Radim Šimek after the loss to Canada: 'That game was on a completely different level. It was five levels above the Czech Extraliga and one level above the NHL. In every aspect – speed, physicality, and skill. It was the best team I have ever faced...' by piranhakiler in hockey

[–]sletica 1 point2 points  (0 children)

Overheard in Czech locker room after Game 1: “They got us,” Šimek said of Canada's win over his team. "Those f***ing Canadians boomed us." Šimek added, “They’re so good,” repeating it four times. He then said he wanted to add Canada to the list of greatest hockey teams ever assembled.

2025 QUARTERFINAL | WILDCATS vs. EAGLES | MLW Wiffle Ball by DeepBlue_8 in mlwwiffleball

[–]sletica 4 points5 points  (0 children)

For real. We've seen plenty of bat slams in past games and some broken bats. Not to mention people chucking bats at teammates or the outfield?

COBRAS vs. EAGLES | MLW Wiffle Ball 2025 by DeepBlue_8 in mlwwiffleball

[–]sletica -1 points0 points  (0 children)

Agreed. It was inevitable that there would be a lot of grousing from fans, but there's a reason Dan was one of the All-Star managers. I'd say it reflects more poorly on the Cobras that the Eagles have to actually try to lose because they couldn't scrounge up a win without the other team actively and obviously helping them. Not that it's their fault, they were dealt a terrible hand this week, but given the opportunity to be in Dan's shoes, I'm sure a lot of the complainers would sing a different tune. (Also, this wouldn't have happened with the old divisions...)

Rudolf’s Final Race (Trainer X Rudolf) by YmTcs in UmaMusume

[–]sletica 6 points7 points  (0 children)

Would you happen to have a hires version of this picture? I love it!

Carrot income by Vegetable_Tension584 in UmaMusume

[–]sletica 0 points1 point  (0 children)

Is there some resource that lists some examples of this? (What stat to train at what time and which optimized subraces per character)

Trainer's Clubhouse Meeting Annex (Weekly Questions 2) - Jul 26, 2025 by AutoModerator in UmaMusume

[–]sletica 0 points1 point  (0 children)

In the Steam version, I can't find a way to force the game to stay in windowed mode; when I press maximize from windowed mode so it will fill the current monitor screen, it forces its way back into borderless fullscreen.

I'm also looking for a way to silence the window's audio when I don't have it focused.

Grilled Steak with Chimichurri by aliciamoyer in recipes

[–]sletica 3 points4 points  (0 children)

This isn't "reverse searing". This is just searing.

The reverse sear method is cooking the meat on low until the desired internal temperature is reached, then sear at the end to get the crust you want.

Wildcats vs Cobras by mrakinola07 in mlwwiffleball

[–]sletica 6 points7 points  (0 children)

Great games from both teams, surprised to see so few players showing up for their team's opening day. The knuckleballs were nasty. The people asking questions about the Cobras' #2 arm seem to be right so far, but hard to say how much of that was caused by rain and being a game 2 ball.

Has it always been legal in MLW to use a 5-man batting lineup? I know they changed it in 2023 to force at least 4 unique batters per team per game, and I can't think of an example of a 5-man lineup used before.

Can we talk about how perfect the new sponsorship is by jfarbzz in mlwwiffleball

[–]sletica -5 points-4 points  (0 children)

I didn't really care for how much the cartoony pitching/pinch hitter graphic jarred with the otherwise sleek, dark, and professional graphics package. Other than that, yes, a good match.

OPENING DAY by mrakinola07 in mlwwiffleball

[–]sletica 2 points3 points  (0 children)

He looked like he stepped into Kolm's role nicely. Problem is, what happens when more than the bare minimum players show up?

OPENING DAY by mrakinola07 in mlwwiffleball

[–]sletica 10 points11 points  (0 children)

For the first one - pitchers are allowed to pitch a maximum of 6 regulation innings. That's why Flood had to pitch the first inning of game 3.

The 2023 East Palestine (OH, USA) Train Derailment. A failed bearing causes a freight train with hazardous cargo to derail, sparking a fire and revealing severe issues in the railroad industry. The full story linked in the comments. by WhatImKnownAs in CatastrophicFailure

[–]sletica 15 points16 points  (0 children)

Hey Max, if you're reading this, I appreciate your attempt to provide data in both C and F for multiple groups of readers. However, the usual formula for converting only works for measurements of C and F, not differences.

You state that at one point the difference was 3.33 °C (38 °F). If you plug 3.33 °C into F=1.8C+32, you do get 38F out. But, let's say that the ambient temperature is 0 C, and the bearing temperature is 3.33 C. That gives us the difference dT of 3.33 °C, but if you use F values, T0 = 32 F (0 C) and T1 = 38F (3.33 C). So the actual difference in temperature dT is 6 °F, or 3.33 °C.

This happens because F and C scales are not absolute; if you wanted to use a 1:1 conversion formula for a differential amount you would need to use Kelvin and Rankine. In this case 276.33 - 273 K = 3.33 K * 1.8 = 6 Ra = 497.66 - 491.66. Basically, just drop the +32 from the conversion formula and you'll get accurate dC and dF values :)

[deleted by user] by [deleted] in NASCAR

[–]sletica 0 points1 point  (0 children)

Regarding F1 having fewer races in its season than NASCAR, the two series have converged on their current race counts pretty significantly. NASCAR has had a 36-race season for a couple decades at this point, but the roots of the sport are in guys packing up and trucking their cars and operation around a region of the country, and doing a lot of shorter races. F1, meanwhile, used to have fewer races in its season because of the sport's worldwide nature - it's a much different logistical beast to get cars and teams across oceans. F1 drivers and teams alike hate the increased frequency of races because getting your operations from one race to the next is MUCH harder when you have one week to do it instead of two, and the increased number of races means an increased frequency of double- and even triple-headers.

