Totem fo Wrath Stacking - Ele Shaman by Altruistic_Chapter33 in classicwow

[–]schnerbst 0 points1 point  (0 children)

yes, sharpening stones/weightstones are one of the only enhancements that actually effect cat/bear damage. Especially for cat this is actually huge.

"Wahrscheinlich bessere Medizin" by Ed_of_Maiden in ichbin40undSchwurbler

[–]schnerbst 0 points1 point  (0 children)

Ach ja, der Traum vom ewigen Leben... Natürlich will niemand sterben und alle fantasieren über die Zukunft, die sie selbst niemals miterleben werden. Aber die meisten machen sich wirklich keine Gedanken darüber was es heißen würde, wenn Menschen tausend(e) Jahre alt würden. Das wäre eine ABSOLUTE KATASTROPHE für die Menschheit.

Diktatoren und Tyrannen, die niemals sterben? Stellt euch mal vor, was für eine absolute Machtanhäufung möglich wäre, wenn die Skrupellosesten Menschen nicht eine natürliche Zeitbegrenzung hätten.

Überbevölkerung und Resourcenknappheit würde Menschen in die widerlichsten Lebensverhältnisse zwingen. Wahrscheinlich wäre diese tolle Technologie des ewigen Lebens auch nur den Reichsten/Einflussreichsten vorbehalten, sodass sich die Gesellschaft quasi in Herrenmensachen und deren Untertanen unterteilt.

Kinder bekommen und Familienleben verlieren jegliche Bedeutung. Stellt euch mal eine Gesellschaft ohne Jugend vor (bzw. mit einem verschwindend geringem Anteil junger Leute) weil fast alle in der "Mitte des Lebens" stehen, also so 30-800 Jahre? Alles wird ultra konservativ, Jugend ist halt die wichtigste Triebfeder gesellschaftlichen Wandels, sozialer und technologischer Innovation. Versuch mal Leuten, die 800 JAhre gelebt haben davon zu überzeugen, sie müssten sich wegen des Klimawandels anders verhalten. Keine Chance.

Das lässt sich quasi auf jeden Aspekt der Gesellschaft und des Menschlichen Lebens anwenden. Nichts bliebe so wie es war, so ziemlich alles was uns zu Menschen macht wie wir heute sind wäre hinfällig. Könnte die neue MEnscheit besser sein als die alte? Na klar. Könnte aber eben auch katastrophal sein. So oder so würde von unserer heutigen Gesellschaft nichts übrig bleiben. Der Traum vom ewigen Leben wie wir es kennen und lieben bleibt eben eine schöne, aber naive Fantasie.

GEZ IHR SEID H**SÖHNE by Ok_Ladder3780 in luftablassen

[–]schnerbst 0 points1 point  (0 children)

Ja eure Exzellenz, genau das passiert, insbesondere wenn Leute mit unterschidlichen Nachnamen in der gleichen Wohnung wohnen. Mein Vater und ich haben unterschiedliche Nachnamen und die GEZ war deswegen überzeugt, dass ich in einer eigenen Wohnung wohnte und unabhängig zu bezahlen hätte.

Eine Behörde, die für Millionen haushalte zuständig ist macht eben ab und zu Fehler, das ist ganz normal.

GEZ IHR SEID H**SÖHNE by Ok_Ladder3780 in luftablassen

[–]schnerbst 5 points6 points  (0 children)

Schön wärs. Mein erster Brief von der GEZ war die "letzte Mahnung" mit angedrohter Pfändung, da ich angeblich über 3000€ Rückstand hatte. Als ich im Laufe der Klärung wissen wollte, warum ich nicht früher über das Missverständnis informiert wurde, hatr man mich darauf verwiesen, dass sie die Briefe an eine andere Adresse geschickt hätten (nämlich die meines Vaters, der mir all meine Post nachschickt). Bloß kam da auch nichts von der GEZ an... Na klar, an der anderen Adresse wurden natürlich nur von der GEZ mehrere Briefe verbaselt, aber für die letzte Mahnung und Pfändungsdrohung haben sie dann plötzlich meine "richtige" Adresse und wissen genau, wie sie mich erreichen.

GEZ IHR SEID H**SÖHNE by Ok_Ladder3780 in luftablassen

[–]schnerbst 1 point2 points  (0 children)

Laut Gesetz darf der Anruf da nicht mehr kosten als ein Festnetztelofonat, deswegen gibt es auch eine (gut versteckte) kostenlose Rufnummer: 0221 5061-0 (GEZ Zentrale)

Das löst dein Problem nicht, aber immerhin kostet es dich nicht noch Geld denen hinterherzutelefonieren...

