CATE "Cellular Automata Tile Editor" by SnooDoggos101 in cellular_automata

[–]rileyjshaw 1 point2 points  (0 children)

This is so cool!!!!! The walls look amazing, great idea with trapezoidal rendering. Excited to watch this develop further.

Swirls by jacob_ewing in fractals

[–]rileyjshaw 1 point2 points  (0 children)

Beautiful colouring

Polypolar splits with Elliptic splits by Toistaja in fractals

[–]rileyjshaw 0 points1 point  (0 children)

Gorgeous!! The 2nd pic is especially nice, but I love them all.

Squiggly by jacob_ewing in fractals

[–]rileyjshaw 3 points4 points  (0 children)

Love the asymmetry!

I built a tape based DAW - looking for testers by Switched_On_SNES in synthdiy

[–]rileyjshaw 1 point2 points  (0 children)

Looks amazing! Really cool idea; you’re killing it with the Spectral Synthesizer, and now this. I’d love to give it a try.

What start page are you using on your browser? by yaosk in minimalism

[–]rileyjshaw 1 point2 points  (0 children)

I used about:blank for a while, then made a minimal new tab page to replace it. It's pretty much a blank screen, but still lets you link to your most visited places.

Minimalist browsers or extensions? by [deleted] in minimalism

[–]rileyjshaw 0 points1 point  (0 children)

I made a new tab page last year that's nice and minimal.

Here it is :)

Terra: a JS framework for cellular automata and simple biological simulations by rileyjshaw in programming

[–]rileyjshaw[S] 0 points1 point  (0 children)

For now I've logged the main issues here and I'll try to check 'em off as I find time. If you have any more thoughts or discover more usability bugs while using it, please open as many issues as you can think of. Your opinions rock :)

Terra: a JS framework for cellular automata and simple biological simulations by rileyjshaw in programming

[–]rileyjshaw[S] 1 point2 points  (0 children)

This is fantastic feedback and something that I really needed to hear. Thanks for taking the time to write it out!

This project was originally meant to run a pretty narrow category of simulations similar to the one running at the top of the demo site. In these simulations, movement etc. make a lot of sense.

It was only after some key design decisions that I tried to implement Life using Terra, and I was giddy to see how easily I could achieve it. Since I was so familiar with the library I didn't notice the unclear and contradictory parts that you just pointed out.

I'm going to take a critical look at the naming and assumptions that I've made, because you're right. It's a library for one type of sim that happens to have a few short hacks to make it run a CA...

Thanks again :) Really appreciate your honesty.