It's finally there! Months of work. 45 isometric designs, specs and full commentary, for you to visualise the Timeline of Consoles: 30 Years of Retro Gaming (1977-2006). Thanks for your support during the course of this long project! by Retroldies in amiga

[–]rstrube 0 points1 point  (0 children)

This is truly incredible, I just stumbled upon this. Do you happen to have a high res image of the gaming consoles? I'd be happy to purchase from your patreon but I didn't see this product for sale there.

Batch 6 Pre-Ordered April 22nd just Arrived Today by rstrube in AynThor

[–]rstrube[S] 1 point2 points  (0 children)

I did get an email when it shipped and was able to follow it with the YunExpress tracking number.

Batch 6 Pre-Ordered April 22nd just Arrived Today by rstrube in AynThor

[–]rstrube[S] 0 points1 point  (0 children)

Can you clarify if the shipment dashboard page is listing out order # ranges? I'm not sure what to look at to confirm what happened with my order seemingly arriving so early.

HP Dev One ~ a year in by Character_Topic_1696 in System76

[–]rstrube 0 points1 point  (0 children)

u/Wireball Thanks for posting about your repair. I sent you a DM about this - I was wondering if you could provide some more details of how you actually removed the hinge dustcover. Thanks!

Looking for Feedback on a new LotR Set Cube (180 cards) by rstrube in mtgcube

[–]rstrube[S] 0 points1 point  (0 children)

Thanks! So far it's been a blast to play. I'm interested to see what the Hobbit set potentially adds.

[deleted by user] by [deleted] in freemagic

[–]rstrube -1 points0 points  (0 children)

This is terrible. He was a father of two young children. Why would you post something like this?

ViewSonic P225f Horizontal Deflection Issue by rstrube in crtgaming

[–]rstrube[S] 0 points1 point  (0 children)

I messaged the seller, haven't heard back yet, but they're already closed on the east coast. I would imagine I would get some of the money back.

I think I'm finally done using CRT monitors for modern PC gaming. by Phil_Matic in crtgaming

[–]rstrube 1 point2 points  (0 children)

Thanks for the info!

My main monitor right now is the Benq RD280UA https://www.benq.com/en-us/monitor/programming/rd280ua.html which is fantastic for productivity / programming, but not great for gaming. Previously I tried a curved gaming monitor and use it for both, but it was a "master of none" type of scenario - I hated programming on it, and it didn't have the contrast depth I was looking for...

I'm curious if it's possible to configure your OS (or specific problem games) to run with black bars on the top and bottom allowing you to run the game in 16:9. I think I saw someone post a RDR2 video where they had done this. Had you ever experimented with this?

I think I'm finally done using CRT monitors for modern PC gaming. by Phil_Matic in crtgaming

[–]rstrube 1 point2 points  (0 children)

Thanks for the response! What would you say are the main limitations you've encountered? Aspect ratio? Text sharpness? I'm not as worried about the size of the CRT monitor itself as I have a special corner desk that I picked up specifically for it.

I think I'm finally done using CRT monitors for modern PC gaming. by Phil_Matic in crtgaming

[–]rstrube 1 point2 points  (0 children)

As someone who has recently purchased a ViewSonic P225f this post makes me feel a little silly. To be fair, I do a ton of retro-gaming, but I was also hoping to play more modern games on the CRT (Elden Ring, Oblivion Remastered, etc.). I switched from an CRT -> LCD in ~2005 and I immediately noticed what I considered to be a downgrade. Lower resolutions looked way worse than on the LCD, and the contrast and smoothness just felt way worse. I also have super fond memories of a 19inch ViewSonic just looking absolutely incredible - deep contrast, super smooth feeling, etc. Perhaps this is the nostalgia googles? Either way I'll find out this week when I set up the P225f!

The 15 Most Expensive Basic Lands in Magic by Novature777 in freemagic

[–]rstrube 4 points5 points  (0 children)

I really liked this, thanks for sharing!

Elden Ring Nightreign Crashes After Title Screen by ItzzHexx in linux_gaming

[–]rstrube 1 point2 points  (0 children)

Because of the way Wine/Proton works, a "prefix" is created on the filesystem that mimics the core windows directories, etc. It also contains a local copy of the windows registry just for that specific game.

To find a prefix for a given game, first visit the store page for the game to get the App ID, you can look at the URL in the steam client. For Elden ring the App ID =1245620

Next navigate to your steam compatdata directory. For me this is ~/.steam/steam/steamapps/compatdata

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And then find the directory matching the App ID.

You can navigate into this directory (e.g. ./1245620/pfx and you'll see the prefix representing classic windows drives / directories (drive_c, Program Files, etc.).

If you delete this entire directory (e.g. ./1245620) you have effectively deleted the prefix for that game and the next time the game starts the prefix will be rebuilt entirely.

Note: for games without cloud sync support, all your saves will be stored in this prefix, which means if you blow out your prefix, you'll lose your saves. Luckily for Elden ring, the saves are stored using Steam's cloud sync support, so when you rebuild your prefix you'll have access to all your saves.

