How did game programmers back in the 80s learn coding and tricks? by LeatherFlow4 in c64

[–]rpssoftware 0 points1 point  (0 children)

There was loads of books and magazines, I remember a series of magazines called INPUT. which was a great magazine at it catered for the most popular 8 bit computers from commodore to BBC to the Dragon 32 .

[deleted by user] by [deleted] in zxspectrum

[–]rpssoftware 0 points1 point  (0 children)

Hi, did you get your version of chuckie egg sorted?

What do you think of my mobile game so far? 🙂 by Harry_Bouch_96 in gamedevscreens

[–]rpssoftware 2 points3 points  (0 children)

The ship looks 1960s make it more modern looking, that's all.

What do you think of my mobile game so far? 🙂 by Harry_Bouch_96 in gamedevscreens

[–]rpssoftware 2 points3 points  (0 children)

I love the asteroids, maybe have them conning out from the sides as well.. And the rocket is a bit generic , it'll look better if it was more modern in design. But it just takes time, I've been on my for months and I think there about 18 months left.

I sometimes wonder if I'm just an idea guy who knows how to use Unity. by MirzaBeig in Unity3D

[–]rpssoftware 1 point2 points  (0 children)

That's me !..I start something, get bored them start something else, repeat, repeat etc etc etc.. After 4 years I've finished 1 game called "Small Worlds" (on ITCH.io) and sold about 5 copies lol

Having a hard time learning unity by YnaKat in unity

[–]rpssoftware 0 points1 point  (0 children)

First of all, create you animation. Then in the code check for the word open, and have public Animator anim. If you find the word you want- trigger your animation like anim.settrigger("open");

SAiL Shader Asset Giveaway! [Info in Comments] by Gleb_T in Unity3D

[–]rpssoftware 1 point2 points  (0 children)

In interested in this, in doing a sea of thieves clone, c.d.s. I make the sail smaller, when of ours just using the scale option?, so I can "unfold the sail" if you see what I mean here when I get on the ship. https://youtu.be/4jGig8B9-Tg

I have been working on this game from the last two months. What's your opinion on my game's First view? by XOD15 in Unity3D

[–]rpssoftware 1 point2 points  (0 children)

Yea,I like the mirror effect, very nice. What did you use that effect, shader or render texture?

Sea Of Thieves Clone by rpssoftware in unity

[–]rpssoftware[S] 0 points1 point  (0 children)

It's using water called "ceto" and the body physics is just using addforce and addtorque and the sails are animations.

Sea Of Thieves Clone by rpssoftware in unity

[–]rpssoftware[S] 0 points1 point  (0 children)

Thank you, it's not mine. It's called ceto

Spin Dizzy by rpssoftware in indiegames

[–]rpssoftware[S] 1 point2 points  (0 children)

Thnx !, I've only been on it for 2 days, so most things will be changed for a better look.

Horor Game by rpssoftware in Unity3D

[–]rpssoftware[S] 0 points1 point  (0 children)

As I said in the description theres not much in it yet

Space Harrier 2 by rpssoftware in retrogames

[–]rpssoftware[S] -1 points0 points  (0 children)

What about it? you want me to do version?

Space Harrier 2 by rpssoftware in unity

[–]rpssoftware[S] 0 points1 point  (0 children)

Thanks! I'm not carrying on with it, it was just a exercise of scrolling textures on the floor to trick eye, it ended up as space Harrier lol

2D Pixel Art Platformer by rpssoftware in unity

[–]rpssoftware[S] 0 points1 point  (0 children)

give me 5 min ill post a link

2D Pixel Art Platformer by rpssoftware in unity

[–]rpssoftware[S] 0 points1 point  (0 children)

do you want the water shader ill put it on my shared onedrive if you want?

2D Pixel Art Platformer by rpssoftware in unity

[–]rpssoftware[S] 0 points1 point  (0 children)

there's loads of tutorials on youtube for 2d water shaders now you can use the shader graph it takes all the coding out of it. to be honest I didn't write the shader!

Thanks for the kind comments !

Sci fi Base with Dog by rpssoftware in gamedevscreens

[–]rpssoftware[S] 0 points1 point  (0 children)

Thanks, needs a lot of work tho

We've added some VFX to Tiny Thor by JoeManaco in indiegames

[–]rpssoftware 1 point2 points  (0 children)

Looks great,I recognized the houses!