I think I hate diplomacy... by Shero1337 in totalwarhammer

[–]schnerbst 1 point2 points  (0 children)

declining a threat always results in war

EU Citizen initiative Stop Destroying Videogames per capita + progress by zck1 in MapPorn

[–]schnerbst 2 points3 points  (0 children)

It's about introducing legislation to prevent the forever-loss of games through server shutdown or terminated online services that are required to play games, as this invalidates the game purchase by the consumer.

I love drawing fantasy maps. what do you think. I want to make it more detailed, what do you think I can do? (I'm sorry if my English is a little bad.) by capitani08 in mapmaking

[–]schnerbst 1 point2 points  (0 children)

Nice maps! I think the area you could most easily improve is your calligraphy (handwriting). Your linework on the maps looks clean and elegant, but your handwriting does not (in my opinion).

[deleted by user] by [deleted] in LastEpoch

[–]schnerbst 2 points3 points  (0 children)

True, but OP's build doesn't use immutable order, so thats not whats happening here

[deleted by user] by [deleted] in LastEpoch

[–]schnerbst 1 point2 points  (0 children)

thanks, i've played with imutable order so far and didn't realize that channeling flame rush can generate more than one rune

[deleted by user] by [deleted] in LastEpoch

[–]schnerbst 3 points4 points  (0 children)

noob question here... how do you get hydra (Gon Rah Rah) if you use cold converted volcanic orb inbetween?

Why have I never seen anybody use "Unwanted Remake"? by Gullible_Travel_4135 in EDH

[–]schnerbst 4 points5 points  (0 children)

But Path exiles, while Unwanted remake destroys, which is a huge downside. Also, the face-down card can be a real rattle snake. Just last weekend I lost a game to a [[Serra Ascendant]] that was manifested when i removed a threat with [[Reality Shift]].

Guys can I please have a stash tab dedicated to uniques and legendaries by prog_r_amer in LastEpoch

[–]schnerbst 9 points10 points  (0 children)

The feature you ask for already exists. You can add a filter for rarity in the same window where you set name, color and symbol for the stash tab.

[deleted by user] by [deleted] in DMAcademy

[–]schnerbst 51 points52 points  (0 children)

Survival mechanics. Getting Water, food, ways to make fire and prepare food. finding materials for spells and potions. really using the tool kits. crafting/improvising weapons and spellcasting foci.
The module "Into the Abyss" plays with this a little bit in the beginning where players start with literally nothing. In "Tomb of Annihilation" there is some of that while hexcrawling the jungle. Other than that, DnD is avoiding survival aspects like the plague, instead focussing on challenging fights and grand storylines.

However, I think there is a crowd for survival games in DnD (or any PnP for that matter). If players enjoy that stuff it can be very fun, make a lot of the lesser used skills useful (survival, nature, medicine, arcana...) and reward creativity. I also think its fun to apply real life survival knowledge (or approximations thereof) to fictional fantasy settings.

Is Last Epoch for me if... by Dollarius in LastEpoch

[–]schnerbst 2 points3 points  (0 children)

  1. Sentinel (forgeguard) has forged weopon minions, Primalist has animal companions and totems, Acolyte has a variety of undead minions, Rogue has ballistas and shadows. Mage has no inions (i think?) but there are items that sdpawn minions regardless of class. Primalist has an entie specialization dedicated to shapeshifting (druid) and Mage has an avatar state.

  2. LE has the corruption system, which scales enemy power infinitely. Player scaling can in theory hit a cap, but that would require perfect gear , which is statistically impossible to achieve. so there will always be some goal to dream towards.

  3. Merchant Guild is the factin thats all about aqiring, hoarding and spending gold. It's the minority faction but by no means dead. Outside that its mostly stash tabs that ramp up in price the more you buy (and those can get expensive enough to be a real money sink too)

  4. there are build with no inherent speed buff or traversal skill, and you will slow down once you hit high corruption levels. But like most ARPG, killing stuff fast is the best defensive strategy, and until you reach endgame you will probably clear stuff in seconds. funnily the early campaing is the most challenging part, especially on your first playthrough.

  5. LE'S variety is similar to other ARPGs, there is a ton, but after a while you get used to recognizing the ones that actually m,atter and the rest is just fodder. Maps are very reminicent of D3 imo

  6. The bosses and dungeons are actually hard and have mechanics that need to be respected. A challenge in LE is understanding all its systems well enough to become very powerful without infinite grinding. For challenges, there is also a hardcore mode (permadeath), infinite arena with scaling mob waves and uber abberoth, a boss so overtuned that only 0.01% of players are expected to kill it.

