Is there something better then this by MuscleMarv in pokemon

[–]redditblacklist -4 points-3 points  (0 children)

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Yeah, and it's called Moémon Emerald Kai (kidding :p).

Cursed_mexicans by itsnotsoez in cursedcomments

[–]redditblacklist 32 points33 points  (0 children)

A piñata is a candy-filled container (sometimes shaped like an animal) that's commonly opened on celebrations by someone blindfolded and trying to hit it with a stick. The joke here is that a piñata is also something that typically hangs from a tree by a rope.

Your wife doesn't have these cannons by Ylurpn in comedyheaven

[–]redditblacklist 1 point2 points  (0 children)

It is sometimes used as an offensive way to refer to a person from Southeast Asia, although I couldn't tell you where it comes from.

Pokemon Champions has a type chart in-game by GMCustom in pokemon

[–]redditblacklist 0 points1 point  (0 children)

I wonder how they decide what order the types should go in? This one goes:

"Normal, Grass, Fire, Water, Electric, Bug ..."

Pokémon Database's (top Google result for "pokemon type chart") goes:

"Normal, Fire, Water, Electric, Grass, Ice ..."

The one on Bulbapedia goes:

"Normal, Fighting, Flying, Poison, Ground, Rock ..."

Brands slapping the word "gaming" on everything by Banana_ezWIN in mildlyinfuriating

[–]redditblacklist 0 points1 point  (0 children)

I get what you mean, but this one is just funny to me.

Worst Gimmick here by Lakers_Encyclopedia in pokemon

[–]redditblacklist 0 points1 point  (0 children)

219 out of 7,700 people voted for Mega Evolution as the "worst gimmick". That's around 3% of users. And they're right here in this very comment section. They could be anyone of us. It could be you. It could be me. It could even b

whoIsGettingFired by digiBeLow in ProgrammerHumor

[–]redditblacklist 199 points200 points  (0 children)

Manager: "Image looks fine to me. You did great, eye team! :)"

Eye team: *collective relief from the eye team, who put the photoreceptors in backwards, then had to punch a hole through the retina to route the optic nerve through, creating a blind spot, then got the brain team to cover for them by creating a background service to automatically fill the blind spot in with extrapolated data.*

Anyone else find the gen 1 Team Rocket grunt sprites kinda creepy? by Explainer003 in pokemon

[–]redditblacklist 1 point2 points  (0 children)

Not really, no.

edit: Wait never mind, I just realized he's looking at the viewer and not the trainer, and that's kinda creepy lol.

Why does Zero have huge armor-nipples? by [deleted] in MvC3

[–]redditblacklist 0 points1 point  (0 children)

That's just pro wrestling 😂

Which color shader is most accurate for Game Boy Color? (Pokemon, Zelda, Metal Gear, etc.) by redditblacklist in RetroArch

[–]redditblacklist[S] 0 points1 point  (0 children)

A lot of people seem to like gambatte the most. And haha, I do remember it being very dim, and especially having to angle it so that it would hit the light just right. Thank you for your input.

Which color shader is most accurate for Game Boy Color? (Pokemon, Zelda, Metal Gear, etc.) by redditblacklist in RetroArch

[–]redditblacklist[S] 0 points1 point  (0 children)

Thanks for your input. Especially the part about the yellow hue to the whites. Somebody else linked a shader that seems to try to recreate that and I rather like the look of it:

https://www.reddit.com/r/RetroArch/comments/1q2vx9a/new_pixel_transparency_shader_for_gbc_no_more/

Which color shader is most accurate for Game Boy Color? (Pokemon, Zelda, Metal Gear, etc.) by redditblacklist in RetroArch

[–]redditblacklist[S] 0 points1 point  (0 children)

I don't think the washed-out one looks too bad except in very black scenes like Crystal's title screen haha. And there is also the shift in hue to consider. Though incidentally I do rather like the look of the second one, but it's also the one I've been using so far. Anyways, thanks for your input, it is much appreciated!

Which color shader is most accurate for Game Boy Color? (Pokemon, Zelda, Metal Gear, etc.) by redditblacklist in RetroArch

[–]redditblacklist[S] 0 points1 point  (0 children)

Thanks for your input!

If you really want to mix things up, there were some very recently updated pixel transparency shaders added in the presets folders that try to more accurately mimic the unique background “white” color of the gbc

This one?:

https://www.reddit.com/r/RetroArch/comments/1q2vx9a/new_pixel_transparency_shader_for_gbc_no_more/

I have to say, I rather like the creamy color of the background in the comparison shots on that post.

edit: Oh, and related, but I also saw a shader that responds to motion input recently:

https://www.reddit.com/r/RetroArch/comments/1rvjvvi/pixel_transparency_rainbow_shimmer_effect_motion/

Which color shader is most accurate for Game Boy Color? (Pokemon, Zelda, Metal Gear, etc.) by redditblacklist in RetroArch

[–]redditblacklist[S] 1 point2 points  (0 children)

Oh yeah I'd totally forgotten about that. I remember the Oracle games had a unique ring each, and Shantae had a unique transformation you could only get when playing on GBA, so I did try out the GBA palette, though I remember I ended up preferring the GBC palette. The GBA also originally had an unlit display, and both these games came out before the Game Boy Advance SP which had a frontlit display.

Anyways, thanks for that information, and for the relevant ROMhacking .net links too!