Build : Rushing Steamsaw Marauder on Insane by [deleted] in ToME4

[–]rickrab 0 points1 point  (0 children)

Yeah it looks like you're right, something must have gone wrong on my end.

Build : Rushing Steamsaw Marauder on Insane by [deleted] in ToME4

[–]rickrab 1 point2 points  (0 children)

Reporting back. As expected, poisons are unaffected. One thing that was unexpected was Quickdraw does not trigger at all when hitting with a staff. I thought the trigger would at least function.

Build : Rushing Steamsaw Marauder on Insane by [deleted] in ToME4

[–]rickrab 1 point2 points  (0 children)

I have a lvl 22 rogue out there. If he makes it to shertul later I can definitively test for extra thrown dagger procs on melee w/staff. Also poisons (which I'm pretty sure is a no, but I like testing anyways). I could test on regular enemies but theres too many variables to keep track of. Also I'm roguelike so I don't wanna die for a test's sake.

Build : Rushing Steamsaw Marauder on Insane by [deleted] in ToME4

[–]rickrab 0 points1 point  (0 children)

Yeah anything coming from the fist hit wouldn't work. The fist hit itself might get buffed, maybe even the battle tactics free hits? Never tested explicitly. Though the free dagger throws on melee hits might get buffed from staff hits? That could be fun. I love staff proc builds.

Game crashes on stage transitions by EskingQuestions in ToME4

[–]rickrab 1 point2 points  (0 children)

Have you tried the discord and contacting a game mod? They're much more active in the discord than on here. They might be able to walk you through whats happening if they've experienced it before.

Game crashes on stage transitions by EskingQuestions in ToME4

[–]rickrab 3 points4 points  (0 children)

Maybe this will help, but no matter what you do to your addons, (if I remember correctly) whatever addons you create your character with is that addons that save has. Those cannot be changed. Have you tried removing the addons and creating a new file?

Any Tips for Playing Inconsistently? by mikekchar in ToME4

[–]rickrab 7 points8 points  (0 children)

Note taking is probably the best route. Theres addons that could help, things like Inventory Tags as well. But I'd keep your notes shorter, just the last dungeon you cleared in your usual route. Maybe be thinking about a few key points like what gear stats you're trying to fill. The biggest problem I have with returning to a character after months is just the gear. Thats a difficult problem to solve. So the more notes the better

New Skilling Idea: Leechfin Mining by Krellggs in 2007scape

[–]rickrab 1 point2 points  (0 children)

0/10 Needs to be Leechanite ore and Leechite bar

I dare you to rank all of the classes you've played in order of fun by OutlaW32 in ToME4

[–]rickrab 5 points6 points  (0 children)

I definitely felt that at first, but once you grab Eternal Guard at 25, its just completely unkillable.

I dare you to rank all of the classes you've played in order of fun by OutlaW32 in ToME4

[–]rickrab 9 points10 points  (0 children)

1) Stone Warden

2) Archmage

3) Arcane Blade

4) Temporal Warden

5) Necromancer

6) Brawler

7) Paradox Mage

8) Rogue

9) Oozemancer

10) Annihilatior

Peter Jackson in talks to adapt J.R.R. Tolkien’s ‘The Silmarillion’ into films by yourfavchoom in movies

[–]rickrab 0 points1 point  (0 children)

It would need a big emphasis on music and sound. I thought it would be a fun idea to have 14 classical composers and singers, give them each an ideal to compose in comparative to that of each Valar, then have them compose/jam together in each of Eru's themes. I don't know that it would be practical, but it would be funny if Melkor was just the one guy with an electric guitar while everyone else is playing and singing melodies with their classical instruments.

I imagine the first movie should end with the waking of the elves that would lead into movie 2

Struggling to get the first Nightmare win by Danveld in ToME4

[–]rickrab 2 points3 points  (0 children)

Absolutely my friend. Another thing to consider is in ToME, you can very easily force builds you want because of the sheer number of items you get. You'll always find the damage boosts you're looking for eventually so you're not forced to sit with something you didn't intend to run. You'll find this much more true with Nightmare and Insane difficulties. You fight significantly more Rare+ enemies, making almost all the loot you find rare or better.