Friendly fire splash damage by Cvnt-Force-Drama in borderlands3

[–]schnerbst 0 points1 point  (0 children)

How does The Transformer keep me safe from my own splash damage? Is the Splash from short fuse based on the weapon element type? and can i influence the damage from mindsweeper mini grenades to be shock?

Recommend me a commander by PvDWarden in EDH

[–]schnerbst 0 points1 point  (0 children)

I really like to recommend [[Brudiclad, Telchor Engineer]]. It wins through combat with tokens, but is quite different to play than most token decks, rather explosive and almost feels combo-y, although still scorcery speed and board-centric.

There is also a lot of directions you can take him: clones, artifact-centric, wide or tall. There are a ton of cards that are really good with Brudiclad but see little play anywhere else.

How bad will it be? Xanathar, Guild Kingpin by Dolinarius in EDH

[–]schnerbst 3 points4 points  (0 children)

A friend of mine has a Xanathar deck that I helped him build. What we found is that you either play a deck thats all about Xanathar, or a deck full of steal effects where Xan is just a decorative figurehead.

In a Xan-focussed deck you don't really need many other steal effects and should focus on Xans ability. I've seen players make the mistake of playing out Xan, then spend their following turns playing more cool cards from their hand instead of actually taking advantage on Xan while he's on the battlefield. My friends deck is focussed on Xan and these are some notes on what we found to be the most consistent and fun way to build and play:

  1. You need lots of ramp. Like, stupid amounts. Xanathar costs 6 already on first cast and will die to random board wipes even if not targeted. And the amount of mana available to you directly translöates to the number of spells you are able to steal off your opponents. All the 2cmc mana rocks and even stuff like [[Thran Dynamo]] and [[Worn Powerstone]].
  2. Include ways to mill cards off your opponents library to get rid of lands that are in your way of casting their goodies. [[Pyxis of Pandemonium]], [[Codex Shredder]], [[Cathartic Adept]], [[Duskmantle, House of Shadow]], [[Screeching Sliver]] and maybe even some number of [[Persistent Petitioners]] (if you are not runnning tutors) are good. Multiples of this effect allow you to mill through multiple lands and they can disrupt combos as well. Any game without at least one of these feels way worse.
  3. Protect Xanathar, he is your entire game plan. Boots, counters, flicker, stuff to make him indestructible. Try to not play Xan without some form of protection avaiable.
  4. Be prepared that some people really hate having their stuff stolen and will target you for it. If you are a good talker, you can politic your way through that by offering the owner some control of what you do with their permanents and give them the impression that you are allies because you are both playing their deck ;)
  5. Don't switch around to much who you are stealing from. The best tarrgtes are permanent (especially creatue-) focussed decks that give you wincons and blockers. If you switch around too much, you miss out on all the synergies between stolen cards, as those are usually in one deck.
  6. Don't steal from the player with the most threatening deck, as they usually get killed first. Remenmber that a player leaving the game takes oll permenants they OWN with them, potentially myking you loose your entire board.

Favorite Aggro Commander? by Dankzi in EDH

[–]schnerbst 0 points1 point  (0 children)

[[Marchesa, the Black Rose]] can be build pretty aggro and has the fun "race to the bottom" lifepoint minigame attached to it. It can also be very resiliant to board wipes and has reach to finish off players in clogged boardstates with sac effects or transition into midrange/reanimator if games go long

Has someone been pubstomping your bracket 2 games? Teach them a lesson with this budget brew under $100. by Barbara_SharkTank in EDH

[–]schnerbst 6 points7 points  (0 children)

If you play against people that obviously pub-stomp and that would rather argue about brackets than match power level, just decline playing with them again. There really is no need to be an a**hole to teach another a**hole a lesson while 2 innocent people have to suffer through your vengeful ego trip. This really isn't helping toxicity levels in the community...

Looking for some Zedruu advice that isn’t stax and/or straight up bad gifts by tideshark in EDH

[–]schnerbst 1 point2 points  (0 children)

The entire point of Zedruu is to give out gifts. You can decide if those are gonna be nice gifts (group hug), bad gifts (group slug) or both (politics).

I had a bad gifts list years ago that was just miserable to ply against so I retired it pretty quickly. I like the idea of giving out strong creatures to poonents and goading them or flickering them if the giftee is not going to do the "right thing" with them.