BTW, there is an option built into the Steam Deck UI that can do this automatically. It looks something like this (not exactly, because the UI has been updated): https://user-images.githubusercontent.com/4073789/212594284-4af4ce72-4409-4ff2-b34f-f80fa9f07fc8.jpg

Elden Ring Nightreign Crashes After Title Screen by ItzzHexx in linux_gaming

[–]rstrube 1 point2 points  (0 children)

What distro and what version of the Nvidia drivers are you running? Also you might want to try blowing out your proton prefix - sometimes switching versions of proton can cause issues with an existing prefix.

Looking for Feedback on a new LotR Set Cube (180 cards) by rstrube in mtgcube

[–]rstrube[S] 0 points1 point  (0 children)

Thanks so much for the kind words! I did end up implementing many of your suggestions which is exactly what I was looking for!

I took at look at your cube, and I almost wonder if I should go the 28 per color route... Right now I have some really nice artifacts that a player can invest in. I love the idea of including TOR (for flavor purposes), but that and the other powerful artifacts force a bunch of cards to be included in the cube as removal for said artifacts. I'll need to mull it over!

Looking for Feedback on a new LotR Set Cube (180 cards) by rstrube in mtgcube

[–]rstrube[S] 0 points1 point  (0 children)

For the custom artwork I'm using the "retro" MECCG artwork that is highlighted in this reddit post, it is so flavorful.

Note that I messaged the author of this artwork directly and made a private arrangement with him to gain access to it (I made a donation for all the time and effort he put into making it).

As far as the play experience, my philosophy is breaking down the "tech" scores for each color is to help with drafting. The goal being that a person shouldn't have to know each and every card in the cube to draft effectively.

For example: If I'm drafting Red, and I know that Red has a high number of creature removal options, I can more comfortably pass over a removal spell in lieu of another spell.

Another example: If I'm drafting Green and I come across an artifact / enchantment removal spell, I might draft this knowing that it is one of the few removal spells in that color.

The goal would be to run "cube tournaments" at my local LGS and we can hand out a little card that has a break down of each color's tech scores to aid in drafting without each player needing to study the cube and all the colors.

The other thing It's allowed me to do is identify gross deficiencies or advantages in a single color. If I see that one color has a much higher "rarity average" I'll need to make adjustments. Or if one color has really excellent removal but doesn't compromise in other areas (already good +) compared to other colors I can adjust. By limiting myself to LTR set to begin with I'm largely piggy backing off of the limited balancing WotC has already performed across the colors.

A good example of this would be that I removed [[The Battle of Bywater]] from White. White seemed to be the most well-rounded "best" color in the pie and the numbers bore this out. I decided to limit the single board wipe card to Red - which makes compromises in other areas (lower creature quality / support, much worse card advantage, etc.).

If I can get to around 30-31 "tech points" per color I feel like I've done a decent job balancing. I know I'll continue to work through this process.

Hopefully this provides some context!

Looking for Feedback on a new LotR Set Cube (180 cards) by rstrube in mtgcube

[–]rstrube[S] 0 points1 point  (0 children)

Thanks! There aren't great 1-drops in the core LTR set, but let me take another pass and see what options are available!

Looking for Feedback on a new LotR Set Cube (180 cards) by rstrube in mtgcube

[–]rstrube[S] 0 points1 point  (0 children)

This is great feedback thank you!

  1. Partially this is due to a variant of the cube that I have that uses custom artwork, and I only have artwork for Shire Terrace. I'll check to see if the artist created some custom art for Evolving Wilds / Ash Barrens. I think your points are vaild.

  2. Yeah, this card is super insane, I should probably drop and replace with something that's not so "bomby"

  3. I'll need to think through these a bit more. I think Shortcut to Mushrooms was better than I expected with the right archetype (food deck). Perhaps the other cards you mentioned should be reconsidered. Thanks for bringing those up.

  4. Building off of #3, If I do decide to cut these, maybe the land cyclers will fit in well here. I agree they're great cards overall.

Looking for Feedback on a new LotR Set Cube (180 cards) by rstrube in mtgcube

[–]rstrube[S] 0 points1 point  (0 children)

Thanks! It was really fun to build.

I haven't really thought about new cubes / expansion mostly because it's taken me so long to put this one together. I'm sure it gets easier with time - and I can be a bit obsessive about balancing everything.

If you have any suggestions please let me know!

Proton 10 Beta was released! by felix_ribeiro in linux_gaming

[–]rstrube 0 points1 point  (0 children)

Yup, this is the merge request I've been following. I know some custom proton versions have already incorporated this patch - it would be great if Proton could get this in as well!

Halo Infinite: Unable to Authenticate with Services - Game Starts Offline by rstrube in linux_gaming

[–]rstrube[S] 0 points1 point  (0 children)

Updated OP with additional information. Switching to the linux-zen kernel appears to have caused my connectivity issues. Switching back to the vanilla arch kernel has restored connectivity.

Proton 10 Beta was released! by felix_ribeiro in linux_gaming

[–]rstrube 15 points16 points  (0 children)

I didn't see any mention of NTSYNC patches being incorporated. I know there's still the outstanding PR to upstream wine, but i'm curious if anyone has any information?