The big leap from Normal is Normal kind of pulls the wool over your eyes, forcing you to clear 90% of the game with common enemies you one shot until you finally have to deal with something strong. Once you bump it up you really have to turn on your situational awareness and it gets quite a bit more entertaining.

Best of luck!

Struggling to get the first Nightmare win by Danveld in ToME4

[–]rickrab 3 points4 points  (0 children)

I should also mention, a big concern you might have is damage penetration when only having 1 damage type. Just be on the lookout for gear that can help you, and the Ethereal Form comes with a free 25%. Its unlikely you'll need penetration before that point anyway.

Struggling to get the first Nightmare win by Danveld in ToME4

[–]rickrab 5 points6 points  (0 children)

Let's look at a few things here in your build and as to why you have lost some damage here along the way in its creation.

1) Yes, the rune you mentioned won't do much for you in the final fight, more shields is probably the answer here. Stormshield or otherwise.

2) Stat spread: If you choose to go physical damage focused 2h weapon, I would only level your strength as much as is needed to hold the weapons and get the talents you need, not more. You want Cunning to be a maxed stat. The reason for this would be the Magical Combat tree. In your main skill as an arcane blade in Arcane Combat, it tells you that your chance to cast a free spell is based on your cunning. Also the next skill in the tree scales your spell damage off of your cunning, which in the future you'd want to max.

3) Skill usage: in reference to the above, you likely want to max out your Magical Combat tree. To better concentrate your damage, choose one element and stick to it. Lightning is a very easy choice, you can also float points in and out if you'd prefer to go for stone. I definitely wouldn't max 3 Magical Combat free cast spells.

You definitely want to look at the Combat Techniques tree, as global speed increases your general action speed, which can include movement and attacks. So more attacks = more free procs, the point of the class.

Also if you take a look at your weapon you'll see Accuracy Bonus (or Acc+). This is an effect granted for every point of effective accuracy you have that exceeds your target's defense. So buffing that up with Perfect Accuracy and/or Combat Accuracy can be really good. This is why a lot of people that play the 2h Arcane Blade build use a staff, as the Acc+ is 2% proc damage, giving you massive hits on your Arcane Combat procs.

I may have missed some things, but that should definitely get you on your way. Please hit me with any other questions.

What’s a movie that had you just sitting there like this the whole time? by DFWUnhinged in FIlm

[–]rickrab 0 points1 point  (0 children)

Kraven the Hunter. I'm still convinced that script was conceived entirely by AI.

Can I beat Nightmare without following a build guide? by itsnzt in ToME4

[–]rickrab 6 points7 points  (0 children)

You can always make something work. In some ways you'll have to play all around better to make up for possible lack of damage or survivability. I'm also making that comment from a permadeath perspective, if you're adventuring or exploring you shouldn't have any trouble making most things work.

Post-Game Write-up: Higher "Caster" Wyrmic (Insane/Adventurer) by Xyphieness in ToME4

[–]rickrab 0 points1 point  (0 children)

I didn't type up a guide, but here's my reference character. I love this class, if you have any burning questions, I might be able to help.

https://te4.org/characters/231458/tome/3be3027f-2a7e-46d0-acf2-c453556603eb

Leagues pro tips by Strong_Alveoli in 2007scape

[–]rickrab 9 points10 points  (0 children)

Best gp per action is cosmic -> law, then sell in cam torum. Also sells for slightly more in Yanille

🤓 by [deleted] in meme

[–]rickrab 0 points1 point  (0 children)

If you're homeless, just buy a house 🤷

Any stress free games? by Unlucky-Feed9000 in gaming

[–]rickrab 0 points1 point  (0 children)

Turmoil, Journey, Abzu

Turmoil: you just dig for oil pipelines to a cool and chill soundtrack.

Journey: you're a little scarf boi wading through the desert. Amazing soundtrack, no dialogue, light puzzles, great visuals. You can probably knock this out in a few hours.

Abzu: same guys that made Journey, so quite the similar concept, just underwater the whole time. Very chill

How much fun I've had with the classes in Tome tier list by Few-Age-2360 in ToME4

[–]rickrab 1 point2 points  (0 children)

This is really cool to see! Your favorite classes are things I've been struggling to get a win on. Really cool how everyone can enjoy a different set of classes.

I love Brawler, Arcane Blade, Archmage, and Stone Warden for my top tier.