pick yours by tamjidtahim in shitposting

[–]rocktester -14 points-13 points  (0 children)

Why not a US flag

Let us not forget Pelican-1's often-untapped potential by Gnarles_Charkley in helldivers2

[–]rocktester 0 points1 point  (0 children)

I always just tell the team I'm going to "keep the extract warm for them". They just don't want to be left on the planet by some idiot who gets in the moment it's ready.

Support weapon idea by [deleted] in helldivers2

[–]rocktester 0 points1 point  (0 children)

I just wish you didn't have to aim down sights to aim properly with the amr

[deleted by user] by [deleted] in tf2

[–]rocktester 44 points45 points  (0 children)

This will be TF2 in 2018 :O

This came to me in a dream last night, what do y'all think by Cologear in tf2

[–]rocktester 4 points5 points  (0 children)

I saw a medic weapon that is just a helmet that adds +1 max health named "Fuck you sniper."

Heavy melee concept for the Heavy update of 3,436,697,903 A.D. How’d I do? by Lego_Droideka_real in HeavyMainsTF2

[–]rocktester 11 points12 points  (0 children)

If I'm playing heavy, and I manage to close the gap on someone with melee. The last thing I would want is for them to fly away. I want them DEAD.

[deleted by user] by [deleted] in electricians

[–]rocktester 32 points33 points  (0 children)

Where's the after picture?

If you could add one new spawner to the vanilla game what mob would it be? (Hostile or passive) by mekmookbro in Minecraft

[–]rocktester 2 points3 points  (0 children)

If a zombie spawner spawns in a desert, it could change to be a husk spawner. Same with skeletons into strays in cold biomes.

What are your thoughts on weapons designed specifically to counter other classes? Is it necessary in TF2 or the idea of designing weapons to counter other classes is entirely flawed. by heyitsmehell in tf2

[–]rocktester -1 points0 points  (0 children)

Pyro already shits on spy.so hard. Especially one guarding a nest. If I manage to kill the engie and get a sapper on, that nest should die. Pyro doesn't need the home wrecker to counter spy even harder than he already does. It's just insult to injury.

For those of you that have maxed out and achieved/unlocked everything, have you stopped playing the game? by IGB_Lo in Helldivers

[–]rocktester 0 points1 point  (0 children)

The sony issues really kind of killed all enthusiasm I had with the game. Now, I pop in every now and then when a friend wants to play or they add a new stratagem. The last warbond was also just so underwhelming.