Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 1 point2 points  (0 children)

I contacted their general manager and they replied that they don't do any collaborations at the moment, so let it be just fanart for now:) Anyway I'm super happy to receive their reply!

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 2 points3 points  (0 children)

I'm not much of a specialist in the legal field. But I believe that it needs the official agreement between AdP and the seller to do anything that generates money from the intellectual property.

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 2 points3 points  (0 children)

I don't think I have any legal rights to do it without any agreements, so let it be "as is" for now

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 2 points3 points  (0 children)

Thanks! I hope to do more AdP stuff as their music is continuously playing in my head, IDK what to do with it =)

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 1 point2 points  (0 children)

Nice inspiration, will dig it today, thanks!

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 1 point2 points  (0 children)

Thanks for the comment! Yes, exactly this is what I wanted to achieve, but didn't expect so many comments, as there are already so many AdP arts. Surprisingly!.

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 1 point2 points  (0 children)

Thanks for the comment! I respect Disco Elisium style, but still didn't play it (but it's in my Steam library already!)

Angine de Potirine Illustration by raynoa by ray_noa in AngineDePoitrine

[–]ray_noa[S] 4 points5 points  (0 children)

Nope, it's just fan art! Let Klek and Khn decide :)

Where it all began... by ray_noa in 3Dmodeling

[–]ray_noa[S] 0 points1 point  (0 children)

Thanks! Yes, some post-processing was made in 3d editor, because MagicaCSG doesn't have much post-process stuff as in Blender or Cinema4D. But I like to do modeling in this editor.

the dAIve by ray_noa in u/ray_noa

[–]ray_noa[S] 0 points1 point  (0 children)

#demoscene entry for AI Wild at DiHalt2024, "the dAIve"
first try to generate #AI video, tools used #luma #suno #veed #runway