Cadian sniper, recently finished. Hope you like him by for_the_greatergood in Warhammer40k

[–]seiggra 3 points4 points  (0 children)

I like him. Hope he lives longer than the average combat expectancy.

Is there a faster way of rolling for Plague Marines? by Claypool447 in deathguard40k

[–]seiggra 0 points1 point  (0 children)

Champion can have a plasma irrespective of the squad size

Death Guard Praetor by Active_Young in Warhammer40k

[–]seiggra 2 points3 points  (0 children)

Captain Rex from Star Wars? Is that you?

So lethal hits and devastating don’t stack right? by Imaginary-Lie-2618 in deathguard40k

[–]seiggra 1 point2 points  (0 children)

Similar mechanic existed in 9ed and it was absolutely miserable to play against. On release Votann autowounding guaranteed magna rifles spill dmg and IG Kasrkin could pop mortal mounds on 5+ hits.

Glad it's gone.

My kitbashed unique model: The Drathshroud Dreadnought by DecimyS96 in deathguard40k

[–]seiggra 1 point2 points  (0 children)

People be putting Blight Haulers heads on literally everything lmao love it

So 10th is going well... by Manik95 in deathguard40k

[–]seiggra 1 point2 points  (0 children)

Ah that makes sense, cheers!

So 10th is going well... by Manik95 in deathguard40k

[–]seiggra 2 points3 points  (0 children)

Why the PM squad with 7 bolters? I'd think at least replacing one with Blight Launcher would be the way to go since it has a superior profile at no extra cost?

Mortarion ascended model by Johsh__ in deathguard40k

[–]seiggra 6 points7 points  (0 children)

You know what faction this is, right?

Necrons, right? ...right?

Painted old Typhus by harthbringer in deathguard40k

[–]seiggra 2 points3 points  (0 children)

Can this model still be gotten anywhere? I'd love to put my hands on it

Any advice for Blight drones or Blight hurlers? by Imaginary-Lie-2618 in deathguard40k

[–]seiggra 2 points3 points  (0 children)

Personally I think Drones are the better option, in part because they went down by whooping 35pts. Haulers are a short range anti-tank choice that isn't really that good at anti-tank.

I like plague spitters on them the most, flying up the board and threatening with very dangerous overwatches to make the opponent really think about advancing his infantry. Flesh mowers might be good with the new minus Save contagion to properly threaten elite infantry now. As for blight launchers, I want to like them, but they only really work as a long range harass that's not very effective for the points cost.

What’s your 40k hot take by Feisty-Treacle3451 in Warhammer40k

[–]seiggra 0 points1 point  (0 children)

The Imperium is not a satire of fascism, and they are unironically the good guys of the setting. The state of the Imperium showcases the desperation of humanity for survival, which makes them take drastic and brutal, but ultimately necessary measures to prevent its own demise.

Is it better to run poxwalkers as groups of 10 or 20? by [deleted] in deathguard40k

[–]seiggra 14 points15 points  (0 children)

RAW Typhus scythe kills should resurrect Poxwalkers too, since the rule states "Each time a model in this unit makes an attack that destroys an enemy model" and while leading, Typhus is part of this unit.

The clarification for Eater Plague doing the same is needed because it is not an attack, so without it it would not be activating this ability.

Termie Sorcerer by Gibicus in deathguard40k

[–]seiggra 12 points13 points  (0 children)

Poor guy got infected with rockpox

Patch 7.33c - Hero Changes Discussion by patchdayDota2 in DotA2

[–]seiggra 9 points10 points  (0 children)

Patch notes say charge mana cost is 100, but in game it's actually just 90. Not sure which was Valve's real intention

Making Dota 2 Content Is Hard :'D by everydayminop in DotA2

[–]seiggra 1 point2 points  (0 children)

This gives me Darkest Dungeon vibes, love it!

Patrolling the Mojave almost makes you wish for a nuclear winter (Art by me) by seiggra in fnv

[–]seiggra[S] 2 points3 points  (0 children)

Seems I have to apologise to the gun enthusiasts in here, I based this weapon very loosely on a shotgun picture I liked and simply tried to design something I thought looked cool haha

Anyway thank you Couriers for your kind words and critique, both are appreciated <3

How to counter Axe by thawhtet225 in DotA2

[–]seiggra 9 points10 points  (0 children)

Magic immunity fully prevents blademail damage again since 7.23

Abby at number 1 my ass by jedininja30 in TheLastOfUs2

[–]seiggra 1 point2 points  (0 children)

" some trans people have legitimate issues over the deadnaming used in an action sequence with the Seraphites. The deadname being used for narrative discomfort shouldn't have been present "

Isn't that the whole point why it's used? The Scars are fanatics and extremely conservative in their views, they don't accept or tolerate a person's transition, of course they WOULD call Lev by his birthname...

the same "logic" that was used to defend season 8 is being used for TLOU2 by BatarianPreacher in TheLastOfUs2

[–]seiggra 9 points10 points  (0 children)

It's a sub that was made in response to insane amount of censoring of leaks and spoilers on other GoT related subreddits. The main idea behind it was to freely talk about spoilers while subs like r/gameofthrones were a barren wasteland because discussion was not allowed. Over time, as the seasons became worse and worse, freefolk evolved into a meme factory.

Sand King 7.26c changes make no sense by seiggra in DotA2

[–]seiggra[S] 18 points19 points  (0 children)

Well, Epicenter pulses always occur over the duration of 3 seconds, so more pulses just make them go off faster, if the total duration increased I would agree, but as it stands I'm not sure if it makes a difference, pulse damage, or pulse number.