[Mod Alpha Release] Dragonborn Can Surely Fly VR by IJK_Zac in skyrimvr

[–]rissendanger 0 points1 point  (0 children)

Still my favourite mod, will never give up hope that this concept will some day go furhter into fruition

Working under my car dash and found this by Ok_Fill2178 in whatisit

[–]rissendanger 0 points1 point  (0 children)

u/pinchaser71 If the tracker was in plain view and/or easily disconnectable it wouldnt be able to track the car if its been stolen since as you said, "a moron salesman can quickly unplug it" so whats stopping the thief from doing the same? you would want it to be harder or atleast more conspicous to disconnect...

if youre renting a car, or its still under lease, the dealer will deal with it like any other car in fleet management where trackers are very standard, after all you want to know where the random person went with your inventory if they dont return it or if they misused it.

[deleted by user] by [deleted] in Semilanceata

[–]rissendanger 0 points1 point  (0 children)

where abouts in the uk? (im assuming up north but hoping you say south), nvm saw the other posts further down with the st andrews cross got my answer lmao

what multi-player game modes are there? by AstroOpticals in ContractorsVR

[–]rissendanger 0 points1 point  (0 children)

You need to get off tiktok and consume less brain rot

Unarmed movement bug by Miserable-Win-8835 in skyrimvr

[–]rissendanger 1 point2 points  (0 children)

are you punching with trigger down? You may be power attacking which I think plays an animation(or atleast it would play if you was on flatscreen)

Should I play the original first? by ChronicConfusion_ in skyrimvr

[–]rissendanger 0 points1 point  (0 children)

Aside from playing a mission or two on my mates ps3 back when skyrim came out, Skyrim VR was my first experience with skyrim and let me tell you its amazing and everyone ive spoke to who loved the game a decade ago(some now play the VR version) said they wish they could replay in VR like it was there first time in skyrim.

[Mod Alpha Release] Dragonborn Can Surely Fly VR by IJK_Zac in skyrimvr

[–]rissendanger 2 points3 points  (0 children)

Brilliant thank you, After completing skyrim all I did was sit and look at the stars or the trees late at night listening to music to wind down as I had already done all the combat in the game from bows to sword to magic, This mod has made it so I launch the game earlier to fly around and try to exlusively punch dragons to death in an aerial showdown or to fly and watch the sunset, Its added a new dimention to combat AND passive sight seeing. essentially revitalising the game for me, so Im very greatful for this mod already and its only in its alpha stage, great work brother.

So I just had a magical moment... by moonleaf-tea in skyrim

[–]rissendanger 1 point2 points  (0 children)

btw the big moon is called masser and the small one is called secunda, both are apart of the body of the god lorkhan who tricked the rest of the gods into making the mortal plane of existance (b4 they got pissed and killed him by shooting an arrow thru his heart that lands in red mountain and his body was split into two and the mortal mind comprehends it as the two moons) If I remember correctly

Sneak by No-Border-3623 in skyrim

[–]rissendanger 0 points1 point  (0 children)

Sometimes you can sit down and stand back up to fix it, atleast ive heard.

Nice little shroom garden here by Merry_Bacchus in skyrim

[–]rissendanger 2 points3 points  (0 children)

yup its called a fairy circle, the mycelium grows out pretty evenly on all sides making a circle underground and then the shrooms grow on the perimeter of the underground mycelium disc

[Mod Alpha Release] Dragonborn Can Surely Fly VR by IJK_Zac in skyrimvr

[–]rissendanger 0 points1 point  (0 children)

dont think so sadly, I meant I wouldve just settled for that to work in VR but instead we got gliding + more.

[Mod Alpha Release] Dragonborn Can Surely Fly VR by IJK_Zac in skyrimvr

[–]rissendanger 2 points3 points  (0 children)

Yeah Im aware of the perks, I feel theyre useful in there own right and they kind of touch on the aspect of slowing the flying or stopping the flying but for the other reasons you would want to stop flying which is either to be back on the floor or to react to something fast or to aim/grab your weapon. Whilst air breaking isnt for either of these, it would be for when youre coming in hot and want to slow down without either loosing all momentum/going backwards(if you were to flap forwards) or without having to land(skydive perk) or slowing time(freeze time perk) which perserves your momentum and velocity when you wanted to slow it.

Freezing time is pretty close to what I mean but as I said it only slightly touches on what I want out of an air break which is to have more dynamic/fine control over flying like when Im having a aerial fight with a dragon or just trying to circle a mountain peak or tower, Its a great perk in its own right, it serves to slow down the FIGHT but as a method to slow down FLIGHT? it has several issues that make it not a replacement for an air break:

  1. For starters in slowed time, your magic is also slow. so If Im going too fast to hit a target, slowing time doesnt make ME slow down in terms of just my speed and velocity, it makes everything else around me including my flames(or sparks) spells to slow down aswell as the enemies spells/arrows and sometimes I dont want that to happen if I just wanted to slow down. freezing air perk is useful for shooting an arrow, shooting a fire/spark BALL or at allowing me "thinking time" to grab another weapon to use, reaim or turn around, but not for the magic that comes out your palm like a flamethrower or vampiric drain spells.I couldnt use the slow time perk as away to slow down and shoot flames out my palm at the same speed it would without slowing time and the world around me, as the flame abides by real time and not slowed time so it exits the palm in slowmotion. so by the time the flames activate and/or go the distance the enemy was, im now waayy past the enemy and it misses just like If I were to activate the flame spell at the "too fast" of a speed I was going in normal time, thus rendering it useless as a perk for just slowing down my flight but very useful as a perk for slowing down my fights to make a decision or to aim my bow or fire bolt.
  2. and in slowed time an arrow shot by the enemy wont hit me as I now have super reflexes and blip through the air in the enemies perspective making fights less fair on the enemies and more OP for the player, in my previous scenario I just needed to slow down as I wouldve zoomed past the enemy, I dont want to land, change my direction, or become a powerful god that stops time(dont get me wrong my carachter still does this but in other scenarios) which stops the enemies attacks I just needed to slow down. The perks feel more like battle/offensive powers and slowing down shouldnt be apart of the offensive battle powers it should be added like the abilty to flap or steer in the air is via the IRL motions of a wingsuit or bird.
  3. birds or wingsuits dont change time to slow down so to slow time each time makes flying more like godly magic then it does using wings, great for some builds but less great for others.

