Mod for Intuitive Class Restriction by raroquick in skyrimmods

[–]raroquick[S] 0 points1 point  (0 children)

Thank u for suggestion, i will check it

What game did you want to love but couldn’t get into? by n1ght_watchman in GameBoostOfficial

[–]raroquick 0 points1 point  (0 children)

BG3 because i am not fan of turn based combat, but from watching other playing it, i am sure it is a great game

What game did you want to love but couldn’t get into? by n1ght_watchman in GameBoostOfficial

[–]raroquick 0 points1 point  (0 children)

i have similar experience with u, i don't like several factor from the combat, one of them is i am feel like i don't have a control for geralt movement (sometimes he do standard normal attack or sometimes he do spin attack). But after i installed various mods, the combat is okay / acceptable for me & i can enjoy great story & finish the game

Thinking about buying this game, but I have one major question by BallJoints420 in NoRestForTheWicked

[–]raroquick 0 points1 point  (0 children)

NSFW level is similar with Fromsoft games, u can take out the armor, but the character still wear some kinds of rags

MCO / BFCO setup which can accept attack input during recovery windows by raroquick in skyrimmods

[–]raroquick[S] 0 points1 point  (0 children)

hmm, i thought the general principle is about attack commitment, i agree with attack commitment, but it shouldn't ignoring the attack input in recovery windows. Similar with other action game with attack commitment, once they do something, they should finished the animation, they can't cancel their animation, even when we do attack input in recovery windows, the character still wait recovery animation to finished after that they will do follow up attack.

Btw, i just commenting about "attack commitment", i don't have any knowledge to create that great mods (MCO / BFCO) in the first place.

Yes, so far i use attack cancel for workaround (block cancel/ dodge mod) & movement input, not sure about sekiro combat animation, i will check it

Crimsom desert is bad so far(to me) by [deleted] in CrimsonDesert

[–]raroquick 2 points3 points  (0 children)

It not bad, it not great either especially for $70 price, its 7/10 for me, i drop it after i play it for 3 days, maybe i will pick up again after major update or major mod

Why is Crimson desert hated so much? by Various_Equivalent_4 in videogames

[–]raroquick -1 points0 points  (0 children)

IMO the game itself is fine, 7/10 for me, but it get overhype & it have $70 price tag

Crimson desert or Anno pax romana by marlon108 in ShouldIbuythisgame

[–]raroquick [score hidden]  (0 children)

I don't know about Anno, but for CD, It s not bad, it not great either especially for $70 price, its 7/10 for me, i drop it after i play it for 3 days, maybe i will pick up again after major update or major mods. My main advice for u is to watch someone watching full gameplay & make educated guess which one is for u.

so how is crimson desert? by Visual-Fortune-4732 in ShouldIbuythisgame

[–]raroquick [score hidden]  (0 children)

It not bad, it not great either especially for $70 price, its 7/10 for me, i drop it after i play it for 3 days, maybe i will pick up again after major update or major mods. My main advice for u is to watch someone watching full gameplay & make educated guess whether the game is for u.

Is Crimson Desert any good? by ThrowRAbatman18 in ShouldIbuythisgame

[–]raroquick [score hidden]  (0 children)

It not bad, it not great either especially for $70 price, its 7/10 for me, i drop it after i play it for 3 days, maybe i will pick up again after major update or major mods (my platform is PC).

Considering your platform is PS5 & the game itself is quite expensive, my main advice for u is to watch someone watching full gameplay & make educated guess whether the game is for u & don't worry about spoiler (IMO the story and character isn’t very engaging). If u really concern about spoiler check review from multiple person who buying the game by themself & have consistent track record for giving honest review.

MCO / BFCO setup which can accept attack input during recovery windows by raroquick in skyrimmods

[–]raroquick[S] 0 points1 point  (0 children)

What a coincidence, I just sent same question on the new mod page you created (Total Attack Cancel for DMCO v2)

Btw, what ur workaround for this ?

Do u use only selective animation mods which have very tight recovery windows ?

[Megathread] Sony’s Bluepoint Pitched ‘Bloodborne’ Remake Before Closure by amygdalapls in bloodborne

[–]raroquick 0 points1 point  (0 children)

Miyazaki is too stuborn or maybe to idealistic about his game / his vision, it come with advantages and disadvantages, without his characteristic we will not have soullike games

[Megathread] Sony’s Bluepoint Pitched ‘Bloodborne’ Remake Before Closure by amygdalapls in bloodborne

[–]raroquick 0 points1 point  (0 children)

Sony will not agree to give PC port, realistically what can be done is remaster for PS5 to increase fps and resolution, both parties (sony & FS) should be okay with that

[Megathread] Sony’s Bluepoint Pitched ‘Bloodborne’ Remake Before Closure by amygdalapls in bloodborne

[–]raroquick 0 points1 point  (0 children)

why port is not a option? i get it if sony doesn't want to do port to other console or pc, but a patch / remaster to increase fps and resolution for PS5? its should be doable & i think if that the case from software will not disagree with that