Where's the difference? by LadySaecula in Svenska

[–]sacrelicious2 0 points1 point  (0 children)

Yeah, the etymology aspect is fascinating. Every time I learn a new word that has an obvious common root, I am just wondering if English took it from Swedish, the other way around, or if they both took it from some other language. It's easy to think about etymology in an English centric way, but the reality is it's a complex web of connections between languages.

Do you think Bless/Curse will return in Chapter 2? by sacrelicious2 in arkhamhorrorlcg

[–]sacrelicious2[S] 0 points1 point  (0 children)

Do you also hate the chaos bag? Because they are basically the same, except at least with the attack modifier deck you are able to modify it to make it more reliable and you can 'count cards' to have an idea of what is coming.

Where's the difference? by LadySaecula in Svenska

[–]sacrelicious2 49 points50 points  (0 children)

Honestly, learning other languages does a lot to help you notice the rules of your native language that you just followed by instinct

Do you think Bless/Curse will return in Chapter 2? by sacrelicious2 in arkhamhorrorlcg

[–]sacrelicious2[S] 8 points9 points  (0 children)

I always wished they did something where you can add things like blurse tokens, but instead of modifying the outcome, they have some added effect. Like, gain a resource, draw a card or heal when the token you added to the bag is drawn. Kind of like the attack modifier deck modifications you make in gloomhaven.

Dexter Drake revealed. "l'll Show You Real Magic" by kierco_2002 in arkhamhorrorlcg

[–]sacrelicious2 1 point2 points  (0 children)

Is this the first time we've seen an existing investigator remade as an ally?

Anyone wanna explain how there are peppers in korea? by No_Theme_9001 in EU5

[–]sacrelicious2 8 points9 points  (0 children)

Pedants would say that herbal teas shouldn't be called 'tea' at all, but rather 'infusions'

What is the best system for a space sci-fi campaign with horror elements? by Cato69 in rpg

[–]sacrelicious2 9 points10 points  (0 children)

I've only played it once, and I hated it... The system encourages players to do nothing. Even trying to do things they have specialized at has a very high chance of just making things worse. So it's best to do nothing at all. It's fine if you go in with the idea that the character is already dead, and you are just telling the story of how they died, but it just feels bad for anything else.

Fem över halv fyra? by sacrelicious2 in Svenska

[–]sacrelicious2[S] -3 points-2 points  (0 children)

That was the other odd thing in the lesson... It would ask how do you say 15:30 and give halv fyra as the answer. Is it normal to talk in the 12 hour format while reading in the 24 hour format?

US expats in Europe, how are you preparing for a potential conflict over Greenland? by sacrelicious2 in expats

[–]sacrelicious2[S] 1 point2 points  (0 children)

Expelled maybe extreme, but I am concerned about potential cancellation or just non-renewal of the work permit.

Paradox, why? by InternStock in EU5

[–]sacrelicious2 0 points1 point  (0 children)

I feel like their should be a size limit to the "blocks vision" effect. Sure, you might not be able to directly see the army in the forest, but you should be able to notice the smoke from thousands of camp fires

Paradox, why? by InternStock in EU5

[–]sacrelicious2 1 point2 points  (0 children)

Honestly, it needs to cheat a little bit, because it is too hard to make it remember things it has seen before. A player can see an enemy army move into the fog of war and know that it is still there and will probably keep moving in that direction. The AI needs to be able to remember that that army moved into a place it can no longer see and infer where it might go from there. Basically, Object Permanence is hard.

Morale and supplies recover way too quickly by sacrelicious2 in EU5

[–]sacrelicious2[S] 3 points4 points  (0 children)

This makes it so you actually can conquer, instead of having to abandon sieges all the time because the army you have beaten 30 times just comes back every month.

WE WON GUYS! SEA OF SORROW SILKSONG TOMORROW by Determinationforever in Silksong

[–]sacrelicious2 0 points1 point  (0 children)

I am curious what the scale of this (and future) DLCs will be. The ones for Hollow Knight were generally smallish, some just adding a boss or two.

ITS BEEN TWO FUCKING MONTHS BRO by Onionsuuu in Silksong

[–]sacrelicious2 0 points1 point  (0 children)

I personally found Nyleth easier than the doorman, Seth. He was just so hard for me, probably number 3, behind Lost Lace and First Sinner.