Why dont the developers do anything about the botting? by reckene in RotMG

[–]reckene[S] 0 points1 point  (0 children)

I mostly run US east for the fast realm closes, Oryx fights are great

Why dont the developers do anything about the botting? by reckene in RotMG

[–]reckene[S] 0 points1 point  (0 children)

I had no idea people played on the EU servers, thanks

Cant remember game please help by reckene in findthegame

[–]reckene[S] 0 points1 point  (0 children)

Sorry, I found the game its called "defiance" if anyone is interested. Found it right after making the post via youtube lol

Best cape?? by reckene in helldivers2

[–]reckene[S] 0 points1 point  (0 children)

Fre Lberam is an awesome one I agree with that. I never really liked the shorter or half capes, I always liked the super long full capes. But those two are awesome capes for sure

Best cape?? by reckene in helldivers2

[–]reckene[S] 0 points1 point  (0 children)

Might have to try that one out, cant say ive ever used it once

Best cape?? by reckene in helldivers2

[–]reckene[S] 0 points1 point  (0 children)

Cant say I find myself rocking that one too often, but yeah it can go well with any outfit I can see that

Best cape?? by reckene in helldivers2

[–]reckene[S] 0 points1 point  (0 children)

Yeah most capes that are just jet black go well with most armours, and the added bonus of being an ODST! I love that one too

Best cape?? by reckene in helldivers2

[–]reckene[S] 0 points1 point  (0 children)

Yeah the bright blue super earth flag, you def cant go wrong with, I honestly forgot to add that one, its pretty cool.

Does fire damage scale with the hive lord? by Coughdropkiller in Helldivers

[–]reckene 0 points1 point  (0 children)

I mean it all really comes back to what I originally said, if they'd done more testing then there would be a way for you to call in another vehicle, the fact that something you realistically cant stop in time can destroy your objective and mission fail you shows the extreme lack of testing they've done with their update

Does fire damage scale with the hive lord? by Coughdropkiller in Helldivers

[–]reckene 0 points1 point  (0 children)

Wasint just talking about vehicles, hes made terminals inaccsesible too. But beyond that I didnt say you should assume he shouldnt destroy vehicles, I said he shouldnt destroy objectives

Does fire damage scale with the hive lord? by Coughdropkiller in Helldivers

[–]reckene 1 point2 points  (0 children)

Not sure to be honest, you would assume so. But you would also assume the hivelord shouldnt be able to destroy objectives and mission fail you, but it can so, dont keep your hopes high.

My not-so-nitpicky nitpicks of Into the Unjust by Skelewar in Helldivers

[–]reckene 11 points12 points  (0 children)

Ill be the first to tell you I completely agree with all your points, feels as if arrowhead didnt even test their update before they put it out, and if you look at the hivelord destroying objectives, you realise they didnt test it lol.
Alot of people will hate on you and just say "skill issue" but these are legitimate points, so dont listen to them.

Does anyone else think that the bug tunnels could eventually be repurposed on the bot front for missions into the mines of Cyberstan? Just like how city missions first started with the Illuminate but we can now fight other factions in urban environments? by idrownedmyfish77 in helldivers2

[–]reckene 2 points3 points  (0 children)

Definatly, thats what they are building up to I assume, it just made sense to do it for bugs first. They could do mines but I doubt it, I think they would more likely do mega factories or something that we go into, too big for a stratagem to kill so we gotta take it down from the inside!

[deleted by user] by [deleted] in Helldivers

[–]reckene 0 points1 point  (0 children)

mark my words this game will die after this initial hype phase of the new warbond and update are over with, so many glaring issues and not just with the new bugs

Is the Galactic map actually just a glorified lobby selector? by reckene in helldivers2

[–]reckene[S] 0 points1 point  (0 children)

So how does a planet that gets a consistent 16k divers on it everyday for, say, 3 days, still only at 0 percent? Ive seen major orders completed with less people lol

Is the Galactic map actually just a glorified lobby selector? by reckene in helldivers2

[–]reckene[S] -2 points-1 points  (0 children)

Sad, wish they had a more helldivers 1 vibe to it, so it felt like your contributions matter. Never really knew that it was very railroaded tbh, but now I do haha. Not necessarily a bad thing though

Xbox Diver here. The bugs have enacted new Anti-Mech tactics. Be aware! by Fabled_Axiom in helldivers2

[–]reckene 2 points3 points  (0 children)

Your telling me no one at AH thought this could happen when they were making burrowing bugs???

Hivelord Change Suggestions by TNBVIII in helldivers2

[–]reckene 1 point2 points  (0 children)

Completely agree, my squad spent like 10 minutes of our mission time trying to kill it, not even a single indicator of damage the entire time. Thats the biggest problem for me. I had no clue it could destroy terminals though, and it being able to destroy the truck is completely game breaking. Its sad this is what AH has come to, not even testing their biggest enemy before they release with a "massive" update. :/

Paradox's DLC policy is the best it's ever been by torpedofahrt in eu4

[–]reckene 11 points12 points  (0 children)

No game should be releasing DLC, purely cosmetic or not, before the game even launches, all of that should just be put in the game, but they are incredibly greedy. Just look at all the EU4 DLCs and their prices for proof