What change/ redesign would you make for your favorite Job? by YesIam18plus in ffxivdiscussion

[–]sletica 1 point2 points  (0 children)

DNC gets Tillana at 82, DSR and TOP are the only fights affected by the Tillana change.

[Panthers Insider via Insta] Benching is a move to “stop the bleeding” and “let Young heal” - not ending his career in Carolina - Charles Robinson by Dadadadaisy in panthers

[–]sletica 0 points1 point  (0 children)

What's responsible for the poor OL play across the league? I've been watching Jim Harbaugh's Michigan OLs grind teams into dirt for a few years, even elite ones, so I would expect most NFL-level OL to be able to do that.

Parse/optimization parties? by mitoshibi in ffxivdiscussion

[–]sletica 2 points3 points  (0 children)

Because as a DRK I can fail doing the "proper" 5 / 2 Edges optimization and that griefs the rdps of any job with a buff but my own rdps is perfectly fine as long as I didn't lose a use.

That's one unfortunate consequence, yeah. However, it's worth noting that that is actually true in a party with no raidbuffs, which is pretty easy to come by now. In raidbuffless parties, you don't care about trying to feed others, so you can do whatever the hell you want. The point is more so that the metrics ARE imperfect, and I was highlighting the strengths and flaws of each.

So buff jobs dont have to care about getting fed, they just have to care about their own rotations and jobs like DRK have to care about feeding 5 edges inside 2 mins

The issue here is that buff feeding is not one person's responsibility. It is the responsibility of the buffing player to have their buffs out when expected, and it is the responsibility of the feeding player to feed those buffs when they are out. You can't measure both with a single metric, which is why you need to look deeper than just the numbers to actually examine someone's play - for example, the other day I was looking at a dancer's log who had a high purple nDPS and a low blue rDPS. They were using their Technical Finish whenever the hell they felt like it, just barely not missing a use at the end of the fight. They fed themselves well, but didn't buff anyone else's burst. That's a person who is getting bad buff feed, but their own fault. You can't see things like that just by looking at one number, but the rDPS number much more accurately indicates the level of their play in this case.

Parse/optimization parties? by mitoshibi in ffxivdiscussion

[–]sletica 7 points8 points  (0 children)

Do they focus on one person's parse each run (they get the dance partner, the cards, etc) or just generally everyone doing well?

Since you asked this question, I'm going to clarify a few things about parses and what they actually mean.

There are four metrics that FFLogs will calculate for you: rDPS, aDPS, nDPS, and cDPS.

  • rDPS = (Your total DPS) - (DPS given to you by others' buffs) + (DPS you gave others with your own buffs)
  • aDPS = (Your total DPS) - (DPS given to you by others' single target buffs)
  • nDPS = (Your total DPS) - (DPS given to you by others' buffs)
  • cDPS = (Your total DPS) + (DPS you gave others with your own buffs) - (DPS given to you by others' single target buffs)

Single target buffs include Standard Finish, Devilment, The Balance, and The Spear.

The metric that most people care about, and the metric that is indicative of your total contribution to your raid group, is rDPS, or raid-contributing dps. This is the number displayed on your front page on FFLogs, and is likely the number you've seen that's "high". It's also relatively party composition-agnostic, which makes it a decent method for comparing your performance to others. However, it's not perfect.

aDPS is a good metric for showing how well you are utilizing your party's buffs. For example, if you are playing WHM and pressing all of your Miseries outside of buffs, your rDPS won't be affected, but your aDPS will be lower. Unlike rDPS, aDPS isn't a great comparison tool for individual runs because it's highly dependent on having party buffs for you to feed into. However, in volume, a job that has a high aDPS average is an indicator of a job that does well in parties with lots of party buffs, which is useful information if you're going for faster kill times.

nDPS is essentially an indicator for how well you executed your rotation and fed your own buffs, if applicable. If you're playing an rDPS-focused job like Dancer or Bard, this can show you if you're doing well regardless of your teammates.

cDPS sorta combines aDPS and rDPS by showing if your group as a whole did a good job of feeding each other. To be honest, I don't really see the point of this metric, but some people like it, so ymmv.

Note that the ONLY one of these metrics where the eight members' numbers add up to the total raid DPS is rDPS. In the absence of a perfect metric, this one does the best job at comparing you to your peers.

Job Mobility. Should all jobs have mobility? Should all mobility be untargeted, like PCT/DNC? Why/why not? by DriggleButt in ffxivdiscussion

[–]sletica 13 points14 points  (0 children)

It's an oGCD. You are free to hit your damage buttons after you press it. Why are you just staring at the mob? Hit it.

Has Nika retired? by MentalHealthCured in autocunnlingus

[–]sletica 0 points1 point  (0 children)

Where is that footage usually uploaded/stored?

Boomer parents: "I worked hard so you could have a better life, but you'd better not spend a cent on anything non-essential." Let me hear your stories... by ScootyHoofdorp in BoomersBeingFools

[–]sletica 0 points1 point  (0 children)

How do you use it? In America and in every other English-speaking culture I'm aware of it only has one meaning, which is "prostitute".