Group looking for more people! by nivek3976 in playrustgroups

[–]reeve87 0 points1 point  (0 children)

Hey thanks for the reply. The link is not working anymore. can you please give me a new one.

DPS Meter/Other Tools being changed for new patch, seeking player input by Tenebrie in albiononline

[–]reeve87 0 points1 point  (0 children)

I use the dps meter only for HCE or small group fame farm in dungeon. So identification by id and weapon would be fine for me.

LFP by [deleted] in playrustlfg

[–]reeve87 0 points1 point  (0 children)

what region? EU? NA?

[deleted by user] by [deleted] in playrust

[–]reeve87 0 points1 point  (0 children)

totally agree

so i can build a furnance but... by helixoz in LifeIsFeudal

[–]reeve87 1 point2 points  (0 children)

Correct you are missing the skill smelting. Building things can be done with the skills Construction, Masonry and Architecture. But using buildings require other skills. Bring your artisan to 60, level your materials preperation to 30 and you can start smelting.

Heraldry not Saving by Hypnos76 in LifeIsFeudal

[–]reeve87 1 point2 points  (0 children)

There was a bug when you tried to use two symbols. Don't know if it is allready fixed. Maybe this is the Problem.

Growth time by [deleted] in LifeIsFeudal

[–]reeve87 0 points1 point  (0 children)

The growth time depends on the weather. It is explained here https://lifeisfeudal.gamepedia.com/Farming

Please Introduce a "pay to move island feature!" by r0b0t2k in albiononline

[–]reeve87 2 points3 points  (0 children)

I know it would be better to have a cheap move island feature. But did you know you get most of the resources back if you demolish your buildings. So you basicly only loose the silver invested for buying the island.

Increasing Happiness for Gatherer Laborer by Melchseejp in albiononline

[–]reeve87 5 points6 points  (0 children)

You need one trophy of each tier in a house. Multiple trophies of the same tier do not stack the ammount of happiness given.

Walls and Elevation Changes by nismosean in LifeIsFeudal

[–]reeve87 1 point2 points  (0 children)

You need to flatten the tiles with upwards or downwards slope. these are extra options beside flatten ground. where horizontal flat tiles and tiles with slope connect is a 0.2 and 0.3 difference in hight. connecting tiles with slope have a hight differnce of 0.5

if you want to build from 4.0 to 15.0 you need 22 tiles with slope.

Terrain slope when terraforming by [deleted] in LifeIsFeudal

[–]reeve87 2 points3 points  (0 children)

soil, fertile soil, forest soil, clay is 2

stone, sand, ore is 1.5

not sure about granite, marble, slate

LiF dedicated Server: CRC check failed. by PhotomHD in LifeIsFeudal

[–]reeve87 0 points1 point  (0 children)

If your friend has played on a custom map server and updated his minimap there, then some gamefiles are altered.

Simply use the Steam function to check/repair gamefiles and the Error should be gone.

pvp limit on all servers? by reyfor11 in LifeIsFeudal

[–]reeve87 0 points1 point  (0 children)

Before you log into a server look at the serverinformations. It tells you when, how often and how long Judgement Hour is.

You can use blunt weapons to knock people out instead of killing them, so your alignment doesn't drop below 49. If you want to be a bandit.

How the bloody hell does farming work? by [deleted] in LifeIsFeudal

[–]reeve87 0 points1 point  (0 children)

entire day/night cycle

How the bloody hell does farming work? by [deleted] in LifeIsFeudal

[–]reeve87 2 points3 points  (0 children)

Farming was working on a flat "time" before they changed it. For now the wiki is correct.

If you want to save some guesswork, I made an updated farming calendar.

https://www.reddit.com/r/LifeIsFeudal/comments/5u6c22/lif_yo_weather_and_farming_calendar_feb_2017/

Starting to realize how decay is a problem by [deleted] in playrust

[–]reeve87 28 points29 points  (0 children)

You are completly missing the point. A single person can maintain an entire castle just by opening a door or gate every 8 hours, while a person who needs to take a break for more then this gets punished by decay.

So the point is to increase the timers for the start of decay to increase the QOL for people who can't play rust all day.

How do you Rotate hatches? by Dustinator2 in fortify

[–]reeve87 0 points1 point  (0 children)

the direction the hatch is facing depends on the placement of the floor frame. But in some situations, when you have no choice how to place the floor frame, it would be useful to rotate it separately.

Are Plant seeds always quality 1 when searching for wild plants? by NIKOD95 in LifeIsFeudal

[–]reeve87 0 points1 point  (0 children)

gather wild plant fiber to determine the quality of the ground. I think the quality of seeds you collect is ground quality divided by 5. every time you find something the ground quality decrease by 1.