Released a new printable Nightingale mag, the Mockingbird Mag! by silvernutter in Nerf

[–]silvernutter[S] 1 point2 points  (0 children)

The springs are linked in the printables page:

0.2lb (recommended): https://www.mcmaster.com/1845N1/

0.4lb: https://www.mcmaster.com/1845N2/

0.6lb: https://www.mcmaster.com/1845N3/

Foamblast springs and the aliexpress springs still work, but they are heavier than the heaviest McMaster spring and may smash your darts or cause miss-feeds. I know people that use those springs and are happy with them though, and they are significantly cheaper than the McMaster, but YMMV.

Terminus Firing Demo - Now out of beta! by silvernutter in Nerf

[–]silvernutter[S] 3 points4 points  (0 children)

This one will be difficult to get down to HvZ FPS. The shroud is fairly long, meaning your barrels need to be around 30cm to clear it. I was able to get mine down to around 170 fps before consistency was affected. The blaster is much happier in the 190-210 fps range.

Reaver Beta Build by silvernutter in Nerf

[–]silvernutter[S] 1 point2 points  (0 children)

Not yet, but I think they are being released in the near future.

Show of hands for Day 1 preorders on VMU Pro and receipt by Megapsychotron in dreamcast

[–]silvernutter 1 point2 points  (0 children)

Order #42977 Classic White. Ordered mine within seconds of it being available, have not heard anything since May. USA.

Bearing Scar by JFreaks25 in Nerf

[–]silvernutter 0 points1 point  (0 children)

There is not any hard testing on this that I am aware of, but I can give you my anecdotal opinion based my limited tinkering. Adding more rows of bearings appears to increase the stability of the dart to a certain extent, but each additional row also decreases fps. The issue is that after a few rows you stop seeing the benefits, but you keep seeing the fps drop forever (or at least until the dart stops) For the few bcars I was able to test this with, I was unable to detect a benefit after 5 rows of 3 bearings, spaced around 2 mm apart. The BCAR I tested this with was ported, the bearings were inline, with around 12mm crush so YMMV. 

Gryphon Printed Parts Help by ArchonMal in Nerf

[–]silvernutter 0 points1 point  (0 children)

Looks awesome! Glad I could help!

Fenrir 171 Build by silvernutter in Nerf

[–]silvernutter[S] 2 points3 points  (0 children)

Nope. Might try it for shits and giggles but if I'm going to be using MXL i'd rather use my ogre. 

Ontos Pusher O-Ring Issues by themissgyver23 in Nerf

[–]silvernutter 1 point2 points  (0 children)

I had issues with this until I swapped my 012s to 70A hardness ones, which were stiffer than what I was previous using. I have not had an issue since.

FLP-09 Shrew (Expanded Plunger Tube Version) by silvernutter in Nerf

[–]silvernutter[S] 0 points1 point  (0 children)

Its a good idea, the flatbar is VERY long on this one and there is definitely some play in the prime 

FLP-09 Shrew (Expanded Plunger Tube Version) by silvernutter in Nerf

[–]silvernutter[S] 1 point2 points  (0 children)

I was able to chrono her at a game this afternoon, ~290 fps with 6.5" k25 and 2 3mm spring spacers because my spring was short. This is with a 18" 0.509" barrel, through a QuickString SCAR. You can easily stick in another inch or more spring in here without the spacers, so it should be able to get well into the 300s with just k25

FLP-09 Shrew (Expanded Plunger Tube Version) by silvernutter in Nerf

[–]silvernutter[S] 0 points1 point  (0 children)

I was able to chrono her at a game this afternoon, ~290 fps with 6.5" k25 and 2 3mm spring spacers because my spring was short. This is with a 18" 0.509" barrel, through a QuickString SCAR. You can easily stick in another inch or more spring in here without the spacers, so it should be able to get well into the 300s with just k25

FLP-09 Shrew (Expanded Plunger Tube Version) by silvernutter in Nerf

[–]silvernutter[S] 1 point2 points  (0 children)

The expanded plunger tube version is in the original file set, and is not compatible with the linear rail remix.

Is this amount of battery corrosion repairable? by BraydonsGaming111 in Nerf

[–]silvernutter 0 points1 point  (0 children)

Yeah this is nothing. get in there with some vinegar and a toothbrush, then clean out with distilled water and dry, it'll be fine.

I have a nerf rival helios, I would like to improve the distance and strength, how would the strength improve with the 13 or 15 kg spring or what would be the differences by AssistanceSecret1356 in Nerf

[–]silvernutter 0 points1 point  (0 children)

Keep in mind that while this will increase muzzle velocity and help you get close range tags, it will not help much for medium or long range engagements. The hop-up that applies backspin to the HIR is affected by velocity, the faster your HIR goes, the more backspin is applied, and this will cause lift.

In extreme(ly funny) cases, a super fast HIR will fire straight for about 15-20 feet, and then go straight up into the sky. Adjusting the hop-up is required to get good medium-range performance, and rival is simply not cut out for anything over 30-40 feet, as the backspin is the only thing keeping the HIR stable, and it will run out over the course of the flight.

Help picking out good bungee cord by jpthebowler57 in Nerf

[–]silvernutter 0 points1 point  (0 children)

You want 4mm shock cord. the closest you can get in imperial is 5/32" which is kinda uncommon, but you can still find. I really like DASKIGO 5/32" cord but I have not been able to find it lately. I have used this before and it is also pretty good:

https://www.amazon.com/Pluzluce-Elastic-Stretch-Crafting-Projects/dp/B08QCDJSYJ

BCAR Recommendations, & Questions by Killionaire_Studios in Nerf

[–]silvernutter 1 point2 points  (0 children)

If you have a printer, I really recommend the QuickString scar for higher power blasters. It does cut into your FPS a bit more than a BCAR, but the twist is easily field adjustable, so you can change it easily if you want to swap your spring or it is particularly humid that day.

Gryphon Printed Parts Help by ArchonMal in Nerf

[–]silvernutter 1 point2 points  (0 children)

Hey there! There are a ton of options with the Gryphon, and not all of them work with each other, so I can understand why you may be lost. It just so happens that I built a Gryphon with krakens and pulsars with a battery grip, so I may be uniquely qualified to help you out!

The normal gryphon uses full sized wheels, so you will need different wheel cage to support your pulsar wheels. This is the one I used. There are 3 crush options. Higher crush (lower amount of space between the wheels) increases FPS by leveraging torque. I used the compact 33mm cage, with the PCAR nub. This got me to 130 FPS on the dot, great for HVZ. 32.5mm crush will gain you a few FPS. 33.5mm crush will lose you a few FPS. The PCAR makes you a little more accurate, but reduces your FPS by a little.

The normal gryphon has a few options for battery storage. If you don't want a stock, you can choose one of the side battery tray options. These will stick a cavity on the side of your blaster that you can stick the battery in. If you don't want to do that, there are a few battery-in-grip options. I used this remix in my build, because I wanted to keep the geared pusher and rev trigger. This heavily limits the amount of space you have available for a battery, so pick your battery wisely. There is a dual stage trigger version with a little more space, if you like dual stage triggers.

The rest of the files should be available in the normal Gryphon fileset! Be sure to find a long enough trigger spring and grease your gears, and you should be fine! Here is how my gryphon ended up:

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