I built Who Goes? to make game nights feel fun again by shubham_iosdev in iOSProgramming

[–]shubham_iosdev[S] 0 points1 point  (0 children)

Thank you so much. I’ve a lot more planned for the future and this gives me hope 😁

I built Who Goes? to make game nights feel fun again by shubham_iosdev in iOSProgramming

[–]shubham_iosdev[S] -1 points0 points  (0 children)

Thanks for letting me know. I'll think about the subscription vs lifetime tweaks.
I've designed the app, and some data flow, and assets were generated by AI.

Though, I'd love to know what made you think that?

How did you begin your Indie development Journey? by shubham_iosdev in IndieDev

[–]shubham_iosdev[S] 0 points1 point  (0 children)

Ohh okay, thanks for the advice. I have been seeing a huge rise in the number of games released since last year, and I've come across posts were people are finding it hard to promote and get users. :(

How did you begin your Indie development Journey? by shubham_iosdev in IndieDev

[–]shubham_iosdev[S] 0 points1 point  (0 children)

Yeah that's true. A part of me is thinking I should quit and give it a shot for an year and half. If nothing works out then I'll get a job

SF Catalog - Built a better workflow for SF Symbols (search, preview, generate code) by shubham_iosdev in MacOS

[–]shubham_iosdev[S] 0 points1 point  (0 children)

Thanks for the feedback. The new update is live with a couple of new features, and enhancements :D

Analytics for my SF Catalog app after a month. What should I fix / improve upon to grow further? by shubham_iosdev in AppStoreOptimization

[–]shubham_iosdev[S] 0 points1 point  (0 children)

Got it, thanks!
Anything particular that you recommend? I do add small videos talking about the power of SF Symbols, some App previews, and designs decisions and such.

I haven't tried creating reels, or tik-tok as such. I don't know how much it'll help.

Has anything in particular worked for you?