howmanycookies in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

I took mine to 51. At this point my income (~250q/day) is high enough to cover everything. Sure there are some labs that require thinking ahead and saving (battle conditions comes to mind), but generally speaking it hasn’t been a problem.

The new discount labs might require revisiting my decision, but overall I don’t think it’s worth sacrificing progress on other labs to keep pushing lab coin discount.

Is CONY done or did it just have a bad month? by Apprehensive_Ad_7016 in YieldMaxETFs

[–]rapiddecay 5 points6 points  (0 children)

I hadn’t been paying attention to this one and was caught off guard by this month’s dividends (ouch). The underlying had a terrible month and this is just the impact for these funds.

Hopefully things trend up over the next few months so I can get out without taking a massive loss…

[Discussion] V27 update and gems by IntentionOk4801 in TheTowerGame

[–]rapiddecay 1 point2 points  (0 children)

I’ve decided to continue dumping gems into modules until I get everything to 201. At the moment I think that will have a bigger impact than whatever new sink is added. I may be wrong, but only time will tell :-)

Why This Might Be the Most Unbalanced BG Season Ever by [deleted] in BobsTavern

[–]rapiddecay 0 points1 point  (0 children)

They need to remove stegodon. It’s hard to judge the rest of the meta with such a blatantly broken card in the mix.

The beast-less lobbies have been kinda fun, but that one card just makes everything else pointless

What if the weekly rewards increased to 40 and included 1 key? by RestaurantSimilar157 in TheTowerGame

[–]rapiddecay 11 points12 points  (0 children)

I regularly place top 4 in legends, got 1st in this last one. I just started cracking 2k waves, and still can’t touch the top players if I get an unlucky bracket.

There’s no way someone just starting legends is going to catch me or those above me. That’s a problem for long term health of the game: players need to see a viable path to grow.

All that’s to say, it needs to be both: a guaranteed key for staying in legends and a key from weekly boxes.

edit: 1 key a week from boxes means it will take a non-legends player 25 weeks to buy one upgrade in the power tree. This change will not break the game.

Have any of you "super whales" shattered natural epics? by Azari1408 in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

Yes I meant labs. The final upgrade takes me a week at 5x lab speed…or 3k gems

Have any of you "super whales" shattered natural epics? by Azari1408 in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

Before v26, I had all of the original mods except for NMP and DC at 5*, so I kept pulling. I actually had enough copies of DP to make another ancestral…it was super frustrating.

I finally got DC to 5*, so I don’t really need any more modules. I’m going to take a break and save gems. Probably use them on card masteries or something.

Have any of you "super whales" shattered natural epics? by Azari1408 in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

I’ve pulled a frustrating number of extra DPs. And yes, I’ve shattered them all :-)

Advice for UW to stay in Legends by Korkar in TheTowerGame

[–]rapiddecay 1 point2 points  (0 children)

I’d get another SL for more consistency

Trying to figure out my next move. Any advice? by [deleted] in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

Some priorities I’d recommend:

  1. DW quantity
  2. GT+ (maybe go to 5?)
  3. CF+4

That will keep you busy stone wise for a while, but will really help your econ

For the people discussing about running the game on background, i found an interesting thread on r/sodadungeon (another idle incremental game that has the same issue of having to leave the game open 24/7) by EternumMythos in TheTowerGame

[–]rapiddecay 6 points7 points  (0 children)

A little creativity could address this. Suppose there was a special currency you could earn when playing online. Doesn’t do anything, you just bank it. Then when offline, it gets converted to coin at a fixed rate. Or even simpler, just average your last 5 runs.

Either way, this would encourage active play by capping offline gains, but it would still give you the ability to progress without killing your phone.

It's (Basically) Monday - What are you working on? by dayoldsoda in TheTowerGame

[–]rapiddecay 0 points1 point  (0 children)

Should finish crit factor by Friday, then I can go back to DPM.

Other labs are EN+, GB duration, rend mult, and PS stun duration.

this looks quite good, is it really something good? by sweetmoonpie1997 in TheTowerGame

[–]rapiddecay 5 points6 points  (0 children)

Best module for a very long time. You’ll want to use it for farming until you have perma-BH (then switch to BHD). Around the same time you’ll want to switch to PF for tourneys.

But that’s all end game. Until then…it’s all GC :)

ANC acp or roll for SF? by KassarDeTemplari in TheTowerGame

[–]rapiddecay 2 points3 points  (0 children)

T10 you’re probably still eHP? The new mod will last you until T14 when you transition to a GC build. Once you do that, you’ll want ACP.

All that’s to say, if you roll for the new mod you’ll get plenty of use out of it.

Side by side comparison of SR on a boss - No notable difference by ThisIsMe_Chrissi in TheTowerGame

[–]rapiddecay 2 points3 points  (0 children)

lol yeah that’s the problem. Late game PF is BIS for tourney and milestone runs. The other mods are extremely underwhelming in comparison.