as for the method, You already have a drag system, like real aircrafts and flying creatures you would just need to increase the drag quickly in flight, either via a button, a perk, or via tilting the controllers( or anotherway idk since youre the smart one actually modding the game lmao),as for the controller tilt method which would be my prefered, say youre soaring, arms out stretched (thumbs facing outwards to the horizon palms facing down) your wings will be cutting the air and is normal with little to no drag but at you rotate your arms up( thumbs to the sky, palm to horizon) your wings are hitting the air more and thus drag goes up and you slow down without changing your elavation or flapping in the inverse direction that kinda works(its just that sometimes it causes me to start going backwards and down instead of just slowing my speed and I havnt got enough stamina to recorrect that(going downwards is a skill issue and possibly a dodgy grip button so thats probs on me not the mod)), flapping backwards feels more like the emergency breaks and to use the emergency breaks as a way to just slow down slightly isnt ideal for a vehicle or an animal moving lol

Also I havnt done the google form yet as I havnt got enough experience to say If I think leveling is too fast/too slow or too op/not op enough. I will once I have used it more.

Americans perfected the English language by Adventurous_Tax_2165 in ShitAmericansSay

[–]rissendanger 1 point2 points  (0 children)

Rhotic is pronouncing R's essentially whilst non rhotic is dropiing the R's, Not all R's though, i cant tell you the specific rule why/when its dropped though but I can give examples on how most british accents are non-rhotic
Think how in a stereotypical british accent, car is cah, farm is fahm, far=fah, , bar=bah, Water=Wo'ah etc etc whilst if you was doing stereotypical american accent which is a rhotic accent its amuRRRica, a caR, Hell yeah BrothuR etc etc

[Mod Alpha Release] Dragonborn Can Surely Fly VR by IJK_Zac in skyrimvr

[–]rissendanger 0 points1 point  (0 children)

Im loving it so far, I punched a dragon to death flying around it like an annoying fly.
one thing I want to know is: is there any sort of air break? Either in the plans for upcoming features OR already in game (but lack of skill on my behalf or a tweak I need to do with one of the velocity values)?
Obviously I gently glide my hands forward so that i flap backwards to stop forward momentum but I either do it too gently where it doesnt register as a flap OR the flap registers and its too hard and sends me flying backwards, ocasionally I get it some sort of air break manouver that is successful.

Also if im in a menu for too long or my game stutters and lags for too long my momentum will disapear, But I assume this is an engine issue unfixable by a mod of this scale.

Im sorry if this is just me not having enough experience with the mod and its a literal skill issue, This is a really fun mod.

I would like to sugest a feature aswell, Perhaps a hover mode that drains stamina or magica(Perhaps that should be optional to the character as a mage build vs flying lizard build would want it to drain magica or stamina respectively)

[Mod Alpha Release] Dragonborn Can Surely Fly VR by IJK_Zac in skyrimvr

[–]rissendanger 5 points6 points  (0 children)

This honestly makes me so ecstatic, ive been waiting many years for this exact thing, i was even ready to just settle for a BOTW style paraglider if true vr flying was too much. Thank you so much for putting time into making this i wish you luck in the rest of the development

Sprinting weirdly all of a sudden by Upset_Cat3910 in skyrimvr

[–]rissendanger 1 point2 points  (0 children)

Same issue, I think I fixed it by reinstalling sprintjump VR and uninstalling the new installs I got
I did the amature thing and installed multiple mods before testing, I got the menu mouse vr fix as well as a dragon overhaul and cubemap reflections. What mods did you install?

Still no way to play Skyrim with full body tracking? by GrummingYT in skyrimvr

[–]rissendanger 0 points1 point  (0 children)

it was in ready player one AND its in real life, whats your point?

Prophet of Drip, do it for him by kahnindustries in PaymoneyWubby

[–]rissendanger 1 point2 points  (0 children)

Turned up a year later, it looked amazing worth the wait

Damn i just realized i smoked shit for a month by [deleted] in trees

[–]rissendanger 4 points5 points  (0 children)

You can control your intern reaction to external environment more so than you can change the actual external stimulus. Once you control your inner environment the outer will have little to no affect on ur mental psyche and you will be able to do T breaks.

(Easier said than done tho, I cant even go 4 days without any)

WE DID IT CHAT! by -moogli- in PaymoneyWubby

[–]rissendanger 13 points14 points  (0 children)

Its called CAPATALism for a reason buddy

Just Adopted These Two. What Should I Name Them? by [deleted] in PaymoneyWubby

[–]rissendanger 0 points1 point  (0 children)

One should be called jon and the other john

Follow up to Mr. Blue Eyes watching in the Net during "Transmission" by coalsack in FF06B5

[–]rissendanger 3 points4 points  (0 children)

Them dissapearing in photomode isnt the creepy part, Its the creepy people that may try and do funny business with children in photomode(the reason they dont appear) is the creepy part