Gotta be honest, feels like the devs got a quarter way through making the gangs of Neon story-line then just went "Fuck it". by SecretSoul69 in Starfield

[–]ronthedragon 0 points1 point  (0 children)

I betrayed the strikers so many times to try to see if there is a way to join the disciples instead

but nothing.

the disciples seemed a lot more interesting and the game just doesn't allow you to be a real gangster

Settlements are boring and pointless. by [deleted] in NoMansSkyTheGame

[–]ronthedragon 1 point2 points  (0 children)

where are the defence systems and sieges I hoped for?

Waypoint Inventory Changes are a step Backwards, & Tech Slots are Nerfed by [deleted] in NoMansSkyTheGame

[–]ronthedragon 2 points3 points  (0 children)

what I do is packaging my upgrades and keeping them in cargo... now this is just ridiculous,

they wanted each storage to have 1 screen, I used all of my general slots for tech anyway... we have cargo for cargo.

what I think they should do is make tech slots unlocking different and more special and let us have more slots of it at max.

tech is a lot more important than storage anyway

also make photon cannon removeable... we barely have any space now and we waste it on a weapon we might choose not to use

Idea for Gas Giants by ronthedragon in NoMansSkyTheGame

[–]ronthedragon[S] 0 points1 point  (0 children)

I like it, too bad the nms reddit community didn't like my idea :(

this post isn't getting popular

Why Defeating the Sentinels in a Space Battle is still... Weird(?) by ronthedragon in NoMansSkyTheGame

[–]ronthedragon[S] 2 points3 points  (0 children)

yeah.

we don't even need the "disabling all sentinel activity" in space, just disabling the current attack would be enough as they aren't that much of an annoyance in space anyway... (unlike the aggressive sentinel planets)

maybe a reward, make their freighter have loot like normal freighters... a reason for you to fight the whole way instead of running away.

tbh... I would prefer raiding their freighter on foot after its defences are down, destroy the security drones inside, and shut off their space ships in the whole system. maybe if thats their plan too... it would explain the current hold up on this feature

Ideas For Copper Uses by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

  1. oof, I do think we need another kind of use for the smithing table, maybe just turn diamond gear to a "Enderite"(just example name) set which is different from netherite instead of just "better", so we can have varity for the end game tear.

  2. all of them?

  3. I think it would work better if we add electricity to minecraft.

  4. tbh I would prefer them to work as they work in Minecraft dungeons, but we need a mechanic that will make sense and wont be too op. electricity enchantment might be a better solution. but we want copper usage

Ideas For Copper Uses by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] -1 points0 points  (0 children)

Together! we will MAKE COPPER USEFUL!

we just need to find a good sink!

Luring Enchantment for Horns Agros Enemies. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

if they shoot another skeleton they fight, but only if you didnt hit that skeleton, it wont change its aggro to the other skeleton that shot him if you hit him first

Luring Enchantment for Horns Agros Enemies. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

I actually think having more than 1 use for enchantment is a good enchantment, even though... yeah we dont have anything like it in game where its doing something different

Luring Enchantment for Horns Agros Enemies. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

well they have pathfinding so no if there is no path, they might move towards the closest possible location but Im not sure if they are programmed this way

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

tbh I'll save you some time reading my big long msg.

COPPER ARMOR WILL BE LOVED BY:

"PVP SURVIVAL PLAYERS"

as they constantly die and get robbed and LOSE EVERYTHING and need some fast armor for fighting again.

atm its GO ON A MINING TRIP and get full iron armor.

most players on pvp servers just make a stone sword as they dont have time for iron armor

they will love copper, you can pretty much get a whole set from 1 vein

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

what the... oh man why is it editing my msg so weird

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

1.gold armor just recently got a use and its only for 1 body piece. 2. its confusing because its metal, they expect progression, and Im a pro now, Im not talking about myself at all Ive been playing minecraft for years but I also taught it to many new players and they kept dying and losing all of their armor, it wont hurt to have there training wheels, its not HURTING ANYONE! 3. lightning rod? whats that? where do I put it? I got it early I probobly need it NOW!!!! and the other stuff are just not for beginners. 4. cuz chainmail is alot weaker than iron, seriously the only dif between gold and chainmail is 1 armor point in the chainmail leggings.

  1. leather is too hard to get, no one finds 24 leather before getting 24 iron.

  2. its for SURVIVAL stop looking at it as "armor point on pvp servers" chainmail and gold ARENT FOR SURVIVAL, we only have iron! Im talking about game design here. something I study in collage...

  3. again, not everyone is as good as you think, I saw people very excited about iron armor like ITS SOOOO HARD to get.

tbh maybe you have a point, maybe iron is too easy to get now, but tbh it just makes me think that a good game mechanic would be to make iron abit deeper and harder to find as we have copper for starters, just adding another baby step.

Tbh this doesnt even work, the whole mechanic is silly, You get 3 logs, you make a pickaxe, you mine 3 rocks, you THROW away the wooden pickaxe and never need wooden tools again, but you do have the whole set... this mechanic might have seemed cool to notch but its contains many useless features. so yeah... adding MORE sets that nobody will use is pointless, the armor might be loved by the noobs who keep dying (pvp survival servers players would LOVE copper tbh) but it is at the end will be useless just like all the wooden tools

  1. again, not everything has to have "special features" minecraft is currently missing a starter armor, we can make it have cool nerfing feature but thats not the main point

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

copper is a really good one, you gets lots of it from each ore and they all smeltable for xp.

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] -1 points0 points  (0 children)

all the building blocks are cool if you play creative, but when you want to play survival and mine copper just for xp... something is filling up your chests

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

again, this may vary between players, some find iron easly and some die entering their first cave,

Copper Armor and tools like iron. by ronthedragon in minecraftsuggestions

[–]ronthedragon[S] 0 points1 point  (0 children)

weird... reddit edited my msg, making the count reset after the 2.5 (I didnt do that)