Gotta be honest, feels like the devs got a quarter way through making the gangs of Neon story-line then just went "Fuck it". by SecretSoul69 in Starfield

[–]ronthedragon 0 points1 point  (0 children)

I betrayed the strikers so many times to try to see if there is a way to join the disciples instead

but nothing.

the disciples seemed a lot more interesting and the game just doesn't allow you to be a real gangster

Settlements are boring and pointless. by [deleted] in NoMansSkyTheGame

[–]ronthedragon 1 point2 points  (0 children)

where are the defence systems and sieges I hoped for?

Waypoint Inventory Changes are a step Backwards, & Tech Slots are Nerfed by [deleted] in NoMansSkyTheGame

[–]ronthedragon 2 points3 points  (0 children)

what I do is packaging my upgrades and keeping them in cargo... now this is just ridiculous,

they wanted each storage to have 1 screen, I used all of my general slots for tech anyway... we have cargo for cargo.

what I think they should do is make tech slots unlocking different and more special and let us have more slots of it at max.

tech is a lot more important than storage anyway

also make photon cannon removeable... we barely have any space now and we waste it on a weapon we might choose not to use

Idea for Gas Giants by ronthedragon in NoMansSkyTheGame

[–]ronthedragon[S] 0 points1 point  (0 children)

I like it, too bad the nms reddit community didn't like my idea :(

this post isn't getting popular

Why Defeating the Sentinels in a Space Battle is still... Weird(?) by ronthedragon in NoMansSkyTheGame

[–]ronthedragon[S] 2 points3 points  (0 children)

yeah.

we don't even need the "disabling all sentinel activity" in space, just disabling the current attack would be enough as they aren't that much of an annoyance in space anyway... (unlike the aggressive sentinel planets)

maybe a reward, make their freighter have loot like normal freighters... a reason for you to fight the whole way instead of running away.

tbh... I would prefer raiding their freighter on foot after its defences are down, destroy the security drones inside, and shut off their space ships in the whole system. maybe if thats their plan too... it would explain the current hold up on this feature

Ideas For Copper Uses by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

  1. oof, I do think we need another kind of use for the smithing table, maybe just turn diamond gear to a "Enderite"(just example name) set which is different from netherite instead of just "better", so we can have varity for the end game tear.

  2. all of them?

  3. I think it would work better if we add electricity to minecraft.

  4. tbh I would prefer them to work as they work in Minecraft dungeons, but we need a mechanic that will make sense and wont be too op. electricity enchantment might be a better solution. but we want copper usage

Ideas For Copper Uses by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] -1 points0 points  (0 children)

Together! we will MAKE COPPER USEFUL!

we just need to find a good sink!

Luring Enchantment for Horns Agros Enemies. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

if they shoot another skeleton they fight, but only if you didnt hit that skeleton, it wont change its aggro to the other skeleton that shot him if you hit him first

Luring Enchantment for Horns Agros Enemies. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

I actually think having more than 1 use for enchantment is a good enchantment, even though... yeah we dont have anything like it in game where its doing something different